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Discrete event simulators, such as OMNeT++, provide fast and convenient methods for the assessment of algorithms and protocols, especially in the context of wired and wireless networks. Usually, simulation parameters such as topology and…

Software Engineering · Computer Science 2017-09-12 Maximilian Köstler , Florian Kauer

Augmented reality (AR) is often realized through head-mounted displays, offering immersive but egocentric experiences. While smartphone-based AR is more accessible, it remains limited to handheld, single-user interaction. We introduce…

Human-Computer Interaction · Computer Science 2025-09-19 Seungwon Yang , Suwon Yoon , Jeongwon Choi , Inseok Hwang

The Metaverse encompasses technologies related to the internet, virtual and augmented reality, and other domains toward smart interfaces that are hyper-connected, immersive, and engaging. However, Metaverse applications face inherent…

Human-Computer Interaction · Computer Science 2023-01-24 Jie Guan , Jay Irizawa , Alexis Morris

As a result of an increasingly automatized and digitized industry, processes are becoming more complex. Augmented Reality has shown considerable potential in assisting workers with complex tasks by enhancing user understanding and…

Human-Computer Interaction · Computer Science 2020-09-01 Linh Kästner , Leon Eversberg , Marina Mursa , Jens Lambrecht

Edge Computing exploits computational capabilities deployed at the very edge of the network to support applications with low latency requirements. Such capabilities can reside in small embedded devices that integrate dedicated hardware --…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-01-11 Ayoub Ben-Ameur , Andrea Araldo , Francesco Bronzino

Augmented Reality (AR) is a powerful perceptual technology that can alter what users see, hear, feel, and experience throughout their daily lives. When combined with the speed and flexibility of context-aware generative AI, the power is…

Computers and Society · Computer Science 2026-01-28 Louis Rosenberg

As Mixed Reality (MR) devices become increasingly popular across industries, they raise significant privacy and ethical concerns due to their capacity to collect extensive data on users and their environments. This paper highlights the…

Human-Computer Interaction · Computer Science 2024-09-04 Marvin Strauss , Viktorija Paneva , Florian Alt , Stefan Schneegass

Around-device interaction promises to extend the input space of mobile and wearable devices beyond the common but restricted touchscreen. So far, most around-device interaction approaches rely on instrumenting the device or the environment…

Human-Computer Interaction · Computer Science 2017-01-17 Jens Grubert , Eyal Ofek , Michel Pahud , Matthias Kranz , Dieter Schmalstieg

As more people work from home or during travel, new opportunities and challenges arise around mobile office work. On one hand, people may work at flexible hours, independent of traffic limitations, but on the other hand, they may need to…

Human-Computer Interaction · Computer Science 2020-09-08 Eyal Ofek , Jens Grubert , Michel Pahud , Mark Phillips , Per Ola Kristensson

The recent advances of Augmented Reality (AR) in healthcare have shown that technology is a significant part of the current healthcare system. In recent days, augmented reality has proposed numerous smart applications in healthcare domain…

Computers and Society · Computer Science 2021-01-19 Jinat Ara , Hanif Bhuiyan , Yeasin Arafat Bhuiyan , Salma Begum Bhyan , Muhammad Ismail Bhuiyan

In this paper, a methodology is presented and employed for simulating the Internet of Things (IoT). The requirement for scalability, due to the possibly huge amount of involved sensors and devices, and the heterogeneous scenarios that might…

Performance · Computer Science 2017-04-05 Gabriele D'Angelo , Stefano Ferretti , Vittorio Ghini

Understanding electronics is a critical area in the maker scene. Many of the makers' projects require electronics knowledge to connect microcontrollers with sensors and actuators. Yet, learning electronics is challenging, as internal…

Human-Computer Interaction · Computer Science 2022-10-26 Thomas Kosch , Julian Rasch , Albrecht Schmidt , Sebastian Feger

The first part of the article describes our approach for solution of this problem by means of Augmented Reality. The merging of the real world model and digital objects allows streamline the work with the model and speed up the whole…

Human-Computer Interaction · Computer Science 2011-03-11 Jiri Stastny , David Prochazka , Tomas Koubek , Jaromir Landa

Robots assist in many areas that are considered unsafe for humans to operate. For instance, in handling pandemic diseases such as the recent Covid-19 outbreak and other outbreaks like Ebola, robots can assist in reaching areas dangerous for…

Robotics · Computer Science 2021-06-08 Yuan Tian , Lianjun Li , Andrea Fumagalli , Yonas Tadesse , Balakrishnan Prabhakaran

Augmented Reality (AR) technologies hold immense potential for revolutionizing the way individuals with disabilities interact with the world. AR systems can provide real-time assistance and support by overlaying digital information over the…

Human-Computer Interaction · Computer Science 2025-08-12 Riju Marwah , Jyotin Singh Thakur , Pranav Tanwar

This article introduces a comprehensive metaverse framework, which is designed for the simulation, emulation, and interaction with wireless systems. The proposed framework integrates core metaverse technologies such as extended reality…

Networking and Internet Architecture · Computer Science 2025-08-07 Ilias Chrysovergis , Alexandros-Apostolos A. Boulogeorgos , Theodoros A. Tsiftsis , Dusit Niyato

Telemanipulation has become a promising technology that combines human intelligence with robotic capabilities to perform tasks remotely. However, it faces several challenges such as insufficient transparency, low immersion, and limited…

Robotics · Computer Science 2025-03-06 Max Grobbel , Balint Varga , Sören Hohmann

With developments in computer graphics, hardware technology, perception engineering, and human-computer interaction, virtual reality and virtual environments are becoming more integrated into our daily lives. Head-mounted displays, however,…

Human-Computer Interaction · Computer Science 2022-03-30 Efe Bozkir

This paper proposes a novel operation for controlling a mobile robot using a head-mounted device. Conventionally, robots are operated using computers or a joystick, which creates limitations in usability and flexibility because control…

Robotics · Computer Science 2023-06-23 Joosun Lee , Taeyhang Lim , Wansoo Kim

With the quick proliferation of extended reality (XR) services, the mobile communications networks are faced with gigantic challenges to meet the diversified and challenging service requirements. A tight coordination or even convergence of…

Networking and Internet Architecture · Computer Science 2023-06-16 Shuangfeng Han , Zhiming Liu , Tao Sun , Xiaoyun Wang
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