Related papers: Euclidean TSP with few inner points in linear spac…
How efficiently can a closed curve of unit length in $\mathbb{R}^d$ be covered by $k$ closed curves so as to minimize the maximum length of the $k$ curves? We show that the maximum length is at most $2k^{-1} - \frac{1}{4} k^{-4}$ for all…
In the Sparse Linear Regression (SLR) problem, given a $d \times n$ matrix $M$ and a $d$-dimensional query $q$, the goal is to compute a $k$-sparse $n$-dimensional vector $\tau$ such that the error $||M \tau-q||$ is minimized. This problem…
A fundamental question in computational geometry is for a set of input points in the Euclidean space, that is subject to discrete changes (insertion/deletion of points at each time step), whether it is possible to maintain an approximate…
Let $\mathscr O$ be a set of $n$ disjoint obstacles in $\mathbb{R}^2$, $\mathscr M$ be a moving object. Let $s$ and $l$ denote the starting point and maximum path length of the moving object $\mathscr M$, respectively. Given a point $p$ in…
We present a polynomial-time approximation scheme (PTAS) for the min-max multiple TSP problem in Euclidean space, where multiple traveling salesmen are tasked with visiting a set of $n$ points and the objective is to minimize the maximum…
Based on Welzl's algorithm for smallest circles and spheres we develop a simple linear time algorithm for finding the smallest circle enclosing a point cloud on a sphere. The algorithm yields correct results as long as the point cloud is…
We study sublinear time algorithms for the traveling salesman problem (TSP). First, we focus on the closely related {\em maximum path cover} problem, which asks for a collection of vertex disjoint paths that include the maximum number of…
Primal and dual algorithms are developed for solving the $n$-dimensional convex optimization problem of finding the Euclidean ball of minimum radius that covers $m$ given Euclidean balls, each with a given center and radius. Each algorithm…
Permutation patterns and pattern avoidance have been intensively studied in combinatorics and computer science, going back at least to the seminal work of Knuth on stack-sorting (1968). Perhaps the most natural algorithmic question in this…
We consider the following surveillance problem: Given a set $P$ of $n$ sites in a metric space and a set of $k$ robots with the same maximum speed, compute a patrol schedule of minimum latency for the robots. Here a patrol schedule…
Given two points in a simple polygon $P$ of $n$ vertices, its geodesic distance is the length of the shortest path that connects them among all paths that stay within $P$. The geodesic center of $P$ is the unique point in $P$ that minimizes…
The assumed hardness of the Shortest Vector Problem in high-dimensional lattices is one of the cornerstones of post-quantum cryptography. The fastest known heuristic attacks on SVP are via so-called sieving methods. While these still take…
We consider the NP-hard problem of finding a spanning tree with a maximum number of internal vertices. This problem is a generalization of the famous Hamiltonian Path problem. Our dynamic-programming algorithms for general and…
We give a probabilistic analysis of the unit-demand Euclidean capacitated vehicle routing problem in the random setting, where the input distribution consists of $n$ unit-demand customers modeled as independent, identically distributed…
We study the traveling salesman problem in the hyperbolic plane of Gaussian curvature $-1$. Let $\alpha$ denote the minimum distance between any two input points. Using a new separator theorem and a new rerouting argument, we give an…
The Euclidean $k$-means problem is a classical problem that has been extensively studied in the theoretical computer science, machine learning and the computational geometry communities. In this problem, we are given a set of $n$ points in…
Knapsack is one of the most fundamental problems in theoretical computer science. In the $(1 - \epsilon)$-approximation setting, although there is a fine-grained lower bound of $(n + 1 / \epsilon) ^ {2 - o(1)}$ based on the $(\min,…
Extending results of Hershberger and Suri for the Euclidean plane, we show that ball hulls and ball intersections of sets of $n$ points in strictly convex normed planes can be constructed in $O(n \log n)$ time. In addition, we confirm that,…
The DBSCAN method for spatial clustering has received significant attention due to its applicability in a variety of data analysis tasks. There are fast sequential algorithms for DBSCAN in Euclidean space that take $O(n\log n)$ work for two…
Given a set $P$ of $n$ points in the plane, the unit-disk graph $G(P)$ is a graph with $P$ as its vertex set such that two points of $P$ have an edge if their Euclidean distance is at most $1$. We consider the problem of computing a maximum…