English
Related papers

Related papers: Detecting Possible Manipulators in Elections

200 papers

The computational study of election problems generally focuses on questions related to the winner or set of winners of an election. But social preference functions such as Kemeny rule output a full ranking of the candidates (a consensus).…

Computer Science and Game Theory · Computer Science 2021-05-19 Zack Fitzsimmons , Edith Hemaspaandra

We view voting rules as classifiers that assign a winner (a class) to a profile of voters' preferences (an instance). We propose to apply techniques from formal explainability, most notably abductive and contrastive explanations, to…

Artificial Intelligence · Computer Science 2024-08-27 Clément Contet , Umberto Grandi , Jérôme Mengin

We propose a general framework for strategic voting when a voter may lack knowledge about other votes or about other voters' knowledge about her own vote. In this setting we define notions of manipulation and equilibrium. We also model…

Computer Science and Game Theory · Computer Science 2013-10-28 Hans van Ditmarsch , Jerome Lang , Abdallah Saffidine

We consider a setting with agents that have preferences over alternatives and are partitioned into disjoint districts. The goal is to choose one alternative as the winner using a mechanism which first decides a representative alternative…

Computer Science and Game Theory · Computer Science 2023-01-10 Aris Filos-Ratsikas , Alexandros A. Voudouris

We consider the manipulability of tournament rules for round-robin tournaments of $n$ competitors. Specifically, $n$ competitors are competing for a prize, and a tournament rule $r$ maps the result of all $\binom{n}{2}$ pairwise matches…

Computer Science and Game Theory · Computer Science 2016-06-01 Jon Schneider , Ariel Schvartzman , S. Matthew Weinberg

Electoral control refers to attempts by an election's organizer ("the chair") to influence the outcome by adding/deleting/partitioning voters or candidates. The groundbreaking work of Bartholdi, Tovey, and Trick [BTT92] on (constructive)…

Computer Science and Game Theory · Computer Science 2008-09-26 Edith Hemaspaandra , Lane A. Hemaspaandra , Joerg Rothe

Sequential voting rules have played a crucial role in shaping decisions within parliamentary and legislative frameworks. After observing that the existing sequential rules fail several fundamental axioms, Horan and Sprumont [2022] proposed…

Computer Science and Game Theory · Computer Science 2026-03-16 Yongjie Yang

It is well known that no reasonable voting rule is strategyproof. Moreover, the common Plurality rule is particularly prone to strategic behavior of the voters and empirical studies show that people often vote strategically in practice.…

Computer Science and Game Theory · Computer Science 2014-04-22 Reshef Meir , Omer Lev , Jeffrey S. Rosenschein

The election control problem through social influence asks to find a set of nodes in a social network of voters to be the starters of a political campaign aiming at supporting a given target candidate. Voters reached by the campaign change…

Social and Information Networks · Computer Science 2020-07-14 Mohammad Abouei Mehrizi , Federico Corò , Emilio Cruciani , Gianlorenzo D'Angelo

We study the parameterized control complexity of fallback voting, a voting system that combines preference-based with approval voting. Electoral control is one of many different ways for an external agent to tamper with the outcome of an…

Computational Complexity · Computer Science 2010-04-22 Gábor Erdélyi , Michael Fellows

We introduce a single-winner perspective on voting on matchings, in which voters have preferences over possible matchings in a graph, and the goal is to select a single collectively desirable matching. Unlike in classical matching problems,…

Computer Science and Game Theory · Computer Science 2026-01-28 Niclas Boehmer , Jessica Dierking

Today, Internet involves many actors who are making revenues on it (operators, companies, service providers,...). It is therefore important to be able to make fair decisions in this large-scale and highly competitive economical ecosystem.…

Networking and Internet Architecture · Computer Science 2012-05-01 François Durand , Fabien Mathieu , Ludovic Noirie

Voting is the aggregation of individual preferences in order to select a winning alternative. Selection of a winner is accomplished via a voting rule, e.g., rank-order voting, majority rule, plurality rule, approval voting. Which voting…

Theoretical Economics · Economics 2020-05-18 Anne Carlstein

Motivated by the difficulty of specifying complete ordinal preferences over a large set of $m$ candidates, we study voting rules that are computable by querying voters about $t < m$ candidates. Generalizing prior works that focused on…

Computer Science and Game Theory · Computer Science 2024-09-30 Daniel Halpern , Safwan Hossain , Jamie Tucker-Foltz

The major finding, of this article, is an ensemble method, but more exactly, a novel, better ranked voting system (and other variations of it), that aims to solve the problem of finding the best candidate to represent the voters. We have…

Artificial Intelligence · Computer Science 2021-10-15 Gabriel-Claudiu Grama

We consider election scenarios with incomplete information, a situation that arises often in practice. There are several models of incomplete information and accordingly, different notions of outcomes of such elections. In one well-studied…

Computer Science and Game Theory · Computer Science 2016-10-27 Palash Dey , Neeldhara Misra

We consider the approval-based model of elections, and undertake a computational study of voting rules which select committees whose size is not predetermined. While voting rules that output committees with a predetermined number of winning…

Computer Science and Game Theory · Computer Science 2017-11-20 Piotr Faliszewski , Arkadii Slinko , Nimrod Talmon

An important -- but very demanding -- property in collective decision-making is strategyproofness, which requires that voters cannot benefit from submitting insincere preferences. Gibbard (1977) has shown that only rather unattractive rules…

Computer Science and Game Theory · Computer Science 2024-12-17 Felix Brandt , Patrick Lederer

The group identification problem asks to identify a socially qualified subgroup among a group of individuals based on their pairwise valuations. There are several different rules that can be used to determine the social qualification…

Computer Science and Game Theory · Computer Science 2022-10-03 Emil Junker

Understanding when and how computational complexity can be used to protect elections against different manipulative actions has been a highly active research area over the past two decades. A recent body of work, however, has shown that…

Computer Science and Game Theory · Computer Science 2015-11-26 Vijay Menon , Kate Larson