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Technology, especially the smartphone, is villainized for taking meaning and time away from in-person interactions and secluding people into "digital bubbles". We believe this is not an intrinsic property of digital gadgets, but evidence of…

We introduce Civic Digital Twin (CDT), an evolution of Urban Digital Twins designed to support a citizen-centric transformative approach to urban planning and governance. CDT is being developed in the scope of the Bologna Digital Twin…

Computers and Society · Computer Science 2024-12-10 Massimiliano Luca , Bruno Lepri , Riccardo Gallotti , Stefania Paolazzi , Mauro Bigi , Marco Pistore

This paper presents a new technique for the virtual reality (VR) visu-alization of complex volume images obtained from computer tomography (CT) and Magnetic Resonance Imaging (MRI) by combining three-dimensional (3D) mesh processing and…

Multimedia · Computer Science 2023-05-02 Iva Vasic , Roberto Pierdicca , Emanuele Frontoni , Bata Vasic

The emergence of social virtual reality (VR) experiences, such as Facebook Spaces, Oculus Rooms, and Oculus Venues, will generate increased interest from users who want to share real places (both personal and public) with their fellow users…

Human-Computer Interaction · Computer Science 2021-07-19 Richard Skarbez , Doug A. Bowman , J. Todd Ogle , Thomas Tucker , Joseph L. Gabbard

In team sports, effective tactical communication is crucial for success, particularly in the fast-paced and complex environment of outdoor athletics. This paper investigates the challenges faced in transmitting strategic plans to players…

Human-Computer Interaction · Computer Science 2024-08-27 Ut Gong , Qihan Zhang , Ziqing Yin , Stefanie Zollmann

Freehand 3D ultrasound enables volumetric imaging by tracking a conventional ultrasound probe during freehand scanning, offering enriched spatial information that improves clinical diagnosis. However, the quality of reconstructed volumes is…

Image and Video Processing · Electrical Eng. & Systems 2025-03-11 Sheng Song , Yiting Chen , Duo Xu , Songhan Ge , Yunqian Huang , Junni Shi , Man Chen , Hongbo Chen , Rui Zheng

At the end of the five years of work in our GeoDiverCity program, we brought together a diversity of authors from different disciplines. Each person was invited to present an important question about the theories and models of urbanization.…

Digital Libraries · Computer Science 2020-01-09 Denise Pumain , Juste Raimbault

We survey different perspectives on the stochastic localization process of Eldan, a powerful construction that has had many exciting recent applications in high-dimensional probability and algorithm design. Unlike prior surveys on this…

Probability · Mathematics 2026-01-21 Bobby Shi , Kevin Tian , Matthew S. Zhang

Three-dimensional electron tomography is used to understand the structure and properties of samples in chemistry, materials science, geoscience, and biology. With the recent development of high-resolution detectors and algorithms that can…

Computational Physics · Physics 2021-10-18 David Ren , Michael Whittaker , Colin Ophus , Laura Waller

Fluoroscopic X-ray guidance is a cornerstone for percutaneous orthopaedic surgical procedures. However, two-dimensional observations of the three-dimensional anatomy suffer from the effects of projective simplification. Consequently, many…

Computer Vision and Pattern Recognition · Computer Science 2018-01-08 Sebastian Andress , Alex Johnson , Mathias Unberath , Alexander Winkler , Kevin Yu , Javad Fotouhi , Simon Weidert , Greg Osgood , Nassir Navab

This positional paper outlines our vision of 'adaptive architecture', which involves the integration of robotic technology to physically change an architectural space in supporting the changing needs of its occupants, in response to the…

Robotics · Computer Science 2024-03-26 Binh Vinh Duc Nguyen , Andrew Vande Moere

3D modeling of articulated objects is a research problem within computer vision, graphics, and robotics. Its objective is to understand the shape and motion of the articulated components, represent the geometry and mobility of object parts,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Jiayi Liu , Manolis Savva , Ali Mahdavi-Amiri

We present a collaborative extended reality (XR) prototype for 3D surgical planning and visualization. Our system consists of three key modules: XR-based immersive surgical planning, cloud-based data management, and coordinated stereoscopic…

Human-Computer Interaction · Computer Science 2026-01-28 Shi Qiu , Ruiyang Li , Qixuan Liu , Yuqi Tong , Yue Qiu , Yinqiao Wang , Yan Li , Chi-Wing Fu , Pheng-Ann Heng

Monocular 3D clothed human reconstruction aims to create a complete 3D avatar from a single image. To tackle the human geometry lacking in one RGB image, current methods typically resort to a preceding model for an explicit geometric…

Computer Vision and Pattern Recognition · Computer Science 2025-06-17 Nanjie Yao , Gangjian Zhang , Wenhao Shen , Jian Shu , Hao Wang

Robot programming methods for industrial robots are time consuming and often require operators to have knowledge in robotics and programming. To reduce costs associated with reprogramming, various interfaces using augmented reality have…

Robotics · Computer Science 2021-11-04 Yong Joon Thoo , Jérémy Maceiras , Philip Abbet , Mattia Racca , Hakan Girgin , Sylvain Calinon

This literature review investigates the transformative potential of mixed reality (MR) technology, where we explore the intersection of contemporary technological advancements, modern deep learning recommendation systems, and social…

Human-Computer Interaction · Computer Science 2024-04-29 Sparsh Srivastava

Object handover is a common form of interaction that is widely present in collaborative tasks. However, achieving it efficiently remains a challenge. We address the problem of ensuring resilient robotic actions that can adapt to complex…

Robotics · Computer Science 2026-04-30 Omar Faris , Sławomir Tadeja , Fulvio Forni

The expediency of using the augmented reality in the case of using of STEM-education in Ukraine is shown. The features of the augmented reality and its classification are described. The possibilities of using the Google Expeditions and…

Computers and Society · Computer Science 2021-05-04 Yevhenii B. Shapovalov , Zhanna I. Bilyk , Artem I. Atamas , Viktor B. Shapovalov , Aleksandr D. Uchitel

Digital capturing of memorable personal items is a key way to archive personal memories. Although current digitization methods (e.g., photos, videos, 3D scanning) can replicate the physical appearance of an item, they often cannot preserve…

Human-Computer Interaction · Computer Science 2025-02-17 Zisu Li , Jiawei Li , Zeyu Xiong , Shumeng Zhang , Faraz Faruqi , Stefanie Mueller , Chen Liang , Xiaojuan Ma , Mingming Fan

Digitalization offers chances as well as risks for industrial companies. This article describes how the area of Mixed Reality, with its manifestations Augmented and Virtual Reality, can support industrial applications in the age of…

Human-Computer Interaction · Computer Science 2017-09-05 Jens Grubert
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