English

Chameleon: A Surface-Anchored Smartphone AR Prototype with Visually Blended Mobile Display

Human-Computer Interaction 2025-09-19 v1

Abstract

Augmented reality (AR) is often realized through head-mounted displays, offering immersive but egocentric experiences. While smartphone-based AR is more accessible, it remains limited to handheld, single-user interaction. We introduce Chameleon, a prototype AR system that transforms smartphones into surface-anchored displays for co-located use. When placed flat, the phone creates a transparency illusion and anchors digital content visible to multiple users. Chameleon supports natural repositioning on the surface without external hardware by combining two techniques: (1) Background Acquisition uses opportunistic sensing and language model-assisted pattern generation to blend with surrounding surfaces, and (2) Real-Time Position Tracking augments inertial sensing to maintain spatial stability. This work shows how lightweight sensing can support casual, collaborative AR experiences using existing devices.

Keywords

Cite

@article{arxiv.2509.14643,
  title  = {Chameleon: A Surface-Anchored Smartphone AR Prototype with Visually Blended Mobile Display},
  author = {Seungwon Yang and Suwon Yoon and Jeongwon Choi and Inseok Hwang},
  journal= {arXiv preprint arXiv:2509.14643},
  year   = {2025}
}

Comments

3 pages, 1 figure, ACM UIST 2025 Poster

R2 v1 2026-07-01T05:43:12.025Z