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"Composable Life" is a hybrid project blending design fiction, experiential virtual reality, and scientific research. Through a multi-perspective, cross-media approach to speculative design, it reshapes our understanding of the digital…

Computers and Society · Computer Science 2025-08-29 Botao Amber Hu , Fangting

Emerging wearable robotics demand design approaches that address not only function, but also social meaning. In response, we present Sumbrella, a soft robotic garment developed as a speculative fashion probe. We first detail the design and…

Artificial life is a research field studying what processes and properties define life, based on a multidisciplinary approach spanning the physical, natural and computational sciences. Artificial life aims to foster a comprehensive study of…

Artificial Intelligence · Computer Science 2023-08-02 Manuel Baltieri , Hiroyuki Iizuka , Olaf Witkowski , Lana Sinapayen , Keisuke Suzuki

The plasmodium of the slime mould Physarum polycephalum has recently received significant attention for its value as a highly malleable amorphous computing substrate. In laboratory-based experiments, micro- and nanoscale artificial circuit…

Emerging Technologies · Computer Science 2013-11-19 Richard Mayne , Andrew Adamatzky

An object-oriented combinator chemistry was used to construct an artificial organism with a system architecture possessing characteristics necessary for organisms to evolve into more complex forms. This architecture supports modularity by…

Neural and Evolutionary Computing · Computer Science 2018-05-17 Lance R. Williams

Smart wearables sense and process information from the user's body and environment and report results of their analysis as electrical signals. Conventional electronic sensors and controllers are commonly, sometimes augmented by recent…

Emerging Technologies · Computer Science 2020-09-15 Andrew Adamatzky , Anna Nikolaidou , Antoni Gandia , Alessandro Chiolerio , Mohammad Mahdi Dehshib

The Phychip project is a collaborative European research initiative to design and implement computation using the organism Physarum polycephalum; it is funded by the Seventh Framework Programme (FP7) by the European Commission within CORDIS…

Emerging Technologies · Computer Science 2014-11-26 James G. H. Whiting , Ben P. J. de Lacy Costello , Andrew Adamatzky

Mixed Reality (MR) aims to blend digital and physical worlds, but the absence of haptic feedback often breaks visual-tactile consistency. We introduce Prop-Chromeleon, a MR system based on generative artificial intelligence (AI) that…

Human-Computer Interaction · Computer Science 2026-05-05 Haoyu Wang , Fengyuan Zhu , Bingjian Huang , Zhecheng Wang , Ludwig Sidenmark

Plasmodium of \emph{Physarum polycephalum} is a single huge (visible by naked eye) cell with myriad of nuclei. The plasmodium is a promising substrate for non-classical, nature-inspired, computing devices. It is capable for approximation of…

Robotics · Computer Science 2010-11-23 Andrew Adamatzky

Virtual assistants (VAs) have become ubiquitous in daily life, integrated into smartphones and smart devices, sparking interest in AI companions that enhance user experiences and foster emotional connections. However, existing companions…

Human-Computer Interaction · Computer Science 2025-09-03 Xuetong Wang , Ching Christie Pang , Pan Hui

Nature has found one method of organizing living matter, but maybe other options exist -- not yet discovered -- on how to create life. To study the life "as it could be" is the objective of an interdisciplinary field called Artificial Life…

Neural and Evolutionary Computing · Computer Science 2021-10-06 Carlos Gershenson , Jitka Cejkova

Recent advances in manufacturing of flexible and conformable microelectronics have opened opportunities for health monitoring and disease treatment. Other material engineering advances, such as the development of conductive, skin-like…

Neurons and Cognition · Quantitative Biology 2024-09-25 William J. Tyler

As an increasing number of interactive devices offer human-like assistance, there is a growing need to understand the human experience of interactive agents. When interactive artefacts with human-like features become intertwined in our…

Human-Computer Interaction · Computer Science 2020-09-11 Jasmin Niess , Paweł W. Woźniak

Chirality, the property of asymmetry, is of great importance in biological and physical phenomena. This prospective offers an overview of the emerging field of chiral bioinspired plasmonics and metamaterials, aiming to uncover nature's…

The giant single-celled slime mould Physarum polycephalum exhibits complex morphological adaptation and amoeboid movement as it forages for food and may be seen as a minimal example of complex robotic behaviour. Swarm computation has…

Multiagent Systems · Computer Science 2012-12-04 Jeff Jones , Andrew Adamatzky

Systems of "living" polymers are ubiquitous in industry and are traditionally realised using surfactants. Here I review the state-of-the-art of living polymers and discuss non-equilibrium extensions that may be realised with advanced…

Soft Condensed Matter · Physics 2020-10-28 Davide Michieletto

Microelectronic morphogenesis is the creation and maintenance of complex functional structures by microelectronic information within shape-changing materials. Only recently has in-built information technology begun to be used to reshape…

Robotics · Computer Science 2024-05-24 John S. McCaskill , Daniil Karnaushenko , Minshen Zhu , Oliver G. Schmidt

The last two decades have seen the emergence and steady development of tangible user interfaces. While most of these interfaces are applied for input - with output still on traditional computer screens - the goal of programmable matter and…

Human-Computer Interaction · Computer Science 2017-03-27 Beat Signer , Timothy J. Curtin

Our planet is experiencing an accelerated process of change associated to a variety of anthropogenic phenomena. The future of this transformation is uncertain, but there is general agreement about its negative unfolding that might threaten…

Adaptation and Self-Organizing Systems · Physics 2014-11-24 Ricard Solé

Wearable robots are designed to be worn on the human body. Taking advantage of their physical form, various applications for wearable robots are being considered. This study proposes a wearable robot worn on the abdomen and a new…

Robotics · Computer Science 2024-11-11 Takumi Yamamoto , Rin Yoshimura , Yuta Sugiura
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