Related papers: Peer-to-Peer Network Simulators: an Analytical Rev…
The Peer-to-Peer systems (P2P) were led these last years as the major technology of access upon various resources on Internet. These systems build a cluster witch contains a very large number of peers. As the result the selection of peers…
Peer-to-Peer (P2P) systems have proved to be the most effective and popular file sharing applications in recent years. Previous studies mainly focus on the equal service and the differentiated service strategies when peers have no initial…
Simulation can enable the study of recommender system (RS) evolution while circumventing many of the issues of empirical longitudinal studies; simulations are comparatively easier to implement, are highly controlled, and pose no ethical…
Robotics simulation plays an important role in the design, development, and verification and validation of robotic systems. Recent studies have shown that simulation may be used as a cheaper, safer, and more reliable alternative to manual,…
In this paper, we analyze a round-based pricing scheme that encourages favorable behavior from users of real-time P2P applications like P2PTV. In the design of pricing schemes, we consider price to be a function of usage and capacity of…
Recently there has been a lot of interest in monitoring and identifying changes in dynamic networks, which has led to the development of a variety of monitoring methods. Unfortunately, these methods have not been systematically compared;…
The design and development of a complex system requires an adequate methodology and efficient instrumental support in order to early detect and correct anomalies in the functional and non-functional properties of the tested protocols. Among…
Computationally expensive simulators, implementing mathematical models in computer codes, are commonly approximated using statistical emulators. We develop and assess novel emulation methods for systems best modelled via a chain, series or…
As recommendation systems become increasingly standard for online platforms, simulations provide an avenue for understanding the impacts of these systems on individuals and society. When constructing a recommendation system simulation,…
Peer-To-Peer (P2P) networks are self-organizing, distributed systems, with no centralized authority or infrastructure. Because of the voluntary participation, the availability of resources in a P2P system can be highly variable and…
P2P systems have grown dramatically in recent years. The most popular type of P2P systems are file sharing networks, which are used to share various types of content over the Internet. Due to the increase in popularity of P2P systems, the…
The large number of Wireless Sensor Networks (WSN) simulators available nowadays, differ in their design, goals, and characteristics. Users who have to decide which simulator is the most appropriate for their particular requirements, are…
In this work we present a prototype for simulating computer network attacks. Our objective is to simulate large networks (thousands of hosts, with applications and vulnerabilities) while remaining realistic from the attacker's point of…
Empirical data shows that in the absence of incentives, a peer participating in a Peer-to-Peer (P2P) network wishes to free-riding. Most solutions for providing incentives in P2P networks are based on direct reciprocity, which are not…
Recently, distributed ledger technologies like blockchain have been proliferating and have attracted interest from the academic community, government, and industry. A wide range of blockchain solutions has been introduced, such as Bitcoin,…
We propose a new model for peer-to-peer networking which takes the network bottlenecks into account beyond the access. This model can cope with key features of P2P networking like degree or locality constraints together with the fact that…
Peer-to-Peer (P2P) networks provide a significant solution for file sharing among peers connected to Internet. It is fast and completely decentralised system with robustness. But due to absence of a server documents on a P2P network are not…
Multiagent social network simulations are an avenue that can bridge the communication gap between the public and private platforms in order to develop solutions to a complex array of issues relating to online safety. While there are…
Peer to peer systems are the networks consisting of a group of nodes possible to be as wide as the Internet. These networks are required of evaluation mechanisms and distributed control and configurations, so each peer will be able to…
Simulation is a useful tool in situations where training data for machine learning models is costly to annotate or even hard to acquire. In this work, we propose a reinforcement learning-based method for automatically adjusting the…