English

Total connected domination game

Combinatorics 2020-10-13 v1

Abstract

The (total) connected domination game on a graph GG is played by two players, Dominator and Staller, according to the standard (total) domination game with the additional requirement that at each stage of the game the selected vertices induce a connected subgraph of GG. If Dominator starts the game and both players play optimally, then the number of vertices selected during the game is the (total) connected game domination number (γtcg(G)\gamma_{\rm tcg}(G)) γcg(G)\gamma_{\rm cg}(G) of GG. We show that γtcg(G){γcg(G),γcg(G)+1,γcg(G)+2}\gamma_{\rm tcg}(G)\in \{\gamma_{\rm cg}(G), \gamma_{\rm cg}(G) + 1, \gamma_{\rm cg}(G) + 2\}, and consequently define GG as Class ii if γtcg(G)=γcg+i\gamma_{\rm tcg}(G) = \gamma_{\rm cg} + i for i{0,1,2}i \in \{0,1,2\}. A large family of Class 00 graphs is constructed which contains all connected Cartesian product graphs and connected direct product graphs with minumum degree at least 22. We show that no tree is Class 22 and characterize Class 11 trees. We provide an infinite family of Class 22 bipartite graphs.

Keywords

Cite

@article{arxiv.2010.04907,
  title  = {Total connected domination game},
  author = {Csilla Bujtás and Michael A. Henning and Vesna Iršič and Sandi Klavžar},
  journal= {arXiv preprint arXiv:2010.04907},
  year   = {2020}
}

Comments

12 pages, 2 figures

R2 v1 2026-06-23T19:13:46.380Z