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We challenged to get data about hand movement in pen spinning using MediaPipe Hands and OpenCV. The purpose is to create a system that can be used to objectively evaluate the performance of pen spinning competitions. Evaluation of…

Computer Vision and Pattern Recognition · Computer Science 2021-08-25 Tung-Lin Wu , Taishi Senda

Hand segmentation and detection in truly unconstrained RGB-based settings is important for many applications. However, existing datasets are far from sufficient in terms of size and variety due to the infeasibility of manual annotation of…

Computer Vision and Pattern Recognition · Computer Science 2021-12-24 Fanqing Lin , Brian Price , Tony Martinez

Albanian Sign Language (AlbSL) is relatively new and until now there doesn't exist a system that is able to recognize Albanian signs by using natural user interfaces (NUI). The aim of this paper is to present a real-time gesture recognition…

Human-Computer Interaction · Computer Science 2016-08-11 Eriglen Gani , Alda Kika

Estimating and rectifying the orientation angle of any image is a pretty challenging task. Initial work used the hand engineering features for this purpose, where after the invention of deep learning using convolution-based neural network…

Computer Vision and Pattern Recognition · Computer Science 2020-07-15 Subhadip Maji , Smarajit Bose

In natural conversation and interaction, our hands often overlap or are in contact with each other. Due to the homogeneous appearance of hands, this makes estimating the 3D pose of interacting hands from images difficult. In this paper we…

Computer Vision and Pattern Recognition · Computer Science 2021-11-30 Zicong Fan , Adrian Spurr , Muhammed Kocabas , Siyu Tang , Michael J. Black , Otmar Hilliges

Nowadays, the need for large amounts of carefully and complexly annotated data for the training of computer vision modules continues to grow. Furthermore, although the research community presents state of the art solutions to many problems,…

Computer Vision and Pattern Recognition · Computer Science 2022-10-20 Prodromos Boutis , Zisis Batzos , Konstantinos Konstantoudakis , Anastasios Dimou , Petros Daras

For certain manipulation tasks, object pose estimation from head-mounted cameras may not be sufficiently accurate. This is at least in part due to our inability to perfectly calibrate the coordinate frames of today's high degree of freedom…

Robotics · Computer Science 2022-04-12 Patrick Lancaster , Boling Yang , Joshua R. Smith

We introduce a spherical fingertip sensor for dynamic manipulation. It is based on barometric pressure and time-of-flight proximity sensors and is low-latency, compact, and physically robust. The sensor uses a trained neural network to…

Robotics · Computer Science 2023-03-08 Andrew SaLoutos , Elijah Stanger-Jones , Menglong Guo , Hongmin Kim , Sangbae Kim

Nowadays, hand gesture recognition has become an alternative for human-machine interaction. It has covered a large area of applications like 3D game technology, sign language interpreting, VR (virtual reality) environment, and robotics. But…

Computer Vision and Pattern Recognition · Computer Science 2022-02-28 Abir Sen , Tapas Kumar Mishra , Ratnakar Dash

Ultrasound imaging of the forearm has demonstrated significant potential for accurate hand gesture classification. Despite this progress, there has been limited focus on developing a stand-alone end- to-end gesture recognition system which…

Computer Vision and Pattern Recognition · Computer Science 2024-09-17 Keshav Bimbraw , Haichong K. Zhang , Bashima Islam

Hand gesture recognition plays a significant role in human-computer interaction for understanding various human gestures and their intent. However, most prior works can only recognize gestures of limited labeled classes and fail to adapt to…

Computer Vision and Pattern Recognition · Computer Science 2020-09-30 Jinting Wu , Yujia Zhang , Xiaoguang Zhao

A successful grasp requires careful balancing of the contact forces. Deducing whether a particular grasp will be successful from indirect measurements, such as vision, is therefore quite challenging, and direct sensing of contacts through…

We are concerned with a novel sensor-based gesture input/instruction technology which enables human beings to interact with computers conveniently. The human being wears an emitter on the finger or holds a digital pen that generates a time…

Classical Physics · Physics 2017-05-23 Yukun Guo , Jingzhi Li , Hongyu Liu , Xianchao Wang

Object manipulation is fundamental to virtual reality (VR) applications, yet conventional fingertip haptic devices fail to render certain tactile features relevant for immersive and precise interactions, as i.e. detection of edges. This…

Robotics · Computer Science 2026-04-02 Rui Chen , Xianlong Mai , Alireza Sanaei , Domenico Chiaradia , Antonio Frisoli , Daniele Leonardis

Non-verbal communication is part of our regular conversation, and multiple gestures are used to exchange information. Among those gestures, pointing is the most important one. If such gestures cannot be perceived by other team members, e.g.…

Human-Computer Interaction · Computer Science 2020-01-14 Naina Dhingra , Eugenio Valli , Andreas Kunz

Hand gesture is one of the most important means of touchless communication between human and machines. There is a great interest for commanding electronic equipment in surgery rooms by hand gesture for reducing the time of surgery and the…

Computer Vision and Pattern Recognition · Computer Science 2017-10-24 Ebrahim Nasr-Esfahani , Nader Karimi , S. M. Reza Soroushmehr , M. Hossein Jafari , M. Amin Khorsandi , Shadrokh Samavi , Kayvan Najarian

Hand gesture recognition possesses extensive applications in virtual reality, sign language recognition, and computer games. The direct interface of hand gestures provides us a new way for communicating with the virtual environment. In this…

Computer Vision and Pattern Recognition · Computer Science 2014-08-11 Reza Azad , Babak Azad , Iman Tavakoli Kazerooni

With the advancement in computing and robotics, it is necessary to develop fluent and intuitive methods for interacting with digital systems, augmented/virtual reality (AR/VR) interfaces, and physical robotic systems. Hand motion…

Robotics · Computer Science 2022-11-30 Keshav Bimbraw , Christopher J. Nycz , Matt Schueler , Ziming Zhang , Haichong K. Zhang

Our team are developing a new online test that analyses hand movement features associated with ageing that can be completed remotely from the research centre. To obtain hand movement features, participants will be asked to perform a variety…

Computer Vision and Pattern Recognition · Computer Science 2023-01-26 Guan Huang , Son N. Tran , Quan Bai , Jane Alty

In this paper, we presented the design and development of a new integrated device for measuring heart rate using fingertip to improve estimating the heart rate. As heart related diseases are increasing day by day, the need for an accurate…

Other Computer Science · Computer Science 2016-11-17 M. M. A. Hashem , Rushdi Shams , Md. Abdul Kader , Md. Abu Sayed
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