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Turn-based discounted-sum games are two-player zero-sum games played on finite directed graphs. The vertices of the graph are partitioned between player 1 and player 2. Plays are infinite walks on the graph where the next vertex is decided…

Computer Science and Game Theory · Computer Science 2024-05-21 Ali Asadi , Krishnendu Chatterjee , Raimundo Saona , Jakub Svoboda

We consider three variants of a partisan combinatorial game between two players, Left and Right, played on an undirected simple graph. Left is able to delete vertices (and incident edges) while Right is able to delete edges. This natural…

Combinatorics · Mathematics 2021-01-06 Nathan Shank , Devon Vukovich

The disjunctive sum of impartial games is analyzed by Sprague-Grundy theory. The theory has been extended to loopy games and entailing games by early results. In this study, we consider further extension of this theory and show partial…

Combinatorics · Mathematics 2024-04-02 Koki Suetsugu

Two-player zero-sum "graph games" are a central model, which proceeds as follows. A token is placed on a vertex of a graph, and the two players move it to produce an infinite "play", which determines the winner or payoff of the game.…

Computer Science and Game Theory · Computer Science 2022-11-28 Guy Avni , Ismael Jecker , Djordje Zikelic

We propose a novel network formation game that explains the emergence of various hierarchical structures in groups where self-interested or utility-maximizing individuals decide to establish or severe relationships of authority or…

Computer Science and Game Theory · Computer Science 2021-09-15 Pedro Cisneros-Velarde , Francesco Bullo

We investigate the Sprague-Grundy sequences for two normal-play impartial games based on arithmetic functions, first described by Iannucci and Larsson in \cite{sum}. In each game, the set of positions is N (natural numbers). In saliquant,…

Number Theory · Mathematics 2023-09-06 Paul Ellis , Jason Shi , Thotsaporn Aek Thanatipanonda , Andrew Tu

We propose a game-theoretic framework that incorporates both incomplete information and general ambiguity attitudes on factors external to all players. Our starting point is players' preferences on payoff-distribution vectors, essentially…

Economics · Quantitative Finance 2017-04-04 Jian Yang

The Sprague-Grundy (SG) theory reduces the sum of impartial games to the classical game of $NIM$. We generalize the concept of sum and introduce $\cH$-combinations of impartial games for any hypergraph $\cH$. In particular, we introduce the…

Combinatorics · Mathematics 2017-01-12 Endre Boros , Vladimir Gurvich , Nhan Bao Ho , Kazuhisa Makino , Peter Mursic

We combine the ideas of edge coloring games and asymmetric graph coloring games and define the \emph{$(m,1)$-edge coloring game}, which is alternatively played by two players Maker and Breaker on a finite simple graph $G$ with a set of…

Combinatorics · Mathematics 2025-02-18 Runze Wang

Combinatorial Game Theory typically studies sequential rulesets with perfect information where two players alternate moves. There are rulesets with {\em entailing moves} that break the alternating play axiom and/or restrict the other…

Combinatorics · Mathematics 2023-04-04 Urban Larsson , Richard J. Nowakowski , Carlos P. Santos

Energy parity games are infinite two-player turn-based games played on weighted graphs. The objective of the game combines a (qualitative) parity condition with the (quantitative) requirement that the sum of the weights (i.e., the level of…

Logic in Computer Science · Computer Science 2012-04-04 Krishnendu Chatterjee , Laurent Doyen

We examine short combinatorial games for three or more players under a new play convention in which a player who cannot move on their turn is the unique loser. We show that many theorems of impartial and partizan two-player games under…

Combinatorics · Mathematics 2019-03-05 Mark Spindler

This paper studies sequential quantum games under the assumption that the moves of the players are drawn from groups and not just plain sets. The extra group structure makes possible to easily derive some very general results characterizing…

Quantum Physics · Physics 2025-03-14 Theodore Andronikos

We consider games played on finite graphs, whose goal is to obtain a trace belonging to a given set of winning traces. We focus on those states from which Player 1 cannot force a win. We explore and compare several criteria for establishing…

Computer Science and Game Theory · Computer Science 2008-11-12 Marco Faella

We survey recent developments in the theory of impartial combinatorial games in misere play, focusing on how the Sprague-Grundy theory of normal-play impartial games generalizes to misere play via the indistinguishability quotient…

Combinatorics · Mathematics 2007-05-23 Thane E. Plambeck

Regular games form a well-established class of games for analysis and synthesis of reactive systems. They include coloured Muller games, McNaughton games, Muller games, Rabin games, and Streett games. These games are played on directed…

Computer Science and Game Theory · Computer Science 2024-05-14 Zihui Liang , Bakh Khoussainov , Mingyu Xiao

In the Avoider-Enforcer convention of positional games, two players, Avoider and Enforcer, take turns selecting vertices from a hypergraph H. Enforcer wins if, by the time all vertices of H have been selected, Avoider has completely filled…

Combinatorics · Mathematics 2025-03-28 Florian Galliot , Valentin Gledel , Aline Parreau

We introduce the Maker-Breaker domination game, a two player game on a graph. At his turn, the first player, Dominator, select a vertex in order to dominate the graph while the other player, Staller, forbids a vertex to Dominator in order…

Discrete Mathematics · Computer Science 2018-09-19 Eric Duchêne , Valentin Gledel , Aline Parreau , Gabriel Renault

In general, finite concurrent two-player reachability games are only determined in a weak sense: the supremum probability to win can be approached via stochastic strategies, but cannot be realized. We introduce a class of concurrent games…

Computer Science and Game Theory · Computer Science 2021-07-12 Benjamin Bordais , Patricia Bouyer , Stéphane Le Roux

We study infinite two-player win/lose games $(A,B,W)$ where $A,B$ are finite and $W \subseteq (A \times B)^\omega$. At each round Player 1 and Player 2 concurrently choose one action in $A$ and $B$, respectively. Player 1 wins iff the…

Computer Science and Game Theory · Computer Science 2021-07-22 Patricia Bouyer , Stéphane Le Roux , Nathan Thomasset
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