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Haskell functions are defined as a series of clauses consisting of patterns that are matched against the arguments in the order of definition. In case an input is not matched by any of the clauses, an error occurs. Therefore it is desirable…

Programming Languages · Computer Science 2019-09-11 Pavel Kalvoda , Tom Sydney Kerckhove

In this paper, we propose Cross-Thought, a novel approach to pre-training sequence encoder, which is instrumental in building reusable sequence embeddings for large-scale NLP tasks such as question answering. Instead of using the original…

Computation and Language · Computer Science 2020-10-09 Shuohang Wang , Yuwei Fang , Siqi Sun , Zhe Gan , Yu Cheng , Jing Jiang , Jingjing Liu

Multi-object tracking (MOT) is the problem of tracking the state of an unknown and time-varying number of objects using noisy measurements, with important applications such as autonomous driving, tracking animal behavior, defense systems,…

Machine Learning · Computer Science 2022-02-17 Juliano Pinto , Georg Hess , William Ljungbergh , Yuxuan Xia , Henk Wymeersch , Lennart Svensson

To better support information retrieval tasks such as web search and open-domain question answering, growing effort is made to develop retrieval-oriented language models, e.g., RetroMAE and many others. Most of the existing works focus on…

Computation and Language · Computer Science 2023-05-05 Shitao Xiao , Zheng Liu , Yingxia Shao , Zhao Cao

We study Monte Carlo tree search (MCTS) in zero-sum extensive-form games with perfect information and simultaneous moves. We present a general template of MCTS algorithms for these games, which can be instantiated by various selection…

Computer Science and Game Theory · Computer Science 2013-12-16 Viliam Lisý , Vojtěch Kovařík , Marc Lanctot , Branislav Bošanský

This document is a follow-up to our previous paper dedicated to a vectorized derivation of backpropagation in CNNs. Following the same principles and notations already put in place there, we now focus on transformer-based…

Machine Learning · Computer Science 2025-12-30 Laurent Boué

The Game Description Language (GDL) is a widely used formalism for specifying general games. Due to their similar syntax and semantics, Answer Set Programming (ASP) and its extensions have been applied to single- and two-player…

Logic in Computer Science · Computer Science 2026-05-25 Yifan He , Michael Thielscher

We present a statically typed embedding of relational programming (specifically a dialect of miniKanren with disequality constraints) in Haskell. Apart from handling types, our dialect extends standard relational combinator repertoire with…

Programming Languages · Computer Science 2024-09-02 Nikolai Kudasov , Artem Starikov

Refinement Reflection turns your favorite programming language into a proof assistant by reflecting the code implementing a user-defined function into the function's (output) refinement type. As a consequence, at uses of the function, the…

Programming Languages · Computer Science 2016-10-18 Niki Vazou , Ranjit Jhala

This paper studies the robust Hankel recovery problem, which simultaneously removes the sparse outliers and fulfills missing entries from the partial observation. We propose a novel non-convex algorithm, coined Hankel Structured Newton-Like…

Machine Learning · Statistics 2026-01-28 HanQin Cai , Longxiu Huang , Xiliang Lu , Juntao You

Transformers have become the dominant architecture for sequence modeling tasks such as natural language processing or audio processing, and they are now even considered for tasks that are not naturally sequential such as image…

Machine Learning · Computer Science 2024-03-05 Jorg Bornschein , Yazhe Li , Amal Rannen-Triki

Monads are a popular tool for the working functional programmer to structure effectful computations. This paper presents polymonads, a generalization of monads. Polymonads give the familiar monadic bind the more general type forall a,b. L a…

Programming Languages · Computer Science 2014-06-10 Michael Hicks , Gavin Bierman , Nataliya Guts , Daan Leijen , Nikhil Swamy

Functors with an instance of the Traversable type class can be thought of as data structures which permit a traversal of their elements. This has been made precise by the correspondence between traversable functors and finitary containers…

Logic in Computer Science · Computer Science 2022-07-21 Gershom Bazerman

Evolutionary machine learning (EML) has been applied to games in multiple ways, and for multiple different purposes. Importantly, AI research in games is not only about playing games; it is also about generating game content, modeling…

Neural and Evolutionary Computing · Computer Science 2023-11-29 Julian Togelius , Ahmed Khalifa , Sam Earle , Michael Cerny Green , Lisa Soros

Language models can be viewed as functions that embed text into Euclidean space, where the quality of the embedding vectors directly determines model performance, training such neural networks involves various uncertainties. This paper…

Computation and Language · Computer Science 2025-03-31 Yifei Duan , Raphael Shang , Deng Liang , Yongqiang Cai

To better support retrieval applications such as web search and question answering, growing effort is made to develop retrieval-oriented language models. Most of the existing works focus on improving the semantic representation capability…

Computation and Language · Computer Science 2022-11-17 Shitao Xiao , Zheng Liu

Linear type systems have a long and storied history, but not a clear path forward to integrate with existing languages such as OCaml or Haskell. In this paper, we study a linear type system designed with two crucial properties in mind:…

Programming Languages · Computer Science 2017-11-09 Jean-Philippe Bernardy , Mathieu Boespflug , Ryan R. Newton , Simon Peyton Jones , Arnaud Spiwack

Liquid Haskell is an extension to the Haskell programming language that adds support for refinement types: data types augmented with SMT-decidable logical predicates that refine the set of values that can inhabit a type. Furthermore, Liquid…

Programming Languages · Computer Science 2021-10-12 Patrick Redmond , Gan Shen , Lindsey Kuper

Recent advances in artificial intelligence have demonstrated the learnability of symbolic computation through end-to-end deep learning. Given a sufficient number of examples of symbolic expressions before and after the target computation,…

Machine Learning · Computer Science 2025-06-11 Hiroshi Kera , Shun Arakawa , Yuta Sato

A reverse dictionary takes a target word's description as input and returns the words that fit the description. Reverse Dictionaries are useful for new language learners, anomia patients, and for solving common tip-of-the-tongue problems…

Computation and Language · Computer Science 2025-09-30 Kanhaiya Madaswar , Harshal Patil , Pranav Sadavarte , Sunil B. Mane