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Related papers: Voting with Coarse Beliefs

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We analyse strategic, complete information, sequential voting with ordinal preferences over the alternatives. We consider several voting mechanisms: plurality voting and approval voting with deterministic or uniform tie-breaking rules. We…

Computer Science and Game Theory · Computer Science 2019-04-19 Oren Dean , Yakov Babichenko , Moshe Tennenholtz

The classical paradox of social choice theory asserts that there is no fair way to deterministically select a winner in an election among more than two candidates; the only definite collective preferences are between individual pairs of…

Combinatorics · Mathematics 2012-11-05 Jennifer Iglesias , Nathaniel Ince , Po-Shen Loh

We consider the possibility of designing an election method that eliminates the incentives for a voter to rank any other candidate equal to or ahead of his or her sincere favorite. We refer to these methods as satisfying the ``Strong…

Computer Science and Game Theory · Computer Science 2010-09-06 Alex Small

Iterated Prisoner's Dilemma(IPD) is a well-known benchmark for studying the long term behaviors of rational agents, such as how cooperation can emerge among selfish and unrelated agents that need to co-exist over long term. Many well-known…

Computer Science and Game Theory · Computer Science 2017-12-19 Shiheng Wang , Fangzhen Lin

We propose six axioms concerning when one candidate should defeat another in a democratic election involving two or more candidates. Five of the axioms are widely satisfied by known voting procedures. The sixth axiom is a weakening of…

Theoretical Economics · Economics 2023-10-16 Wesley H. Holliday , Eric Pacuit

In computational social choice, the distortion of a voting rule quantifies the degree to which the rule overcomes limited preference information to select a socially desirable outcome. This concept has been investigated extensively, but…

Computer Science and Game Theory · Computer Science 2023-12-11 Yannai A. Gonczarowski , Gregory Kehne , Ariel D. Procaccia , Ben Schiffer , Shirley Zhang

Many hard computational social choice problems are known to become tractable when voters' preferences belong to a restricted domain, such as those of single-peaked or single-crossing preferences. However, to date, all algorithmic results of…

Computer Science and Game Theory · Computer Science 2016-02-12 Edith Elkind , Martin Lackner

Winner selection by majority, in an election between two candidates, is the only rule compatible with democratic principles. Instead, when the candidates are three or more and the voters rank candidates in order of preference, there are no…

Physics and Society · Physics 2016-04-19 Pierluigi Contucci , Emanuele Panizzi , Federico Ricci-Tersenghi , Alina Sîrbu

An important problem in computational social choice theory is the complexity of undesirable behavior among agents, such as control, manipulation, and bribery in election systems. These kinds of voting strategies are often tempting at the…

Artificial Intelligence · Computer Science 2012-04-20 Andrew Lin

A group of experts, for instance climate scientists, is to choose among two policies $f$ and $g$. Consider the following decision rule. If all experts agree that the expected utility of $f$ is higher than the expected utility of $g$, the…

Theoretical Economics · Economics 2020-04-28 Lorenzo Bastianello , José Heleno Faro , Ana Santos

Many hardness results in computational social choice make use of the fact that every directed graph may be induced as the pairwise majority relation of some preference profile. However, this fact requires a number of voters that is almost…

Computer Science and Game Theory · Computer Science 2017-04-24 Georg Bachmeier , Felix Brandt , Christian Geist , Paul Harrenstein , Keyvan Kardel , Dominik Peters , Hans Georg Seedig

We study a general aggregation problem in which a society has to determine its position on each of several issues, based on the positions of the members of the society on those issues. There is a prescribed set of feasible evaluations,…

Computer Science and Game Theory · Computer Science 2015-03-20 Elad Dokow , Dvir Falik

A strictly strategy-proof mechanism is one that asks agents to use strictly dominant strategies. In the canonical one-dimensional mechanism design setting with private values, we show that strict strategy-proofness is equivalent to strict…

Theoretical Economics · Economics 2020-07-28 Matteo Escudé , Ludvig Sinander

{\em Distortion} is a well-established notion for quantifying the loss of social welfare that may occur in voting. As voting rules take as input only ordinal information, they are essentially forced to neglect the exact values the agents…

Computer Science and Game Theory · Computer Science 2024-10-15 Ioannis Caragiannis , Karl Fehrs

Referring to a standard context of voting theory, and to the classic notion of voting situation, here we show that it is possible to observe any arbitrary set of elections' outcomes, no matter how paradoxical it may appear. On this purpose…

Probability · Mathematics 2022-06-01 Emilio De Santis , Fabio Spizzichino

This paper presents some fundamental collective choice theory for information system designers, particularly those working in the field of computer-supported cooperative work. This paper is focused on a presentation of Arrow's Possibility…

Multiagent Systems · Computer Science 2007-05-23 Walter Eaves

The problem of belief tracking in the presence of stochastic actions and observations is pervasive and yet computationally intractable. In this work we show however that probabilistic beliefs can be maintained in factored form exactly and…

Artificial Intelligence · Computer Science 2019-10-01 Blai Bonet , Hector Geffner

The proportional veto principle, which captures the idea that a candidate vetoed by a large group of voters should not be chosen, has been studied for ranked ballots in single-winner voting. We introduce a version of this principle for…

Computer Science and Game Theory · Computer Science 2025-05-05 Daniel Halpern , Ariel D. Procaccia , Warut Suksompong

We consider a group of voters that needs to decide between two candidates. We propose a novel family of neutral and strategy-proof rules, which we call sequential unanimity rules. By demonstrating their formal equivalence to the M-winning…

Theoretical Economics · Economics 2024-05-01 Stergios Athanasoglou , Somouaoga Bonkoungou

In the context of strategic games, we provide an axiomatic proof of the statement Common knowledge of rationality implies that the players will choose only strategies that survive the iterated elimination of strictly dominated strategies.…

Computer Science and Game Theory · Computer Science 2010-06-28 Jonathan A. Zvesper , Krzysztof R. Apt