Related papers: An approach for designing a surface pencil through…
We propose a new formulation for integrating over smooth curves and surfaces that are described by their closest point mappings. Our method is designed for curves and surfaces that are not defined by any explicit parameterization and is…
A ruled surface is a shape swept out by moving a line in 3D space. Due to their simple geometric forms, ruled surfaces have applications in various domains such as architecture and engineering. In the past, various approaches have been…
Smooth and curved microstructural topologies found in nature - from soap films to trabecular bone - have inspired several mimetic design spaces for architected metamaterials and bio-scaffolds. However, the design approaches so far have been…
A complete treatment of the intersections of two geodesics on the surface of an ellipsoid of revolution is given. With a suitable metric for the distances between intersections, bounds are placed on their spacing. This leads to fast and…
A 3-parameter family of helical tubular surfaces obtained by screw revolving a circle provides a useful pedagogical example of how to study geodesics on a surface that admits a 1-parameter symmetry group, but is not as simple as a surface…
We give necessary and sufficient topological conditions for a simple closed curve on a real rational surface to be approximable by smooth rational curves. We also study approximation by smooth rational curves with given complex…
In the present study, we derive the problem of constructing a hypersurface family from a given isogeodesic curve in the 4D Galilean space $\mathbf{G}_{4}.$ We obtain the hypersurface as a linear combination of the Frenet frame in…
In the process of projecting the surface of a three-dimensional object onto a two-dimensional surface, due to the perspective distortion, the image on the surface of the object will have different degrees of distortion according to the…
We investigate the vertex curve, that is the set of points in the hyperbolic region of a smooth surface in real 3-space at which there is a circle in the tangent plane having at least 5-point contact with the surface. The vertex curve is…
Working over a field of characteristic other than $2$, we examine a relationship between quadrilaterals and the pencil of conics passing through their vertices. Asymptotically, such a pencil of conics is what we call a bisector field, a set…
We determine obstructedness or unobstructedness of (holomorphic) Poisson deformations of ruled surfaces over an elliptic curve.
Computational topology is an area that revisits topological problems from an algorithmic point of view, and develops topological tools for improved algorithms. We survey results in computational topology that are concerned with graphs drawn…
This paper addresses the problem of interpolating visual textures. We formulate this problem by requiring (1) by-example controllability and (2) realistic and smooth interpolation among an arbitrary number of texture samples. To solve it we…
We give geometric ways to determine the cross ratio of conics in a pencil using elementary projective geometry.
We carry out the first main step towards the construction of new examples of complete embedded self-similar surfaces under mean curvature flow. An approximate solution is obtained by taking two known examples of self-similar surfaces and…
We show that an invariant surface allows to construct the Jacobi vector field along a geodesic and construct the formula for the normal component of the Jacobi field. If a geodesic is the transversal intersection of two invariant surfaces…
The geodesic flow on a finite discrete q-manifold with or without boundary is defined as as a permutation of its ordered q-simplices. This allows to define geodesic sheets and a notion of sectional curvature.
We study surfaces with a constant ratio of principal curvatures in Euclidean and simply isotropic geometries and characterize rotational, channel, ruled, helical, and translational surfaces of this kind under some technical restrictions…
Moving our hands smoothly is essential to execute ordinary tasks, such as carrying a glass of water without spilling. Past studies have revealed a natural tendency to generate smooth trajectories when moving the hand from one point to…
We introduce the notion of Fermi flow for hypersurfaces in Riemannian manifolds. It turns out that this is a powerful tool to study the geometry of distance surfaces about a given initial hypersurface. Some of the results in this paper are…