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With the recent emergence of 3D-supported TVs, video service providers now face an opportunity to provide high resolution multi-view 3D videos over IP networks. One simple way to support efficient communications between a video server and…
This paper studies the problem of serving multiple live video streams to several different clients from a single access point over unreliable wireless links, which is expected to be major a consumer of future wireless capacity. This problem…
Established in 2005, YouTube has become the most successful Internet site providing a new generation of short video sharing service. Today, YouTube alone comprises approximately 20% of all HTTP traffic, or nearly 10% of all traffic on the…
Recent years have witnessed a new video delivery paradigm: smartrouter-based video delivery network, which is enabled by smartrouters deployed at users' homes, together with the conventional video servers deployed in the datacenters.…
With the rapid development of wireless networking and mobile devices, anytime and anywhere data access becomes readily available nowadays. Given the crowdsourced content capturing and sharing, the preferred content length becomes shorter…
Streaming video is becoming the predominant type of traffic over the Internet with reports forecasting the video content to account for 80% of all traffic by 2019. With significant investment on Internet backbone, the main bottleneck…
Recently, HTTP streaming has become very popular for delivering video over the Internet. For adaptivity, a provider should generate multiple versions of a video as well as the related metadata. Various adaptation methods have been proposed…
Video streaming services strive to support high-quality videos at higher resolutions and frame rates to improve the quality of experience (QoE). However, high-quality videos consume considerable amounts of energy on mobile devices. This…
Future Internet usage will be dominated by the consumption of a rich variety of online multimedia services accessed from an exponentially growing number of multimedia capable mobile devices. As such, future Internet designs will be…
The increase in real time ultra-high definition video services presents a challenging issue to current network infrastructures, because of its high bandwidth usage, which saturate network links. The required bandwidth is related to strict…
Recently, the way people consume video content has been undergoing a dramatic change. Plain TV sets, that have been the center of home entertainment for a long time, are losing grounds to Hybrid TV's, PC's, game consoles, and, more…
Content Delivery Networks (CDN) are witnessing the outburst of video streaming (e.g., personal live streaming or Video-on-Demand) where the video content, produced or accessed by mobile phones, must be quickly transferred from a point to…
In mobile wireless networks, livestreaming in high user density areas presents two typical challenges: the wireless bandwidth is depleted and the number of users is limited. In this study, a media distribution model utilizing peer to peer…
Volumetric video is an emerging technology for immersive representation of 3D spaces that captures objects from all directions using multiple cameras and creates a dynamic 3D model of the scene. However, processing volumetric content…
In video streaming applications especially during live streaming events (such as the Super Bowl), video traffic can account for a significant portion of network traffic and can lead to severe network congestion. During such events,…
Climate change challenges require a notable decrease in worldwide greenhouse gas (GHG) emissions across technology sectors. Digital technologies, especially video streaming, accounting for most Internet traffic, make no exception. Video…
The Quality of Experience (QoE) is the users satisfaction while streaming a video session over an over-the-top (OTT) platform like YouTube. QoE of YouTube reflects the smooth streaming session without any buffering and quality shift events.…
Since multimedia streaming has become very popular research topic in the recent years, this paper surveys the state of art techniques introduced for multimedia multicasting over mobile networks. In this paper, we give an overview of…
The predominant use of wireless access networks is for media streaming applications, which are only gaining popularity as ever more devices become available for this purpose. However, current access networks treat all packets identically,…
Recent years have witnessed a dramatic increase of user-generated video services. In such user-generated video services, crowdsourced live streaming (e.g., Periscope, Twitch) has significantly challenged today's edge network infrastructure:…