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In this paper, we introduce a new approach for drawing diagrams that have applications in software visualization. Our approach is to use a technique we call confluent drawing for visualizing non-planar diagrams in a planar way. This…

Computational Geometry · Computer Science 2007-05-23 Matthew Dickerson , David Eppstein , Michael T. Goodrich , Jeremy Meng

A desktop keyboard has several sections like character key section, navigation key section, numeric key section, and function key section etc. each consisting of several number of keys. However, a laptop computer does not have so much of…

Human-Computer Interaction · Computer Science 2013-10-16 Umakant Mishra

Computers today aren't just confined to laptops and desktops. Mobile gadgets like mobile phones and laptops also make use of it. However, one input device that hasn't changed in the last 50 years is the QWERTY keyboard. Users of virtual…

Human-Computer Interaction · Computer Science 2022-08-02 Pabbathi Sri Charan , Saksham Gupta , Satvik Agrawal , Gadupudi Sahithi Sindhu

The availability of interaction devices has raised interest in techniques to support the user interface (UI). A UI specification describes the functions that a system provides to its users by capturing the interface details and includes…

Software Engineering · Computer Science 2019-02-01 Sabah Al-Fedaghi

Human Computer Interaction (HCI) is a field in which developer makes a user friendly system. User can interact with a computer system without using any conventional peripheral devices. Marker is used to recognize hand movement accurately &…

Human-Computer Interaction · Computer Science 2014-02-05 Kinjal N. Shah , Kirit R. Rathod , Shardul J. Agravat

The mechanism of communication between users and devices is called interface. From time to time changes in interface significantly improve our work with computers even without any serious changes in programs themselves. Main ideas in PCs…

Human-Computer Interaction · Computer Science 2014-01-09 Sergey Andreyev

Tool use is an important milestone in the evolution of intelligence. In this paper, we investigate different modes of tool use that emerge in a reaching and dragging task. In this task, a jointed arm with a gripper must grab a tool (T, I,…

Robotics · Computer Science 2020-12-10 Khuong Nguyen , Yoonsuck Choe

This book is about the transformation of screen objects into movable and resizable and about the design of applications entirely on the basis of such elements. The screen objects have a wide variety of shapes; they can be either graphical…

Human-Computer Interaction · Computer Science 2010-11-19 Sergey Andreyev

This book is about the transformation of screen objects into movable and resizable and about the design of applications entirely on the basis of such elements. The screen objects have a wide variety of shapes; they can be either graphical…

Human-Computer Interaction · Computer Science 2010-11-10 Sergey Andreyev

The established way of interfacing with most computer systems is a mouse and keyboard. Hand gestures are an intuitive and effective touchless way to interact with computer systems. However, hand gesture based systems have seen low adoption…

Human-Computer Interaction · Computer Science 2020-10-27 Sriram Krishna , Nishant Sinha

Grounding is a fundamental capability for building graphical user interface (GUI) agents. Although existing approaches rely on large-scale bounding box supervision, they still face various challenges, such as cross-platform generalization,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-08 Zhiyuan Jiang , Shenghao Xie , Wenyi Li , Wenqiang Zu , Peihang Li , Jiahao Qiu , Siqi Pei , Lei Ma , Tiejun Huang , Mengdi Wang , Shilong Liu

Automated understanding of user interfaces (UIs) from their pixels can improve accessibility, enable task automation, and facilitate interface design without relying on developers to comprehensively provide metadata. A first step is to…

Human-Computer Interaction · Computer Science 2021-09-21 Jason Wu , Xiaoyi Zhang , Jeff Nichols , Jeffrey P. Bigham

This book is about the transformation of screen objects into movable and resizable and about the design of applications entirely on the basis of such elements. The screen objects have a wide variety of shapes; they can be either graphical…

Human-Computer Interaction · Computer Science 2010-11-25 Sergey Andreyev

Smartphones are now ubiquitous, yet our understanding of user interface factors that maximize mobile user experience (UX), is still limited. This work presents a controlled experiment, which investigated factors that affect the usability…

Human-Computer Interaction · Computer Science 2021-02-05 Lasse Einfeldt , Auriol Degbelo

Input devices, such as buttons and sliders, are the foundation of any interface. The typical user-centered design workflow requires the developers and users to go through many iterations of design, implementation, and analysis. The…

Human-Computer Interaction · Computer Science 2021-03-10 Yi-Chi Liao

Carousels have become the de-facto standard user interface in online services. However, there is a lack of research in carousels, particularly examining how recommender systems may be designed differently than the traditional single-list…

Information Retrieval · Computer Science 2026-02-18 Santiago de Leon-Martinez , Robert Moro , Branislav Kveton , Maria Bielikova

Recommendation algorithms have been leveraged in various ways within visualization systems to assist users as they perform of a range of information tasks. One common focus for these techniques has been the recommendation of content, rather…

Human-Computer Interaction · Computer Science 2023-02-24 Zhilan Zhou , Wenyuan Wang , Mengtian Guo , Yue Wang , David Gotz

The inner views of all our applications are predetermined by the designers; only some non-significant variations are allowed with the help of adaptive interface. In several programs you can find some moveable objects, but it is an extremely…

Human-Computer Interaction · Computer Science 2009-04-07 Sergey Andreyev

In the context of a classroom lesson, concepts must be visualized and organized in many ways depending on the needs of the teacher and students. Traditional presentation media such as the blackboard or electronic whiteboard allow for static…

Human-Computer Interaction · Computer Science 2018-09-20 Ken Perlin , Zhenyi He , Karl Rosenberg

Natural user interfaces are on the rise. Manufacturers for Augmented, Virtual, and Mixed Reality head mounted displays are increasingly integrating new sensors into their consumer grade products, allowing gesture recognition without…

Human-Computer Interaction · Computer Science 2022-07-05 Alexander Schäfer , Gerd Reis , Didier Stricker