Related papers: A Straightforward Preprocessing Approach for Accel…
A convex partition of a point set P in the plane is a planar partition of the convex hull of P with empty convex polygons or internal faces whose extreme points belong to P. In a convex partition, the union of the internal faces give the…
For a planar point set $P$, its convex hull is the smallest convex polygon that encloses all points in $P$. The construction of the convex hull from an array $I_P$ containing $P$ is a fundamental problem in computational geometry. By…
Convex hulls are a fundamental geometric tool used in a number of algorithms. As a side-effect of exhaustive tests for an algorithm for which a convex hull computation was the first step, interesting experimental results were found and are…
Traditional convolution layers are specifically designed to exploit the natural data representation of images -- a fixed and regular grid. However, unstructured data like 3D point clouds containing irregular neighborhoods constantly breaks…
Given a finite set of points $P \subseteq \mathbb{R}^d$, we would like to find a small subset $S \subseteq P$ such that the convex hull of $S$ approximately contains $P$. More formally, every point in $P$ is within distance $\epsilon$ from…
This study presents a novel algorithm for identifying the set of extreme points that constitute the exact convex hull of a point set in high-dimensional Euclidean space. The proposed method iteratively solves a sequence of dynamically…
Writing an uncomplicated, robust, and scalable three-dimensional convex hull algorithm is challenging and problematic. This includes, coplanar and collinear issues, numerical accuracy, performance, and complexity trade-offs. While there are…
We consider the following problem in computational geometry: given, in the d-dimensional real space, a set of points marked as positive and a set of points marked as negative, such that the convex hull of the positive set does not intersect…
About: We introduce a GPU-accelerated LOD construction process that creates a hybrid voxel-point-based variation of the widely used layered point cloud (LPC) structure for LOD rendering and streaming. The massive performance improvements…
Convex hulls are fundamental geometric tools used in a number of algorithms. This paper presents a fast, simple to implement and robust Smart Convex Hull (S-CH) algorithm for computing the convex hull of a set of points in E3. This…
Process mapping asks to assign vertices of a task graph to processing elements of a supercomputer such that the computational workload is balanced while the communication cost is minimized. Motivated by the recent success of GPU-based graph…
Motivated by the increasing interest in applications of graph geodesic convexity in machine learning and data mining, we present a heuristic for computing the geodesic convex hull of node sets in networks. It generates a set of almost…
In the preprocessing framework one is given a set of regions that one is allowed to preprocess to create some auxiliary structure such that when a realization of these regions is given, consisting of one point per region, this auxiliary…
Region extraction is necessary in a wide range of applications, from object detection in autonomous driving to analysis of subcellular morphology in cell biology. There exist two main approaches: convex hull extraction, for which exact and…
Deep neural networks have revolutionized 3D point cloud processing, yet efficiently handling large and irregular point clouds remains challenging. To tackle this problem, we introduce FastPoint, a novel software-based acceleration technique…
A novel 2-D method for computing the convex hull of a sufficiently dense set of n integer points is introduced. The approach employs a ranking function that avoids sorting the points directly thus reducing the overall time complexity. The…
Convex hulls are useful as tight bounding proxies for a variety of tasks including collision detection, ray intersection, and distance computation. Unfortunately, the complexity of polyhedral convex hulls grows linearly with their input. We…
Searching for sources of electromagnetic emission in spectral-line radio astronomy interferometric data is a computationally intensive process. Parallel programming techniques and High Performance Computing hardware may be used to improve…
In this paper, we present Ray-shooting Quickhull, which is a simple, randomized, outputsensitive version of the Quickhull algorithm for constructing the convex hull of a set of n points in the plane. We show that the randomized Ray-shooting…
The convolution computation is widely used in many fields, especially in CNNs. Because of the rapid growth of the training data in CNNs, GPUs have been used for the acceleration, and memory-efficient algorithms are focused because of thier…