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Recognizing group activities is challenging due to the difficulties in isolating individual entities, finding the respective roles played by the individuals and representing the complex interactions among the participants. Individual…

Computer Vision and Pattern Recognition · Computer Science 2015-03-20 Qiang Qiu , Rama Chellappa

We introduce a novel method for collecting table tennis video data and perform stroke detection and classification. A diverse dataset containing video data of 11 basic strokes obtained from 14 professional table tennis players, summing up…

Computer Vision and Pattern Recognition · Computer Science 2021-06-02 Kaustubh Milind Kulkarni , Sucheth Shenoy

Group activity recognition is the task of understanding the activity conducted by a group of people as a whole in a multi-person video. Existing models for this task are often impractical in that they demand ground-truth bounding box labels…

Computer Vision and Pattern Recognition · Computer Science 2022-04-06 Dongkeun Kim , Jinsung Lee , Minsu Cho , Suha Kwak

Video-based visual relation detection tasks, such as video scene graph generation, play important roles in fine-grained video understanding. However, current video visual relation detection datasets have two main limitations that hinder the…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Tao Wu , Runyu He , Gangshan Wu , Limin Wang

Human action recognition and analysis have great demand and important application significance in video surveillance, video retrieval, and human-computer interaction. The task of human action quality evaluation requires the intelligent…

Computer Vision and Pattern Recognition · Computer Science 2022-04-21 Shunli Wang , Dingkang Yang , Peng Zhai , Qing Yu , Tao Suo , Zhan Sun , Ka Li , Lihua Zhang

To date, machine learning for human action recognition in video has been widely implemented in sports activities. Although some studies have been successful in the past, precision is still the most significant concern. In this study, we…

Computer Vision and Pattern Recognition · Computer Science 2020-12-02 Cheng Yan , Xin Li , Guoqiang Li

Puck localization is an important problem in ice hockey video analytics useful for analyzing the game, determining play location, and assessing puck possession. The problem is challenging due to the small size of the puck, excessive motion…

Computer Vision and Pattern Recognition · Computer Science 2021-05-25 Kanav Vats , Mehrnaz Fani , David A. Clausi , John Zelek

The automatic detection of events in complex sports games like soccer and handball using positional or video data is of large interest in research and industry. One requirement is a fundamental understanding of underlying concepts, i.e.,…

Computer Vision and Pattern Recognition · Computer Science 2021-08-27 Henrik Biermann , Jonas Theiner , Manuel Bassek , Dominik Raabe , Daniel Memmert , Ralph Ewerth

In this paper, we propose a study on multi-modal (audio and video) action spotting and classification in soccer videos. Action spotting and classification are the tasks that consist in finding the temporal anchors of events in a video and…

Computer Vision and Pattern Recognition · Computer Science 2020-11-10 Bastien Vanderplaetse , Stéphane Dupont

Action recognition is an important and challenging problem in video analysis. Although the past decade has witnessed progress in action recognition with the development of deep learning, such process has been slow in competitive sports…

Computer Vision and Pattern Recognition · Computer Science 2020-02-11 Shenlan Liu , Xiang Liu , Gao Huang , Lin Feng , Lianyu Hu , Dong Jiang , Aibin Zhang , Yang Liu , Hong Qiao

Sports analytics has been an up-and-coming field of research among professional sporting organizations and academic institutions alike. With the insurgence and collection of athlete data, the primary goal of such analysis is to improve…

Computer Vision and Pattern Recognition · Computer Science 2022-08-12 T. J. Woinoski , I. V. Bajic

The emerging progress of eSports lacks the tools for ensuring high-quality analytics and training in Pro and amateur eSports teams. We report on an Artificial Intelligence (AI) enabled solution for predicting the eSports player in-game…

Human-Computer Interaction · Computer Science 2021-08-25 Anton Smerdov , Evgeny Burnaev , Andrey Somov , Anton Stepanov

Soccer video understanding has motivated the creation of datasets for tasks such as temporal action localization, spatiotemporal action detection (STAD), or multiobject tracking (MOT). The annotation of structured sequences of events (who…

Artificial Intelligence · Computer Science 2025-11-21 Jeremie Ochin , Raphael Chekroun , Bogdan Stanciulescu , Sotiris Manitsaris

This paper presents a review of human activity recognition and behaviour understanding in video sequence. The key objective of this paper is to provide a general review on the overall process of a surveillance system used in the current…

Computer Vision and Pattern Recognition · Computer Science 2012-07-31 A. R. Revathi , Dhananjay Kumar

Jersey number recognition is an important task in sports video analysis, partly due to its importance for long-term player tracking. It can be viewed as a variant of scene text recognition. However, there is a lack of published attempts to…

Computer Vision and Pattern Recognition · Computer Science 2024-05-24 Maria Koshkina , James H. Elder

Humans excel at visual social inference, the ability to infer hidden elements of a scene from subtle behavioral cues such as other people's gaze, pose, and orientation. This ability drives everyday social reasoning in humans and is critical…

Computer Vision and Pattern Recognition · Computer Science 2025-11-20 Neha Balamurugan , Sarah Wu , Adam Chun , Gabe Gaw , Cristobal Eyzaguirre , Tobias Gerstenberg

Human activity recognition is typically addressed by detecting key concepts like global and local motion, features related to object classes present in the scene, as well as features related to the global context. The next open challenges…

Computer Vision and Pattern Recognition · Computer Science 2018-09-21 Fabien Baradel , Natalia Neverova , Christian Wolf , Julien Mille , Greg Mori

Soccer is one of the most popular sport worldwide, with live broadcasts frequently available for major matches. However, extracting detailed, frame-by-frame information on player actions from these videos remains a challenge. Utilizing…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Shikun Xu , Yandong Zhu , Gen Li , Changhu Wang

This paper presents a unified framework to (i) locate the ball, (ii) predict the pose, and (iii) segment the instance mask of players in team sports scenes. Those problems are of high interest in automated sports analytics, production, and…

Computer Vision and Pattern Recognition · Computer Science 2021-12-02 Seyed Abolfazl Ghasemzadeh , Gabriel Van Zandycke , Maxime Istasse , Niels Sayez , Amirafshar Moshtaghpour , Christophe De Vleeschouwer

We contribute an analysis of situated visualizations in motion in video games for different types of data, with a focus on quantitative and categorical data representations. Video games convey a lot of data to players, to help them succeed…

Human-Computer Interaction · Computer Science 2024-09-13 Federica Bucchieri , Lijie Yao , Petra Isenberg