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With the increase number of companies focusing on commercializing Augmented Reality (AR), Virtual Reality (VR) and wearable devices, the need for a hand based input mechanism is becoming essential in order to make the experience natural,…

Computer Vision and Pattern Recognition · Computer Science 2016-04-22 Emad Barsoum

In recent years, there has been a considerable amount of research in the Gesture Recognition domain, mainly owing to the technological advancements in Computer Vision. Various new applications have been conceptualised and developed in this…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Kshitij Deshpande , Varad Mashalkar , Kaustubh Mhaisekar , Amaan Naikwadi , Archana Ghotkar

In sensitive scenarios, such as meetings, negotiations, and team sports, messages must be conveyed without detection by non-collaborators. Previous methods, such as encrypting messages, eye contact, and micro-gestures, had problems with…

Human-Computer Interaction · Computer Science 2024-11-22 Hongxin Li , Jingsheng Tang , Xuechao Xu , Wei Dai , Yaru Liu , Junhao Xiao , Huimin Lu , Zongtan Zhou

Fingerprints are popular among the biometric based systems due to ease of acquisition, uniqueness and availability. Nowadays it is used in smart phone security, digital payment and digital locker. Fingerprint recognition technology has been…

Computer Vision and Pattern Recognition · Computer Science 2022-05-09 Kim JuSong , Ri IlYong

The level-set method is a popular method for interface capturing. One of the advantages of the level-set method is that the curvature and the normal vector of the interface can be readily calculated from the level-set function. However, in…

Computational Physics · Physics 2014-07-30 Karl Yngve Lervåg

In this paper we introduce a large-scale hand pose dataset, collected using a novel capture method. Existing datasets are either generated synthetically or captured using depth sensors: synthetic datasets exhibit a certain level of…

Computer Vision and Pattern Recognition · Computer Science 2017-12-12 Shanxin Yuan , Qi Ye , Bjorn Stenger , Siddhant Jain , Tae-Kyun Kim

Camera-based tactile sensing is a low-cost, popular approach to obtain highly detailed contact geometry information. However, most existing camera-based tactile sensors are fingertip sensors, and longer fingers often require extraneous…

Robotics · Computer Science 2023-09-21 Jialiang Zhao , Edward H. Adelson

Accurate 3D hand pose estimation plays an important role in Human Machine Interaction (HMI). In the reality of HMI, joints in fingers stretching out, especially corresponding fingertips, are much more important than other joints. We propose…

Computer Vision and Pattern Recognition · Computer Science 2018-07-26 Cairong Zhang , Guijin Wang , Hengkai Guo , Xinghao Chen , Fei Qiao , Huazhong Yang

Extracting hand regions and their grasp information from images robustly in real-time is critical for occupants' safety and in-vehicular infotainment applications. It must however, be noted that naturalistic driving scenes suffer from…

Computer Vision and Pattern Recognition · Computer Science 2018-02-23 Siddharth , Akshay Rangesh , Eshed Ohn-Bar , Mohan M. Trivedi

Interactive segmentation entails a human marking an image to guide how a model either creates or edits a segmentation. Our work addresses limitations of existing methods: they either only support one gesture type for marking an image (e.g.,…

Computer Vision and Pattern Recognition · Computer Science 2023-12-07 Josh Myers-Dean , Yifei Fan , Brian Price , Wilson Chan , Danna Gurari

Finger vein recognition has drawn increasing attention as one of the most popular and promising biometrics due to its high distinguishes ability, security and non-invasive procedure. The main idea of traditional schemes is to directly…

Computer Vision and Pattern Recognition · Computer Science 2021-01-22 Zhongxia Zhang , Mingwen Wang

Skeleton based recognition systems are gaining popularity and machine learning models focusing on points or joints in a skeleton have proved to be computationally effective and application in many areas like Robotics. It is easy to track…

Computer Vision and Pattern Recognition · Computer Science 2022-07-04 Neha Baranwal , Varun Sharma

Estimating the 3D pose of a hand from a 2D image is a well-studied problem and a requirement for several real-life applications such as virtual reality, augmented reality, and hand gesture recognition. Currently, reasonable estimations can…

Computer Vision and Pattern Recognition · Computer Science 2022-05-10 Danilo Avola , Luigi Cinque , Alessio Fagioli , Gian Luca Foresti , Adriano Fragomeni , Daniele Pannone

Hand gestures form an intuitive means of interaction in Mixed Reality (MR) applications. However, accurate gesture recognition can be achieved only through state-of-the-art deep learning models or with the use of expensive sensors. Despite…

Computer Vision and Pattern Recognition · Computer Science 2019-04-23 Varun Jain , Gaurav Garg , Ramakrishna Perla , Ramya Hebbalaguppe

Hand detection is essential for many hand related tasks, e.g. parsing hand pose, understanding gesture, which are extremely useful for robotics and human-computer interaction. However, hand detection in uncontrolled environments is…

Computer Vision and Pattern Recognition · Computer Science 2016-12-09 Xiaoming Deng , Ye Yuan , Yinda Zhang , Ping Tan , Liang Chang , Shuo Yang , Hongan Wang

In this paper, we demonstrate the ability to recognize hand gestures in a non-contact, wireless fashion using only incoherent light signals reflected from a human subject. Fundamentally distinguished from radar, lidar and camera-based…

Signal Processing · Electrical Eng. & Systems 2020-07-17 Li Yu , Hisham Abuella , Md Zobaer Islam , John F. O'Hara , Christopher Crick , Sabit Ekin

In this paper we study the problem of improving human hand pose sensing device performance by exploiting the knowledge on how humans most frequently use their hands in grasping tasks. In a companion paper we studied the problem of…

Robotics · Computer Science 2012-06-05 Matteo Bianchi , Paolo Salaris , Antonio Bicchi

This paper has introduced a novel approach for the real-time estimation of 3D tactile forces exerted by human fingertips via vision only. The introduced approach is entirely monocular vision-based and does not require any physical force…

Computer Vision and Pattern Recognition · Computer Science 2021-10-18 Navid Fallahinia , Stephen Mascaro

In this study, we present a wireless (non-contact) gesture recognition method using only incoherent light wave signals reflected from a human subject. In comparison to existing radar, light shadow, sound and camera-based sensing systems,…

Signal Processing · Electrical Eng. & Systems 2023-06-14 Md Zobaer Islam , Li Yu , Hisham Abuella , John F. O'Hara , Christopher Crick , Sabit Ekin

We present a novel approach for 2D hand keypoint localization from regular color input. The proposed approach relies on an appropriately designed Convolutional Neural Network (CNN) that computes a set of heatmaps, one per hand keypoint of…

Computer Vision and Pattern Recognition · Computer Science 2018-12-20 Filippos Gouidis , Paschalis Panteleris , Iason Oikonomidis , Antonis Argyros
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