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We present Shamrock, a performance portable framework developed in C++17 with the SYCL programming standard, tailored for numerical astrophysics on Exascale architectures. The core of Shamrock is an accelerated parallel tree with negligible…

Instrumentation and Methods for Astrophysics · Physics 2025-03-14 Timothée David--Cléris , Guillaume Laibe , Yona Lapeyre

In this paper we present results from a series of hydrodynamical tests aimed at validating the performance of a smoothed particle hydrodynamics (SPH) formulation in which gradients are derived from an integral approach. We specifically…

Instrumentation and Methods for Astrophysics · Physics 2016-11-09 R. Valdarnini

Stochastic algorithms are efficient approaches to solving machine learning and optimization problems. In this paper, we propose a general framework called Splash for parallelizing stochastic algorithms on multi-node distributed systems.…

Machine Learning · Computer Science 2015-09-24 Yuchen Zhang , Michael I. Jordan

Dam is built for water supply, water flow or flooding control and electricity energy storage, but in other hand, dam is one of the most dangerous natural disaster in many countries including in Indonesia. The impact of dam break in…

Fluid Dynamics · Physics 2013-09-17 Suprijadi , Ferry Faizal , Christian Naa , Anggy Trisnawan Putra

Smoothed particle hydrodynamics (SPH) discretization techniques are generalized to develop a method, smoothed particle interpolation (SPI), for solving initial value problems of systems of non-hydrodynamical nature. Under this approach, SPH…

Astrophysics · Physics 2009-10-22 Pablo Laguna

Smoothed Dissipative Particle Dynamics (SDPD) is a mesoscopic particle method which allows to select the level of resolution at which a fluid is simulated. The numerical integration of its equations of motion still suffers from the lack of…

Statistical Mechanics · Physics 2017-10-25 Gérôme Faure , Gabriel Stoltz

The aim of this paper is to introduce a new computational fluid dynamics method to be called unsmoothed particle hydrodynamics SPH$-i$ which makes few assumptions and makes no assumption beyond the Navier-Stokes equations. The most…

Fluid Dynamics · Physics 2018-08-01 Kalale Chola

An improved neighbor list algorithm is proposed to reduce unnecessary interatomic distance calculations in molecular simulations. It combines the advantages of Verlet table and cell linked list algorithms by using cell decomposition…

Computational Physics · Physics 2009-11-10 Zhenhua Yao , Jian-Sheng Wang , Gui-Rong Liu , Min Cheng

To prepare images for better segmentation, we need preprocessing applications, such as smoothing, to reduce noise. In this paper, we present an enhanced computation method for smoothing 2D object in binary case. Unlike existing approaches,…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-03-31 Ramzi Mahmoudi , Mohamed Akil

Decentralized optimization is emerging as a viable alternative for scalable distributed machine learning, but also introduces new challenges in terms of synchronization costs. To this end, several communication-reduction techniques, such as…

Machine Learning · Computer Science 2022-03-28 Giorgi Nadiradze , Amirmojtaba Sabour , Peter Davies , Shigang Li , Dan Alistarh

Despite the recent interest in the discontinuous shear-thickening (DST) behaviour, few computational works tackle the rich hydrodynamics of these fluids. In this work, we present the first implementation of a microstructural DST model in…

Fluid Dynamics · Physics 2023-11-27 Peter Angerman , Sagaya Prasanna Kumar , Bjornar Sandnes , Ryohei Seto , Marco Ellero

Smoothed particle hydrodynamics (SPH) method has been increasingly used for simulating fluid flows, however its ability to simulate evaporating flow requires significant improvements. This paper proposes an SPH method for evaporating…

Computational Physics · Physics 2017-09-20 Xiufeng Yang , Song-Charng Kong

Smoothed Particle Hydrodynamics is a multidimensional Lagrangian method of numerical hydrodynamics that has been used to tackle a wide variety of problems in astrophysics. Here we develop the basic equations of the SPH scheme, and we…

Astrophysics · Physics 2007-05-23 Frederic A. Rasio , James C. Lombardi

This review discusses Smoothed Particle Hydrodynamics (SPH) in the astrophysical context, with a focus on inviscid gas dynamics. The particle-based SPH technique allows an intuitive and simple formulation of hydrodynamics that has excellent…

Cosmology and Nongalactic Astrophysics · Physics 2011-09-13 Volker Springel

We classified the decoupled stochastic parallel gradient descent (SPGD) optimization model into two different types: software and hardware decoupling methods. A kind of software decoupling method is then proposed and a kind of hardware…

Instrumentation and Methods for Astrophysics · Physics 2015-06-19 Qiang Fu , Jörg-Uwe Pott , Feng Shen , Changhui Rao , Xinyang Li

Numerous applications of Eikonal equations prompted the development of many efficient numerical algorithms. The Heap-Cell Method (HCM) is a recent serial two-scale technique that has been shown to have advantages over other serial…

Numerical Analysis · Mathematics 2014-10-02 Adam Chacon , Alexander Vladimirsky

We describe a new algorithm for including the dynamical effects of ionizing radiation in SPH simulations, and we present several examples of how the algorithm can be applied to problems in star formation. We use the HEALPix software to…

Solar and Stellar Astrophysics · Physics 2009-11-13 T. G. Bisbas , R. Wunsch , A. P. Whitworth , D. A. Hubber

While distributed training significantly speeds up the training process of the deep neural network (DNN), the utilization of the cluster is relatively low due to the time-consuming data synchronizing between workers. To alleviate this…

Machine Learning · Computer Science 2020-12-01 Yuhao Zhou , Qing Ye , Hailun Zhang , Jiancheng Lv

Stochastic Gradient Descent (SGD) is a popular algorithm that can achieve state-of-the-art performance on a variety of machine learning tasks. Several researchers have recently proposed schemes to parallelize SGD, but all require…

Optimization and Control · Mathematics 2011-11-14 Feng Niu , Benjamin Recht , Christopher Re , Stephen J. Wright

We present an algorithm for neighbor search in molecular simulations on graphics processing units (GPUs) based on bounding volume hierarchies (BVHs). The BVH is compressed into a low-precision, quantized representation to increase the BVH…