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We propose the Thinker algorithm, a novel approach that enables reinforcement learning agents to autonomously interact with and utilize a learned world model. The Thinker algorithm wraps the environment with a world model and introduces new…

Artificial Intelligence · Computer Science 2023-10-30 Stephen Chung , Ivan Anokhin , David Krueger

Several researchers have recently investigated the connection between reinforcement learning and classification. We are motivated by proposals of approximate policy iteration schemes without value functions which focus on policy…

Machine Learning · Computer Science 2008-07-06 Christos Dimitrakakis , Michail G. Lagoudakis

Realistic fine-grained multi-agent simulation of real-world complex systems is crucial for many downstream tasks such as reinforcement learning. Recent work has used generative models (GANs in particular) for providing high-fidelity…

Machine Learning · Computer Science 2022-02-25 Changyu Chen , Avinandan Bose , Shih-Fen Cheng , Arunesh Sinha

Self-Driven Particles (SDP) describe a category of multi-agent systems common in everyday life, such as flocking birds and traffic flows. In a SDP system, each agent pursues its own goal and constantly changes its cooperative or competitive…

Machine Learning · Computer Science 2022-01-11 Zhenghao Peng , Quanyi Li , Ka Ming Hui , Chunxiao Liu , Bolei Zhou

Many potential applications of reinforcement learning in the real world involve interacting with other agents whose numbers vary over time. We propose new neural policy architectures for these multi-agent problems. In contrast to other…

Machine Learning · Computer Science 2019-06-03 Matthew A. Wright , Roberto Horowitz

Language Models and Vision Language Models have recently demonstrated unprecedented capabilities in terms of understanding human intentions, reasoning, scene understanding, and planning-like behaviour, in text form, among many others. In…

We propose a new benchmark environment for evaluating Reinforcement Learning (RL) algorithms: the PlayStation Learning Environment (PSXLE), a PlayStation emulator modified to expose a simple control API that enables rich game-state…

Machine Learning · Computer Science 2019-12-13 Carlos Purves , Cătălina Cangea , Petar Veličković

Predicting future locations of agents in the scene is an important problem in self-driving. In recent years, there has been a significant progress in representing the scene and the agents in it. The interactions of agents with the scene and…

Computer Vision and Pattern Recognition · Computer Science 2022-07-04 Görkay Aydemir , Adil Kaan Akan , Fatma Güney

We focus on the problem of designing an artificial agent (AI), capable of assisting a human user to complete a task. Our goal is to guide human users towards optimal task performance while keeping their cognitive load as low as possible.…

Robotics · Computer Science 2019-11-05 Gilwoo Lee , Christoforos Mavrogiannis , Siddhartha S. Srinivasa

We examine the problem of adversarial reinforcement learning for multi-agent domains including a rule-based agent. Rule-based algorithms are required in safety-critical applications for them to work properly in a wide range of situations.…

Machine Learning · Computer Science 2019-05-28 Akifumi Wachi

The field of reinforcement learning (RL) is facing increasingly challenging domains with combinatorial complexity. For an RL agent to address these challenges, it is essential that it can plan effectively. Prior work has typically utilized…

The probabilistic serial (PS) rule is one of the most prominent randomized rules for the assignment problem. It is well-known for its superior fairness and welfare properties. However, PS is not immune to manipulative behaviour by the…

Computer Science and Game Theory · Computer Science 2015-01-28 Haris Aziz , Serge Gaspers , Simon Mackenzie , Nicholas Mattei , Nina Narodytska , Toby Walsh

Autonomous systems often operate in environments where the behavior of multiple agents is coordinated by a shared global state. Reliable estimation of the global state is thus critical for successfully operating in a multi-agent setting. We…

Robotics · Computer Science 2021-08-03 Shane Parr , Ishan Khatri , Justin Svegliato , Shlomo Zilberstein

Emergence of smartphone and the participatory sensing (PS) paradigm have paved the way for a new variant of pervasive computing. In PS, human user performs sensing tasks and generates notifications, typically in lieu of incentives. These…

Networking and Internet Architecture · Computer Science 2018-08-30 Rajesh P Barnwal , Nirnay Ghosh , Soumya K Ghosh , Sajal K Das

Learning robust and generalizable world models is crucial for enabling efficient and scalable robotic control in real-world environments. In this work, we introduce a novel framework for learning world models that accurately capture…

Robotics · Computer Science 2025-12-16 Chenhao Li , Andreas Krause , Marco Hutter

The enduring challenge in the field of artificial intelligence has been the control of systems to achieve desired behaviours. While for systems governed by straightforward dynamics equations, methods like Linear Quadratic Regulation (LQR)…

Machine Learning · Computer Science 2023-12-29 Jyothir S , Siddhartha Jalagam , Yann LeCun , Vlad Sobal

In this article, we explore the feasibility of applying proximal policy optimization, a state-of-the-art deep reinforcement learning algorithm for continuous control tasks, on the dual-objective problem of controlling an underactuated…

Machine Learning · Computer Science 2019-12-20 Eivind Meyer , Haakon Robinson , Adil Rasheed , Omer San

Conditional Imitation learning is a common and effective approach to train autonomous driving agents. However, two issues limit the full potential of this approach: (i) the inertia problem, a special case of causal confusion where the agent…

Computer Vision and Pattern Recognition · Computer Science 2023-11-01 Luca Cultrera , Federico Becattini , Lorenzo Seidenari , Pietro Pala , Alberto Del Bimbo

Sample efficiency remains a fundamental issue of reinforcement learning. Model-based algorithms try to make better use of data by simulating the environment with a model. We propose a new neural network architecture for world models based…

Machine Learning · Computer Science 2021-03-03 Jan Robine , Tobias Uelwer , Stefan Harmeling

This paper presents a method to predict the evolution of a complex traffic scenario with multiple objects. The current state of the scenario is assumed to be known from sensors and the prediction is taking into account various hypotheses…

Machine Learning · Computer Science 2025-12-16 Parthasarathy Nadarajan , Michael Botsch