Related papers: Lower bounds for on-line graph colorings
This paper studies sufficient conditions to obtain efficient distributed algorithms coloring graphs optimally (i.e.\ with the minimum number of colors) in the LOCAL model of computation. Most of the work on distributed vertex coloring so…
In many practical applications the underlying graph must be as equitable colored as possible. A coloring is called equitable if the number of vertices colored with each color differs by at most one, and the least number of colors for which…
We define the problem as a two-player game between Algorithm and Builder. The game is played in rounds. Each round, Builder presents an interval that is neither contained in nor contains any previously presented interval. Algorithm…
The network coloring game has been proposed in the literature of social sciences as a model for conflict-resolution circumstances. The players of the game are the vertices of a graph with $n$ vertices and maximum degree $\Delta$. The game…
Vizing's theorem guarantees that every graph with maximum degree $\Delta$ admits an edge coloring using $\Delta + 1$ colors. In online settings - where edges arrive one at a time and must be colored immediately - a simple greedy algorithm…
Given a large social or information network, how can we partition the vertices into sets (i.e., colors) such that no two vertices linked by an edge are in the same set while minimizing the number of sets used. Despite the obvious practical…
The main goal of this paper is to formalize and explore a connection between chromatic properties of graphs with geometric representations and competitive analysis of on-line algorithms, which became apparent after the recent construction…
Consider the following random process: The vertices of a binomial random graph $G_{n,p}$ are revealed one by one, and at each step only the edges induced by the already revealed vertices are visible. Our goal is to assign to each vertex one…
Given a graph $G$ with $n$ vertices and maximum degree $\Delta$, it is known that $G$ admits a vertex coloring with $\Delta + 1$ colors such that no edge of $G$ is monochromatic. This can be seen constructively by a simple greedy algorithm,…
Vizing's theorem states that any graph of maximum degree $\Delta$ can be properly edge colored with at most $\Delta+1$ colors. In the online setting, it has been a matter of interest to find an algorithm that can properly edge color any…
We study the online graph coloring problem restricted to the intersection graphs of intervals with lengths in $[1,\sigma]$. For $\sigma=1$ it is the class of unit interval graphs, and for $\sigma=\infty$ the class of all interval graphs.…
In graph coloring problems, the goal is to assign a positive integer color to each vertex of an input graph such that adjacent vertices do not receive the same color assignment. For classic graph coloring, the goal is to minimize the…
This paper is concerned with efficiently coloring sparse graphs in the distributed setting with as few colors as possible. According to the celebrated Four Color Theorem, planar graphs can be colored with at most 4 colors, and the proof…
We prove that for all graphs with at most $(3.75-o(1))n$ edges there exists a 2-coloring of the edges such that every monochromatic path has order less than $n$. This was previously known to be true for graphs with at most $2.5n-7.5$ edges.…
We study the problem of coloring a given graph using a small number of colors in several well-established models of computation for big data. These include the data streaming model, the general graph query model, the massively parallel…
Higher dimensional graphs can be used to colour two-dimensional geometric graphs. If G the boundary of a three dimensional graph H for example, we can refine the interior until it is colourable with 4 colours. The later goal is achieved if…
The graph coloring game is a two-player game in which, given a graph G and a set of k colors, the two players, Alice and Bob, take turns coloring properly an uncolored vertex of G, Alice having the first move. Alice wins the game if and…
This chapter presents an introduction to graph colouring algorithms. The focus is on vertex-colouring algorithms that work for general classes of graphs with worst-case performance guarantees in a sequential model of computation. The…
We study the problem of online coloring for graphs with large odd girth. The best previously known algorithm uses $O(n^{1/2})$ colors, which was discovered by Kierstead in 1998. This algorithm works when the odd girth is 7 or more. In this…
For positive integers $n$ and $r$, we consider $n$-vertex graphs with the maximum number of $r$-edge-colorings with no copy of a triangle where exactly two colors appear. We prove that, if $2 \leq r \leq 26$ and $n$ is sufficiently large,…