Related papers: Control over adversarial packet-dropping communica…
We consider a scenario in which a DoS attacker with the limited power resource jams a wireless network through which the packet from a sensor is sent to a remote estimator to estimate the system state. To degrade the estimation quality with…
We study the problem of data transmission under the influence of a jammer, which is typical for wireless systems and commonly modeled as an arbitrarily varying channel (AVC) in information theory. AVC fulfilling a certain set of linear…
This paper studies the stabilization problem of networked control systems (NCSs) with random packet dropouts caused by stochastic channels. To describe the effects of stochastic channels on the information transmission, the transmission…
In this paper we consider an ambiguity-averse multi-stage network game between a user and an attacker. The arc costs are assumed to be random variables that satisfy prescribed first-order moment constraints for some subsets of arcs and…
Wireless communication systems, such as wireless sensor networks and RFIDs, are increasingly adopted to transfer potential highly sensitive information. Since the wireless medium has a sharing nature, adversaries have a chance to eavesdrop…
This paper considers the problem of optimal zero-delay jamming over an additive noise channel. Early work had already solved this problem for a Gaussian source and channel. Building on a sequence of recent results on conditions for…
We assume that a buffer-aided transmitter communicates with a receiving node in the presence of an attacker. We investigate the impact of a radio-frequency energy-harvesting attacker that probabilistically operates as a jammer or an…
Security games model the confrontation between a defender protecting a set of targets and an attacker who tries to capture them. A variant of these games assumes security interdependence between targets, facilitating contagion of an attack.…
We study zero-sum differential games with state constraints and one-sided information, where the informed player (Player 1) has a categorical payoff type unknown to the uninformed player (Player 2). The goal of Player 1 is to minimize his…
Suppose that a transmitter Alice potentially wishes to communicate with a receiver Bob over an adversarially jammed binary channel. An active adversary James eavesdrops on their communication over a binary symmetric channel (BSC(q)), and…
Dynamic routing is one of the representative control scheme in transportation, production lines, and data transmission. In the modern context of connectivity and autonomy, routing decisions are potentially vulnerable to malicious attacks.…
In this work, we study a class of stationary mean-field games of singular stochastic control under model uncertainty. The representative agent adjusts the dynamics of an It\^o diffusion via one-sided singular stochastic control, aiming to…
Network congestion games are a well-understood model of multi-agent strategic interactions. Despite their ubiquitous applications, it is not clear whether it is possible to design information structures to ameliorate the overall experience…
Jamming attacks on wireless networked control systems are investigated for the scenarios where the system dynamics face exogenous disturbance. In particular, the control input packets are assumed to be transmitted from a controller to a…
Nonzero-sum stochastic differential games with impulse controls offer a realistic and far-reaching modelling framework for applications within finance, energy markets, and other areas, but the difficulty in solving such problems has…
We examine the problem of the existence of optimal deterministic stationary strategiesintwo-players antagonistic (zero-sum) perfect information stochastic games with finitely many states and actions.We show that the existenceof such…
This paper studies repeated games where two players play multiple duopolistic games simultaneously (multimarket contact). A key assumption is that each player receives a noisy and private signal about the other's actions (private monitoring…
We present solutions to a continuous patrolling game played on network. In this zero-sum game, an Attacker chooses a time and place to attack a network for a fixed amount of time. A Patroller patrols the network with the aim of intercepting…
We study networked control of non-linear systems where system states and tentative plant input sequences are transmitted over unreliable communication channels. The sequences are calculated recursively by using a pre-designed nominally…
Efficient utilization of licensed spectrum in the cognitive radio network is challenging due to lack of coordination among the Secondary Users (SUs). Distributed algorithms proposed in the literature aim to maximize the network throughput…