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Related papers: Voting with Coarse Beliefs

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We present three voting protocols with unconditional privacy and information-theoretic correctness, without assuming any bound on the number of corrupt voters or voting authorities. All protocols have polynomial complexity and require…

Cryptography and Security · Computer Science 2008-06-12 Anne Broadbent , Alain Tapp

We consider the following well-studied problem of metric distortion in social choice. Suppose we have an election with $n$ voters and $m$ candidates located in a shared metric space. We would like to design a voting rule that chooses a…

Computer Science and Game Theory · Computer Science 2024-11-07 Moses Charikar , Prasanna Ramakrishnan , Kangning Wang , Hongxun Wu

Choice functions constitute a simple, direct and very general mathematical framework for modelling choice under uncertainty. In particular, they are able to represent the set-valued choices that typically arise from applying decision rules…

Artificial Intelligence · Computer Science 2018-06-05 Jasper De Bock , Gert de Cooman

Social choice theory is a theoretical framework for analysis of combining individual preferences, interests, or welfare to reach a collective decision or social welfare in some sense. We introduce a new criterion for social choice protocols…

Multiagent Systems · Computer Science 2019-08-19 Mohammad Ali Javidian , Rasoul Ramezanian

In the apportionment problem, a fixed number of seats must be distributed among parties in proportion to the number of voters supporting each party. We study a generalization of this setting, in which voters can support multiple parties by…

Computer Science and Game Theory · Computer Science 2022-03-31 Markus Brill , Paul Gölz , Dominik Peters , Ulrike Schmidt-Kraepelin , Kai Wilker

We study computational aspects of three prominent voting rules that use approval ballots to elect multiple winners. These rules are satisfaction approval voting, proportional approval voting, and reweighted approval voting. We first show…

Computer Science and Game Theory · Computer Science 2014-07-14 Haris Aziz , Serge Gaspers , Joachim Gudmundsson , Simon Mackenzie , Nicholas Mattei , Toby Walsh

We consider voting on multiple independent binary issues. In addition, a weighting vector for each voter defines how important they consider each issue. The most natural way to aggregate the votes into a single unified proposal is…

Computer Science and Game Theory · Computer Science 2025-02-21 Carmel Baharav , Andrei Constantinescu , Roger Wattenhofer

This paper analyzes a society composed of individuals who have diverse sets of beliefs (or models) and diverse tastes (or utility functions). It characterizes the model selection process of a social planner who wishes to aggregate…

Theoretical Economics · Economics 2026-02-10 Florian Mudekereza

Voting rules may implement the will of the society when all eligible voters vote, and only them. However, they may fail to do so when sybil (fake or duplicate) votes are present and when only some honest (non sybil) voters actively…

Multiagent Systems · Computer Science 2025-10-22 Reshef Meir , Gal Shahaf , Ehud Shapiro , Nimrod Talmon

Difficulties over probability have often been considered fatal to the Everett interpretation of quantum mechanics. Here I argue that the Everettian can have everything she needs from `probability' without recourse to indeterminism,…

Quantum Physics · Physics 2007-05-23 Hilary Greaves

Usually a voting rule requires agents to give their preferences as linear orders. However, in some cases it is impractical for an agent to give a linear order over all the alternatives. It has been suggested to let agents submit partial…

Computer Science and Game Theory · Computer Science 2014-01-17 Lirong Xia , Vincent Conitzer

The major finding, of this article, is an ensemble method, but more exactly, a novel, better ranked voting system (and other variations of it), that aims to solve the problem of finding the best candidate to represent the voters. We have…

Artificial Intelligence · Computer Science 2021-10-15 Gabriel-Claudiu Grama

Random dictatorship has been characterized as the only social decision scheme that satisfies efficiency and strategyproofness when individual preferences are strict. We show that no extension of random dictatorship to weak preferences…

Multiagent Systems · Computer Science 2018-04-19 Florian Brandl , Felix Brandt , Warut Suksompong

It is important to study how strategic agents can affect the outcome of an election. There has been a long line of research in the computational study of elections on the complexity of manipulative actions such as manipulation and bribery.…

Computer Science and Game Theory · Computer Science 2023-07-24 Zack Fitzsimmons , Edith Hemaspaandra

To choose a suitable multiwinner voting rule is a hard and ambiguous task. Depending on the context, it varies widely what constitutes the choice of an ``optimal'' subset of alternatives. In this paper, we provide a quantitative analysis of…

Multiagent Systems · Computer Science 2020-09-01 Martin Lackner , Piotr Skowron

We design a recursive measure of voting power based on partial as well as full voting efficacy. Classical measures, by contrast, incorporate solely full efficacy. We motivate our design by representing voting games using a division lattice…

Theoretical Economics · Economics 2022-05-25 Arash Abizadeh , Adrian Vetta

The general use of subjective probabilities to model belief has been justified using many axiomatic schemes. For example, ?consistent betting behavior' arguments are well-known. To those not already convinced of the unique fitness and…

Artificial Intelligence · Computer Science 2013-03-25 Paul Snow

There is a striking relationship between a three hundred years old Political Science theorem named "Condorcet's jury theorem" (1785), which states that majorities are more likely to choose correctly when individual votes are often correct…

Machine Learning · Computer Science 2020-02-17 Hanan Shteingart , Eran Marom , Igor Itkin , Gil Shabat , Michael Kolomenkin , Moshe Salhov , Liran Katzir

In the celebrated stable-matching problem, there are two sets of agents M and W, and the members of M only have preferences over the members of W and vice versa. It is usually assumed that each member of M and W is a single entity. However,…

Computer Science and Game Theory · Computer Science 2024-08-21 Leora Schmerler , Noam Hazon , Sarit Kraus

The metric distortion framework posits that n voters and m candidates are jointly embedded in a metric space such that voters rank candidates that are closer to them higher. A voting rule's purpose is to pick a candidate with minimum total…

Computer Science and Game Theory · Computer Science 2023-07-03 Fatih Erdem Kizilkaya , David Kempe