Related papers: On saturation games
We look at several saturation problems in complete balanced blow-ups of graphs. We let $H[n]$ denote the blow-up of $H$ onto parts of size $n$ and refer to a copy of $H$ in $H[n]$ as 'partite' if it has one vertex in each part of $H[n]$. We…
The (total) connected domination game on a graph $G$ is played by two players, Dominator and Staller, according to the standard (total) domination game with the additional requirement that at each stage of the game the selected vertices…
We define a two-player combinatorial game in which players take alternate turns; each turn consists on deleting a vertex of a graph, together with all the edges containing such vertex. If any vertex became isolated by a player's move then…
In a Maker-Breaker game on a graph $G$, Breaker and Maker alternately claim edges of $G$. Maker wins if, after all edges have been claimed, the graph induced by his edges has some desired property. We consider four Maker-Breaker games…
Let $G$ be a $K_p$-free graph. We say $e$ is a $K_p$-saturating edge of $G$ if $e\notin E(G)$ and $G+e$ contains a copy of $K_p$. Denote by $f_p(n, e)$ the minimum number of $K_p$-saturating edges that an $n$-vertex $K_p$-free graph with…
The forbidden subgraph problem is among the oldest in extremal combinatorics -- how many edges can an $n$-vertex $F$-free graph have? The answer to this question is the well-studied extremal number of $F$. Observing that every extremal…
A mixed dominating set of a graph $G = (V, E)$ is a mixed set $D$ of vertices and edges, such that for every edge or vertex, if it is not in $D$, then it is adjacent or incident to at least one vertex or edge in $D$. The mixed domination…
A convex geometric graph is a graph whose vertices are the corners of a convex polygon P in the plane and whose edges are boundary edges and diagonals of the polygon. It is called triangulation-free if its non-boundary edges do not contain…
The Z-domination game is a variant of the domination game in which each newly selected vertex $u$ in the game must have a not yet dominated neighbor, but after the move all vertices from the closed neighborhood of $u$ are declared to be…
In this paper, we continue the study of the total domination game in graphs introduced in [Graphs Combin. 31(5) (2015), 1453--1462], where the players Dominator and Staller alternately select vertices of $G$. Each vertex chosen must…
Graph pebbling is a game played on a connected graph G. A player purchases pebbles at a dollar a piece, and hands them to an adversary who distributes them among the vertices of G (called a configuration) and chooses a target vertex r. The…
We consider two-player games over finite graphs in which both players are restricted by fairness constraints on their moves. Given a two player game graph $G=(V,E)$ and a set of fair moves $E_f\subseteq E$ a player is said to play "fair" in…
\textit{Voronoi game} is a geometric model of competitive facility location problem played between two players. Users are generally modeled as points uniformly distributed on a given underlying space. Each player chooses a set of points in…
A graph $G$ is $F$-saturated if it does not contain any copy of $F$, but the addition of any missing edge in $G$ creates at least one copy of $F$. Inspired by work of Alon and Shikhelman regarding a similar question for $F$-free graphs,…
Let G be a finite undirected graph. A vertex dominates itself and all its neighbors in G. A vertex set D is an efficient dominating set (e.d. for short) of G if every vertex of G is dominated by exactly one vertex of D. The Efficient…
For a given graph $F$, the $F$-saturation number of a graph $G$ is the minimum number of edges in an edge-maximal $F$-free subgraph of $G$. Recently, the $F$-saturation number of the Erd\H{o}s$\text{\bf--}$R\'enyi random graph…
A graph $G$ is $H$-saturated for a graph $H$, if $G$ does not contain a copy of $H$ but adding any new edge to $G$ results in such a copy. An $H$-saturated graph on a given number of vertices always exists and the properties of such graphs,…
We consider zero-sum games in which players move between adjacent states, where in each pair of adjacent states one state dominates the other. The states in our game can represent positional advantages in physical conflict such as high…
Energy parity games are infinite two-player turn-based games played on weighted graphs. The objective of the game combines a (qualitative) parity condition with the (quantitative) requirement that the sum of the weights (i.e., the level of…
Given a finite connected graph $G$, place a bin at each vertex. Two bins are called a pair if they share an edge of $G$. At discrete times, a ball is added to each pair of bins. In a pair of bins, one of the bins gets the ball with…