English
Related papers

Related papers: Election Attacks with Few Candidates

200 papers

We introduce a general problem about bribery in voting systems. In the $\mathcal{R}$-Multi-Bribery problem, the goal is to bribe a set of voters at minimum cost such that a desired candidate wins the perturbed election under the voting rule…

Data Structures and Algorithms · Computer Science 2018-12-06 Dušan Knop , Martin Koutecký , Matthias Mnich

Schulze and ranked-pairs elections have received much attention recently, and the former has quickly become a quite widely used election system. For many cases these systems have been proven resistant to bribery, control, or manipulation,…

Computer Science and Game Theory · Computer Science 2014-06-24 Lane A. Hemaspaandra , Rahman Lavaee , Curtis Menton

We study the problem of bribery in multiwinner elections, for the case where the voters cast approval ballots (i.e., sets of candidates they approve) and the bribery actions are limited to: adding an approval to a vote, deleting an approval…

Computer Science and Game Theory · Computer Science 2021-04-20 Piotr Faliszewski , Piotr Skowron , Nimrod Talmon

In the Shift Bribery problem, we are given an election (based on preference orders), a preferred candidate $p$, and a budget. The goal is to ensure that $p$ wins by shifting $p$ higher in some voters' preference orders. However, each such…

Multiagent Systems · Computer Science 2016-11-29 Robert Bredereck , Jiehua Chen , Piotr Faliszewski , André Nichterlein , Rolf Niedermeier

Manipulation models for electoral systems are a core research theme in social choice theory; they include bribery (unweighted, weighted, swap, shift, ...), control (by adding or deleting voters or candidates), lobbying in referenda and…

Multiagent Systems · Computer Science 2018-01-30 Dušan Knop , Martin Koutecký , Matthias Mnich

We consider the problem of protecting and manipulating elections by recounting and changing ballots, respectively. Our setting involves a plurality-based election held across multiple districts, and the problem formulations are based on the…

Computer Science and Game Theory · Computer Science 2020-11-24 Kishen N. Gowda , Neeldhara Misra , Vraj Patel

In multiagent settings where the agents have different preferences, preference aggregation is a central issue. Voting is a general method for preference aggregation, but seminal results have shown that all general voting protocols are…

Computer Science and Game Theory · Computer Science 2009-09-29 Vincent Conitzer , Jerome Lang , Tuomas Sandholm

An important problem in computational social choice theory is the complexity of undesirable behavior among agents, such as control, manipulation, and bribery in election systems. These kinds of voting strategies are often tempting at the…

Artificial Intelligence · Computer Science 2012-04-20 Andrew Lin

To make a joint decision, agents (or voters) are often required to provide their preferences as linear orders. To determine a winner, the given linear orders can be aggregated according to a voting protocol. However, in realistic settings,…

Computational Complexity · Computer Science 2010-05-03 Nadja Betzler , Britta Dorn

We study the computational complexity of candidate control in elections with few voters, that is, we consider the parameterized complexity of candidate control in elections with respect to the number of voters as a parameter. We consider…

Artificial Intelligence · Computer Science 2017-03-21 Jiehua Chen , Piotr Faliszewski , Rolf Niedermeier , Nimrod Talmon

In many real world elections, agents are not required to rank all candidates. We study three of the most common methods used to modify voting rules to deal with such partial votes. These methods modify scoring rules (like the Borda count),…

Computer Science and Game Theory · Computer Science 2014-06-02 Nina Narodytska , Toby Walsh

The successive and the amendment procedures have been widely employed in parliamentary and legislative decision making and have undergone extensive study in the literature from various perspectives. However, investigating them through the…

Computer Science and Game Theory · Computer Science 2025-03-19 Yongjie Yang

Motivated by the difficulty of specifying complete ordinal preferences over a large set of $m$ candidates, we study voting rules that are computable by querying voters about $t < m$ candidates. Generalizing prior works that focused on…

Computer Science and Game Theory · Computer Science 2024-09-30 Daniel Halpern , Safwan Hossain , Jamie Tucker-Foltz

Consider elections where the set of candidates is partitioned into parties, and each party must nominate exactly one candidate. The Possible President problem asks whether some candidate of a given party can become the winner of the…

Computer Science and Game Theory · Computer Science 2025-02-06 Ildikó Schlotter , Katarína Cechlárová

Multiwinner voting rules can be used to select a fixed-size committee from a larger set of candidates. We consider approval-based committee rules, which allow voters to approve or disapprove candidates. In this setting, several voting rules…

Computer Science and Game Theory · Computer Science 2024-11-05 Dominik Peters

We study the complexity of Destructive Shift Bribery. In this problem, we are given an election with a set of candidates and a set of voters (each ranking the candidates from the best to the worst), a despised candidate $d$, a budget $B$,…

Artificial Intelligence · Computer Science 2020-05-07 Andrzej Kaczmarczyk , Piotr Faliszewski

Classical results in voting theory show that strategic manipulation by voters is inevitable if a voting rule simultaneously satisfy certain desirable properties. Motivated by this, we study the relevant question of how often a voting rule…

Computer Science and Game Theory · Computer Science 2015-02-17 Palash Dey , Y. Narahari

It is important to study how strategic agents can affect the outcome of an election. There has been a long line of research in the computational study of elections on the complexity of manipulative actions such as manipulation and bribery.…

Computer Science and Game Theory · Computer Science 2023-07-24 Zack Fitzsimmons , Edith Hemaspaandra

We study the complexity of influencing elections through bribery: How computationally complex is it for an external actor to determine whether by a certain amount of bribing voters a specified candidate can be made the election's winner? We…

Computer Science and Game Theory · Computer Science 2008-08-23 Piotr Faliszewski , Edith Hemaspaandra , Lane A. Hemaspaandra

Strategic manipulation of elections is typically studied in the context of promoting individual candidates. In parliamentary elections, however, the focus shifts: voters may care more about the overall governing coalition than the…

Computer Science and Game Theory · Computer Science 2026-01-13 Hodaya Barr , Eden Hartman , Yonatan Aumann , Sarit Kraus
‹ Prev 1 2 3 10 Next ›