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Smartphones with large screens provide users with increased display and interaction space but pose challenges in reaching certain areas with the thumb when using the device with one hand. To address this, we introduce GazeSwipe, a…

Human-Computer Interaction · Computer Science 2025-03-28 Zhuojiang Cai , Jingkai Hong , Zhimin Wang , Feng Lu

This paper introduces a method of structure inspection using mixed-reality headsets to reduce the human effort in reporting accurate inspection information such as fault locations in 3D coordinates. Prior to every inspection, the headset…

Robotics · Computer Science 2018-11-08 Manash Pratim Das , Zhen Dong , Sebastian Scherer

Human intention is an internal, mental characterization for acquiring desired information. From interactive interfaces containing either textual or graphical information, intention to perceive desired information is subjective and strongly…

Human-Computer Interaction · Computer Science 2022-07-07 Shahed Anzarus Sabab , Mohammad Ridwan Kabir , Sayed Rizban Hussain , Hasan Mahmud , Md. Kamrul Hasan , Husne Ara Rubaiyeat

Real-time object pose estimation and tracking is challenging but essential for emerging augmented reality (AR) applications. In general, state-of-the-art methods address this problem using deep neural networks which indeed yield…

Computer Vision and Pattern Recognition · Computer Science 2023-12-13 Yo-Chung Lau , Kuan-Wei Tseng , I-Ju Hsieh , Hsiao-Ching Tseng , Yi-Ping Hung

Tracking the movement of human eyes is expected to yield natural and convenient applications based on human-computer interaction (HCI). To implement an effective eye-tracking system, eye movements must be recorded without placing any…

Human-Computer Interaction · Computer Science 2016-11-30 Manh Duong Phung , Quang Vinh Tran , Kenji Hara , Hirohito Inagaki , Masanobu Abe

Employing scientific practices to obtain and use information is one of the central facets of next generation science standards. Especially in quantum technology education, the ability to employ such practices is an essential skill to foster…

This paper explores the estimation of user attention in the setting of a cooperative handheld robot: a robot designed to behave as a handheld tool but that has levels of task knowledge. We use a tool-mounted gaze tracking system, which,…

Robotics · Computer Science 2018-10-16 Janis Stolzenwald , Walterio W. Mayol-Cuevas

We present a set of results obtained with an innovative eye-tracker based on magnetic dipole localization by means of an array of magnetoresistive sensors. The system tracks both head and eye movements with a high rate (100-200 Sa/s) and in…

Eye tracking is a key technology for gaze-based interactions in Extended Reality (XR), but traditional frame-based systems struggle to meet XR's demands for high accuracy, low latency, and power efficiency. Event cameras offer a promising…

Computer Vision and Pattern Recognition · Computer Science 2024-09-25 Junyuan Ding , Ziteng Wang , Chang Gao , Min Liu , Qinyu Chen

In this paper, we present BubbleView, an alternative methodology for eye tracking using discrete mouse clicks to measure which information people consciously choose to examine. BubbleView is a mouse-contingent, moving-window interface in…

Human-Computer Interaction · Computer Science 2017-08-10 Nam Wook Kim , Zoya Bylinskii , Michelle A. Borkin , Krzysztof Z. Gajos , Aude Oliva , Fredo Durand , Hanspeter Pfister

We address the challenge of unsupervised mistake detection in egocentric video of skilled human activities through the analysis of gaze signals. While traditional methods rely on manually labeled mistakes, our approach does not require…

Computer Vision and Pattern Recognition · Computer Science 2025-07-17 Michele Mazzamuto , Antonino Furnari , Yoichi Sato , Giovanni Maria Farinella

We present See-Through Face Display, an eye-contact display system designed to enhance gaze awareness in both human-to-human and human-to-avatar communication. The system addresses the limitations of existing gaze correction methods by…

Human-Computer Interaction · Computer Science 2024-10-23 Kazuya Izumi , Ryosuke Hyakuta , Ippei Suzuki , Yoichi Ochiai

Gaze estimation involves predicting where the person is looking at within an image or video. Technically, the gaze information can be inferred from two different magnification levels: face orientation and eye orientation. The inference is…

Computer Vision and Pattern Recognition · Computer Science 2021-10-27 Ashesh , Chu-Song Chen , Hsuan-Tien Lin

Gaze estimation methods often experience significant performance degradation when evaluated across different domains, due to the domain gap between the testing and training data. Existing methods try to address this issue using various…

Computer Vision and Pattern Recognition · Computer Science 2024-03-11 Pengwei Yin , Guanzhong Zeng , Jingjing Wang , Di Xie

This paper proposes an open source visual analytics tool consisting of several views and perspectives on eye movement data collected during code reading tasks when writing computer programs. Hence the focus of this work is on code and…

Human-Computer Interaction · Computer Science 2022-08-02 Ayush Kumar , Ashish Kumar , Aakanksha Prasad , Michael Burch , Shenghui Cheng , Klaus Mueller

Recent holographic display approaches propelled by deep learning have shown remarkable success in enabling high-fidelity holographic projections. However, these displays have still not been able to demonstrate realistic focus cues, and a…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Yujie Wang , Baoquan Chen , Praneeth Chakravarthula

Research investigating cognitive aspects of information systems is often dependent on detail-rich data. Eye-trackers promise to provide respective data, but the associated costs are often beyond the researchers' budget. Recently,…

Human-Computer Interaction · Computer Science 2015-11-16 Stefan Zugal , Jakob Pinggera

Eye-tracking plays a crucial role in the development of virtual reality devices, neuroscience research, and psychology. Despite its significance in numerous applications, achieving an accurate, robust, and fast eye-tracking solution remains…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Jiazhang Wang , Tianfu Wang , Bingjie Xu , Oliver Cossairt , Florian Willomitzer

Eye tracking is handled as one of the key technologies for applications that assess and evaluate human attention, behavior, and biometrics, especially using gaze, pupillary, and blink behaviors. One of the challenges with regard to the…

Computer Vision and Pattern Recognition · Computer Science 2021-07-14 Efe Bozkir , Ali Burak Ünal , Mete Akgün , Enkelejda Kasneci , Nico Pfeifer

Gaze interaction presents a promising avenue in Virtual Reality (VR) due to its intuitive and efficient user experience. Yet, the depth control inherent in our visual system remains underutilized in current methods. In this study, we…

Human-Computer Interaction · Computer Science 2024-05-08 Chenyang Zhang , Tiansu Chen , Eric Shaffer , Elahe Soltanaghai