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We present approximation algorithms with O(n^3) processing time for the minimum vertex and edge guard problems in simple polygons. It is improved from previous O(n^4) time algorithms of Ghosh. For simple polygon, there are O(n^3) visibility…

Computational Geometry · Computer Science 2015-03-17 Dae-Sung Jang , Sun-Il Kwon

Let $s$ be a point in a polygonal domain $\mathcal{P}$ of $h-1$ holes and $n$ vertices. We consider a quickest visibility query problem. Given a query point $q$ in $\mathcal{P}$, the goal is to find a shortest path in $\mathcal{P}$ to move…

Computational Geometry · Computer Science 2017-03-10 Haitao Wang

The girth of a graph, i.e. the length of its shortest cycle, is a fundamental graph parameter. Unfortunately all known algorithms for computing, even approximately, the girth and girth-related structures in directed weighted $m$-edge and…

Data Structures and Algorithms · Computer Science 2018-08-14 Jakub Pachocki , Liam Roditty , Aaron Sidford , Roei Tov , Virginia Vassilevska Williams

We present space-efficient algorithms for computing cut vertices in a given graph with $n$ vertices and $m$ edges in linear time using $O(n+\min\{m,n\log \log n\})$ bits. With the same time and using $O(n+m)$ bits, we can compute the…

Data Structures and Algorithms · Computer Science 2016-12-09 Frank Kammer , Dieter Kratsch , Moritz Laudahn

Finding maximum-cardinality matchings in undirected graphs is arguably one of the most central graph primitives. For $m$-edge and $n$-vertex graphs, it is well-known to be solvable in $O(m\sqrt{n})$ time; however, for several applications…

Data Structures and Algorithms · Computer Science 2020-07-24 George B. Mertzios , André Nichterlein , Rolf Niedermeier

We present the first $m\,\text{polylog}(n)$ work, $\text{polylog}(n)$ time algorithm in the PRAM model that computes $(1+\epsilon)$-approximate single-source shortest paths on weighted, undirected graphs. This improves upon the breakthrough…

Data Structures and Algorithms · Computer Science 2022-06-02 Jason Li

Given an $n$-vertex planar directed graph with real edge lengths and with no negative cycles, we show how to compute single-source shortest path distances in the graph in $O(n\log^2n/\log\log n)$ time with O(n) space. This is an improvement…

Discrete Mathematics · Computer Science 2009-11-30 Shay Mozes , Christian Wulff-Nilsen

We study SINGLE-SOURCE SHORTEST PATH (SSSP) on unweighted intersection graphs whose node set corresponds to a set of $n$ constant-complexity objects in the plane. We prove SSSP can be solved in $O(U(n)\ \mathrm{polylog}\,n)$ expected time…

Computational Geometry · Computer Science 2026-04-28 Mark de Berg , Bart M. P. Jansen , Jeroen S. K. Lamme

Given a point $s$ and a set of $h$ pairwise disjoint polygonal obstacles of totally $n$ vertices in the plane, we present a new algorithm for building an $L_1$ shortest path map of size O(n) in $O(T)$ time and O(n) space such that for any…

Computational Geometry · Computer Science 2012-02-28 Danny Z. Chen , Haitao Wang

In the minimum planarization problem, given some $n$-vertex graph, the goal is to find a set of vertices of minimum cardinality whose removal leaves a planar graph. This is a fundamental problem in topological graph theory. We present a…

Data Structures and Algorithms · Computer Science 2017-08-17 Ken-ichi Kawarabayashi , Anastasios Sidiropoulos

Given an arbitrary, non-negatively weighted, directed graph $G=(V,E)$ we present an algorithm that computes all pairs shortest paths in time $\mathcal{O}(m^* n + m \lg n + nT_\psi(m^*, n))$, where $m^*$ is the number of different edges…

Data Structures and Algorithms · Computer Science 2013-01-01 Andrej Brodnik , Marko Grgurovič

Let G be a directed graph with n vertices and non-negative weights in its directed edges, embedded on a surface of genus g, and let f be an arbitrary face of G. We describe a randomized algorithm to preprocess the graph in O(gn log n) time…

Data Structures and Algorithms · Computer Science 2013-05-13 Sergio Cabello , Erin Wolf Chambers , Jeff Erickson

We describe algorithms to efficiently compute minimum $(s,t)$-cuts and global minimum cuts of undirected surface-embedded graphs. Given an edge-weighted undirected graph $G$ with $n$ vertices embedded on an orientable surface of genus $g$,…

Data Structures and Algorithms · Computer Science 2019-10-11 Erin W. Chambers , Jeff Erickson , Kyle Fox , Amir Nayyeri

In this paper, we provide faster algorithms for computing various fundamental quantities associated with random walks on a directed graph, including the stationary distribution, personalized PageRank vectors, hitting times, and escape…

Data Structures and Algorithms · Computer Science 2016-11-03 Michael B. Cohen , Jon Kelner , John Peebles , Richard Peng , Aaron Sidford , Adrian Vladu

We present a randomized algorithm for dynamic graph connectivity. With failure probability less than $1/n^c$ (for any constant $c$ we choose), our solution has worst case running time $O(\log^3 n)$ per edge insertion, $O(\log^4 n)$ per edge…

Data Structures and Algorithms · Computer Science 2015-10-16 Zhengyu Wang

We present an algorithm that, with high probability, generates a random spanning tree from an edge-weighted undirected graph in $\tilde{O}(n^{4/3}m^{1/2}+n^{2})$ time (The $\tilde{O}(\cdot)$ notation hides $\operatorname{polylog}(n)$…

Data Structures and Algorithms · Computer Science 2017-06-22 David Durfee , Rasmus Kyng , John Peebles , Anup B. Rao , Sushant Sachdeva

We consider the problem of computing the diameter of a unicycle graph (i.e., a graph with a unique cycle). We present an O(n) time algorithm for the problem, where n is the number of vertices of the graph. This improves the previous best…

Data Structures and Algorithms · Computer Science 2020-11-20 Haitao Wang , Yiming Zhao

In [1], a new construction called red-black hierarchy characterizing Laman graphs and an algorithm for computing it were presented. For a Laman graph G=(V,E) with n vertices it runs in O(n^2) time assuming that a partition of (V,E+e) into…

Computational Geometry · Computer Science 2008-02-29 Sergey Bereg

The problem of space-efficient depth-first search (DFS) is reconsidered. A particularly simple and fast algorithm is presented that, on a directed or undirected input graph $G=(V,E)$ with $n$ vertices and $m$ edges, carries out a DFS in…

Data Structures and Algorithms · Computer Science 2018-05-31 Torben Hagerup

A fundamental problem in shape matching and geometric similarity is computing the maximum area overlap between two polygons under translation. For general simple polygons, the best-known algorithm runs in $O((nm)^2 \log(nm))$ time [Mount,…

Computational Geometry · Computer Science 2025-11-07 Mikkel Abrahamsen , Sujoy Bhore , Maike Buchin , Jacobus Conradi , Ce Jin , André Nusser , Carolin Rehs