Related papers: Control over adversarial packet-dropping communica…
We consider private commons for secondary sharing of licensed spectrum bands with no access coordination provided by the primary license holder. In such environments, heterogeneity in demand patterns of the secondary users can lead to…
This paper analyzes a dynamic interaction between a fully rational, privately informed sender and a boundedly rational, uninformed receiver with memory constraints. The sender controls the flow of information, while the receiver designs a…
We consider that a transmitter covertly communicates with multiple receivers under the help of a friendly jammer. The messages intended for different receivers are transmitted in mutually orthogonal frequency bands. An adversary observes…
Zero-determinant strategies are memory-one strategies in repeated games which unilaterally enforce linear relations between expected payoffs of players. Recently, the concept of zero-determinant strategies was extended to the class of…
This paper studies periodic event-triggered networked control for nonlinear systems, where the plants and controllers are connected by multiple independent communication channels. Several network-induced imperfections are considered…
In this paper, we investigate a largely extended version of classical MAB problem, called networked combinatorial bandit problems. In particular, we consider the setting of a decision maker over a networked bandits as follows: each time a…
We study the minimum backlog problem (MBP). This online problem arises, e.g., in the context of sensor networks. We focus on two main variants of MBP. The discrete MBP is a 2-person game played on a graph $G=(V,E)$. The player is initially…
This paper addresses the security allocation problem within networked control systems, which consist of multiple interconnected control systems under the influence of two opposing agents: a defender and a malicious adversary. The adversary…
Neural networks are known to be vulnerable to adversarial examples. Carefully chosen perturbations to real images, while imperceptible to humans, induce misclassification and threaten the reliability of deep learning systems in the wild. To…
We consider the problem of jamming attack in a multiple access channel with training-based transmission. First, we derive upper and lower bounds on the maximum achievable ergodic sum-rate which explicitly shows the impact of jamming during…
We consider the problem of scheduling packets of different lengths via a directed communication link prone to jamming errors. Dynamic packet arrivals and errors are modelled by an adversary. We focus on estimating relative throughput of…
Motivated by the controller placement problems in software-defined networks and the fair division principles of classical "cake cutting", we investigate the following two-player zero-sum game. In our model, a defender places a limited…
We consider a mathematical model for streaming media packets (as the motivating key example) from a transmitter buffer to a receiver over a wireless link while controlling the transmitter power (hence, the packet/job processing rate). When…
We consider protocols that serve communication requests arising over time in a wireless network that is subject to interference. Unlike previous approaches, we take the geometry of the network and power control into account, both allowing…
Adversarial optimal transport has been proven useful as a mathematical formulation to model resource allocation problems to maximize the efficiency of transportation with an adversary, who modifies the data. It is often the case, however,…
We study a security threat to adversarial multi-armed bandits, in which an attacker perturbs the loss or reward signal to control the behavior of the victim bandit player. We show that the attacker is able to mislead any no-regret…
We study the setting of channel coding over a family of channels whose state is controlled by an adversarial jammer by viewing it as a zero-sum game between a finite blocklength encoder-decoder team, and the jammer. The encoder-decoder team…
Imitation is widely observed in populations of decision-making agents. Using our recent convergence results for asynchronous imitation dynamics on networks, we consider how such networks can be efficiently driven to a desired equilibrium…
Deception is a technique to mislead human or computer systems by manipulating beliefs and information. For the applications of cyber deception, non-cooperative games become a natural choice of models to capture the adversarial interactions…
We study the optimal control of propagation of packets in delay tolerant mobile ad-hoc networks. We consider a two-hop forwarding policy under which the expected number of nodes carrying copies of the packets obeys a linear dynamics. We…