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Recent advancements in scene text spotting have focused on end-to-end methodologies that heavily rely on precise location annotations, which are often costly and labor-intensive to procure. In this study, we introduce an innovative approach…

Computer Vision and Pattern Recognition · Computer Science 2025-04-23 Jing Li , Bo Wang

Most of today's educators are in no shortage of digital and online learning technologies available at their fingertips, ranging from Learning Management Systems such as Canvas, Blackboard, or Moodle, online meeting tools, online homework,…

Physics Education · Physics 2025-12-13 Zhongzhou Chen , Chandralekha Singh

Current state-of-the-art Video Object Segmentation (VOS) methods rely on dense per-object mask annotations both during training and testing. This requires time-consuming and costly video annotation mechanisms. We propose a novel Point-VOS…

Computer Vision and Pattern Recognition · Computer Science 2024-06-11 Idil Esen Zulfikar , Sabarinath Mahadevan , Paul Voigtlaender , Bastian Leibe

Publishing open-source academic video recordings is an emergent and prevalent approach to sharing knowledge online. Such videos carry rich multimodal information including speech, the facial and body movements of the speakers, as well as…

Computation and Language · Computer Science 2024-06-05 Zhe Chen , Heyang Liu , Wenyi Yu , Guangzhi Sun , Hongcheng Liu , Ji Wu , Chao Zhang , Yu Wang , Yanfeng Wang

Instructional videos provide a convenient modality to learn new tasks (ex. cooking a recipe, or assembling furniture). A viewer will want to find a corresponding video that reflects both the overall task they are interested in as well as…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Karan Samel , Nitish Sontakke , Irfan Essa

Purpose: In medical research, deep learning models rely on high-quality annotated data, a process often laborious and timeconsuming. This is particularly true for detection tasks where bounding box annotations are required. The need to…

Computer Vision and Pattern Recognition · Computer Science 2024-04-23 Meyer Adrien , Mazellier Jean-Paul , Jeremy Dana , Nicolas Padoy

Classroom discussions in English Language Arts have a positive effect on students' reading, writing and reasoning skills. Although prior work has largely focused on teacher talk and student-teacher interactions, we focus on three…

Computation and Language · Computer Science 2019-09-09 Luca Lugini , Diane Litman , Amanda Godley , Christopher Olshefski

The objective of this work is to annotate sign instances across a broad vocabulary in continuous sign language. We train a Transformer model to ingest a continuous signing stream and output a sequence of written tokens on a large-scale…

Computer Vision and Pattern Recognition · Computer Science 2021-03-31 Gül Varol , Liliane Momeni , Samuel Albanie , Triantafyllos Afouras , Andrew Zisserman

Micro-videos are six-second videos popular on social media networks with several unique properties. Firstly, because of the authoring process, they contain significantly more diversity and narrative structure than existing collections of…

Computer Vision and Pattern Recognition · Computer Science 2016-04-04 Phuc Xuan Nguyen , Gregory Rogez , Charless Fowlkes , Deva Ramanan

Recent methods for visual question answering rely on large-scale annotated datasets. Manual annotation of questions and answers for videos, however, is tedious, expensive and prevents scalability. In this work, we propose to avoid manual…

Computer Vision and Pattern Recognition · Computer Science 2021-08-13 Antoine Yang , Antoine Miech , Josef Sivic , Ivan Laptev , Cordelia Schmid

Teachers in conventional classrooms often ask learners to express themselves and show their thought processes by speaking out loud, drawing on a whiteboard, or even using physical objects. Despite the pedagogical value of such activities,…

Computers and Society · Computer Science 2015-07-07 Juho Kim , Elena L. Glassman , Andrés Monroy-Hernández , Meredith Ringel Morris

Video Captioning is considered to be one of the most challenging problems in the field of computer vision. Video Captioning involves the combination of different deep learning models to perform object detection, action detection, and…

Computer Vision and Pattern Recognition · Computer Science 2021-04-08 Soheyla Amirian , Abolfazl Farahani , Hamid R. Arabnia , Khaled Rasheed , Thiab R. Taha

Association football is a complex and dynamic sport, with numerous actions occurring simultaneously in each game. Analyzing football videos is challenging and requires identifying subtle and diverse spatio-temporal patterns. Despite recent…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Silvio Giancola , Anthony Cioppa , Julia Georgieva , Johsan Billingham , Andreas Serner , Kerry Peek , Bernard Ghanem , Marc Van Droogenbroeck

With the increased adoption of E-learning platforms, keeping online learners engaged throughout a lesson is challenging. One approach to tackle this challenge is to probe learn-ers periodically by asking questions. The paper presents an…

Human-Computer Interaction · Computer Science 2021-06-08 Ritu Gala , Revathi Vijayaraghavan , Valmik Nikam , Arvind Kiwelekar

With the broad growth of video capturing devices and applications on the web, it is more demanding to provide desired video content for users efficiently. Video summarization facilitates quickly grasping video content by creating a compact…

Computer Vision and Pattern Recognition · Computer Science 2022-10-24 Mayu Otani , Yale Song , Yang Wang

Educational videos have become increasingly relevant in today's learning environments. While prior research in laboratory studies has provided valuable insights, analyzing real-world interaction data can enhance our understanding of…

Human-Computer Interaction · Computer Science 2025-05-06 Wolfgang Gritz , Hewi Salih , Anett Hoppe , Ralph Ewerth

We propose a multiple instance learning approach to content-based retrieval of classroom video for the purpose of supporting human assessing the learning environment. The key element of our approach is a mapping between the semantic…

Information Retrieval · Computer Science 2014-03-26 Qifeng Qiao , Peter A. Beling

Mobile applications and other integration of information and communication technology (ICT) have become well-known in education to monitor teaching and learning activities. The analysis of student learning through evaluation is a growing…

Human-Computer Interaction · Computer Science 2022-02-08 Ronel B. Dayanghirang , Alexander A. Hernandez

We present U-Note, an augmented teaching and learning system leveraging the advantages of paper while letting teachers and pupils benefit from the richness that digital media can bring to a lecture. U-Note provides automatic linking between…

Human-Computer Interaction · Computer Science 2012-02-20 Sylvain Malacria , Thomas Pietrzak , Aurélien Tabard , Éric Lecolinet

Animation, which is basically a form of pictorial presentation, has become the most prominent feature of technology-based learning environments. It refers to simulated motion pictures showing movement of drawn objects. Recently, educational…

Graphics · Computer Science 2013-12-09 Sajid Musa , Rushan Ziatdinov , Carol Griffiths
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