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The recent observation of neural power-law scaling relations has made a significant impact in the field of deep learning. A substantial amount of attention has been dedicated as a consequence to the description of scaling laws, although…

Machine Learning · Computer Science 2023-02-14 Oren Neumann , Claudius Gros

Reduction operations are extensively employed in many computational problems. A reduction consists of, given a finite set of numeric elements, combining into a single value all elements in that set, using for this a combiner function. A…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-10-23 Walid Jradi , Hugo do Nascimento , Wellington Martins

Background: Recursive reasoning models achieve strong performance through iterative refinement, allowing small networks to match large language models. However, training is computationally expensive, often requiring 36 GPU-hours for Sudoku…

Machine Learning · Computer Science 2025-12-29 Kaleem Ullah Qasim , Jiashu Zhang

We consider one-round games between a classical referee and two players. One of the main questions in this area is the parallel repetition question: Is there a way to decrease the maximum winning probability of a game without increasing the…

Quantum Physics · Physics 2011-05-12 Julia Kempe , Thomas Vidick

We study the alternating gradient descent-ascent (AltGDA) algorithm in two-player zero-sum games. Alternating methods, where players take turns to update their strategies, have long been recognized as simple and practical approaches for…

Computer Science and Game Theory · Computer Science 2026-03-03 Tianlong Nan , Shuvomoy Das Gupta , Garud Iyengar , Christian Kroer

Counterfactual regret minimization is a family of algorithms of no-regret learning dynamics capable of solving large-scale imperfect information games. We propose implementing this algorithm as a series of dense and sparse matrix and vector…

Computer Science and Game Theory · Computer Science 2024-12-03 Juho Kim

Weighted timed games are played by two players on a timed automaton equipped with weights: one player wants to minimise the accumulated weight while reaching a target, while the other has an opposite objective. Used in a reactive synthesis…

Computer Science and Game Theory · Computer Science 2017-02-01 Damien Busatto-Gaston , Benjamin Monmege , Pierre-Alain Reynier

This paper presents a methodology for simultaneous heterogeneous computing, named ENEAC, where a quad core ARM Cortex-A53 CPU works in tandem with a preprogrammed on-board FPGA accelerator. A heterogeneous scheduler distributes the tasks…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-11-16 Kris Nikov , Mohammad Hosseinabady , Rafael Asenjo , Andrés Rodríguezz , Angeles Navarro , Jose Nunez-Yanez

Driven by deep learning, there has been a surge of specialized processors for matrix multiplication, referred to as TensorCore Units (TCUs). These TCUs are capable of performing matrix multiplications on small matrices (usually 4x4 or…

Performance · Computer Science 2019-11-26 Abdul Dakkak , Cheng Li , Isaac Gelado , Jinjun Xiong , Wen-mei Hwu

In the cup game, an adversary distributes 1 unit of water among $n$ cups every time step. The player then selects a single cup from which to remove 1 unit of water. In the bamboo trimming problem, the adversary must choose fixed rates for…

Data Structures and Algorithms · Computer Science 2026-02-24 Kalina Jasińska , John Kuszmaul , Gyudong Lee

Coarse-grain reconfigurable architectures (CGRAs) are gaining traction thanks to their performance and power efficiency. Utilizing CGRAs to accelerate the execution of tight loops holds great potential for achieving significant overall…

Hardware Architecture · Computer Science 2024-05-28 Elad Hadar , Yoav Etsion

Discovering causal relationships from observational data is a crucial problem and it has applications in many research areas. The PC algorithm is the state-of-the-art constraint based method for causal discovery. However, runtime of the PC…

Artificial Intelligence · Computer Science 2016-11-11 Thuc Duy Le , Tao Hoang , Jiuyong Li , Lin Liu , Huawen Liu

Reconfigurable architectures like Field Programmable Gate Arrays (FPGAs) have been used for accelerating computations in several domains because of their unique combination of flexibility, performance, and power efficiency. However, FPGAs…

Hardware Architecture · Computer Science 2023-04-26 Murat Isik , Kayode Inadagbo , Hakan Aktas

This work proposes a GPU tensor core approach that encodes the arithmetic reduction of $n$ numbers as a set of chained $m \times m$ matrix multiply accumulate (MMA) operations executed in parallel by GPU tensor cores. The asymptotic running…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-01-17 Cristóbal A. Navarro , Roberto Carrasco , Ricardo J. Barrientos , Javier A. Riquelme , Raimundo Vega

Sparse iterative methods, in particular first-order methods, are known to be among the most effective in solving large-scale two-player zero-sum extensive-form games. The convergence rates of these methods depend heavily on the properties…

Computer Science and Game Theory · Computer Science 2017-05-10 Christian Kroer , Kevin Waugh , Fatma Kilinc-Karzan , Tuomas Sandholm

Achieving superhuman playing level by AlphaGo corroborated the capabilities of convolutional neural architectures (CNNs) for capturing complex spatial patterns. This result was to a great extent due to several analogies between Go board…

Artificial Intelligence · Computer Science 2018-02-13 Paweł Liskowski , Wojciech Jaśkowski , Krzysztof Krawiec

Counting triangles in a graph and incident to each vertex is a fundamental and frequently considered task of graph analysis. We consider how to efficiently do this for huge graphs using massively parallel distributed-memory machines.…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-07-24 Peter Sanders , Tim Niklas Uhl

Evaluating high-dimensional integrals via deep hierarchical recurrences is a dominant cost in quantum chemistry. While CPUs manage these efficiently, GPUs suffer a critical mismatch: limited per-thread memory is quickly overwhelmed by an…

Computational Physics · Physics 2026-05-14 Yihong Zhang , Xinran Wei , Junshi Chen , Fusong Ju , Wei Hu , Jinlong Yang , Huanhuan Xia

Edge computing's growing prominence, due to its ability to reduce communication latency and enable real-time processing, is promoting the rise of high-performance, heterogeneous System-on-Chip solutions. While current approaches often…

Artificial Intelligence · Computer Science 2024-09-24 Rakshith Jayanth , Neelesh Gupta , Viktor Prasanna

Quixo is a two-player game played on a 5$\times$5 grid where the players try to align five identical symbols. Specifics of the game require the usage of novel techniques. Using a combination of value iteration and backward induction, we…

Computer Science and Game Theory · Computer Science 2020-08-03 Satoshi Tanaka , François Bonnet , Sébastien Tixeuil , Yasumasa Tamura