Related papers: Efficient and Scalable Algorithms for Smoothed Par…
We introduce a particle-based framework inspired by smoothed particle hydrodynamics (SPH) to simulate the dynamics of a continuous field of coupled phase oscillators. This methodology discretizes the spatial domain into particles and…
We present a 'two-fluid' implementation of dust in smoothed particle hydrodynamics (SPH) in the test particle limit. The scheme is able to handle both short and long stopping times and reproduces the short friction time limit, which is not…
Computing fixed-radius near-neighbor graphs is an important first step for many data analysis algorithms. Near-neighbor graphs connect points that are close under some metric, endowing point clouds with a combinatorial structure. As…
The accuracy of meshless methods like Smoothed Particle Hydrodynamics (SPH) is highly dependent on the quality of the particle distribution. Existing particle initialization techniques often struggle to simultaneously achieve adaptive…
The smoothed particle hydrodynamics (SPH) method has been increasingly used to study fluid problems in recent years; but its computational cost can be high if high resolution is required. In this study, an adaptive resolution method based…
A novel parallelization paradigm has been developed for multi-GPU architectures. Classical multi-GPU parallelization for SPH rely on domain decomposition. In our approach each particle can be assigned to a GPU independently of its position…
This paper proposes a novel consistent {\delta}+- Updated Lagrangian Particle Hydrodynamics (ULPH) model. Although the Smoothed Particle Hydrodynamics (SPH) model has gained recognized achievements, it is afflicted by excessive numerical…
In this paper, we applied an improved Smoothing Particle Hydrodynamics (SPH) method by using gradient kernel renormalization in three-dimensional cases. The purpose of gradient kernel renormalization is to improve the accuracy of numerical…
We describe a new implementation of a parallel Tree-SPH code with the aim to simulate Galaxy Formation and Evolution. The code has been parallelized using SHMEM, a Cray proprietary library to handle communications between the 256 processors…
Smoothed particle hydrodynamics (SPH) has been extensively used to model high and low Reynolds number flows, free surface flows and collapse of dams, study pore-scale flow and dispersion, elasticity, and thermal problems. In different…
Simulations of over $10^3$ hydrodynamically coupled solid spheres are performed to investigate collective motion of linear trains and regular square arrays of particles suspended in a fluid bounded by two parallel walls. Our novel…
This paper highlights first steps towards enabling graphics processing unit (GPU) acceleration of the task-parallel smoothed particle hydrodynamics (SPH) solver SWIFT. Novel combinations of algorithms are presented, enabling SWIFT to…
We review the current status of compact object simulations that are based on the Smooth Particle Hydrodynamics (SPH) method. The first main part of this review is dedicated to SPH as a numerical method. We begin by discussing relevant…
This paper presents new parallel algorithms for generating Euclidean minimum spanning trees and spatial clustering hierarchies (known as HDBSCAN$^*$). Our approach is based on generating a well-separated pair decomposition followed by using…
In this paper, we compare the parallel performance of three distributed-memory communication models for a cluster algorithm based on a nearest neighbour search algorithm for N-body simulations. The nearest neighbour is defined by the…
A model-order reduction framework for the meshless smoothed-particle hydrodynamics (SPH) method is presented. The proposed framework introduces the concept of modal reference spaces to overcome the challenges of discovering low-dimensional…
We present preliminary results from recent high-resolution double-degenerate merger simulations with the Smooth Particle Hydrodynamics (SPH) technique. We put particular emphasis on verification and validation in our effort and show the…
A simple method for improving cache efficiency of serial and parallel explicit finite procedure with application to casting solidification simulation over three-dimensional complex geometries is presented. The method is based on division of…
In a companion paper (Laibe & Price 2011b), we have presented an algorithm for simulating two-fluid gas and dust mixtures in Smoothed Particle Hydrodynamics (SPH). In this paper, we develop an implicit timestepping method that preserves the…
We present a new radiative transfer method (SPH-M1RT) that is coupled dynamically with smoothed particle hydrodynamics (SPH). We implement it in the (task-based parallel) SWIFT galaxy simulation code but it can be straightforwardly…