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Personalized education, tailored to individual student needs, leverages educational technology and artificial intelligence (AI) in the digital age to enhance learning effectiveness. The integration of AI in educational platforms provides…
The growth of Educational Technology (EdTech) has enabled highly personalized learning experiences through Artificial Intelligence (AI)-based recommendation systems tailored to each student needs. However, these systems can unintentionally…
To achieve digital literacy nowadays a media education is required. The digital revolution breaks the barriers of space and time, and information has become the most valuable commodity. The new digital reality favours the convergence of all…
The process of learning involves interaction with the learning environment through our five senses (sight, hearing, touch, smell, and taste). Until recently, distance education focused only on the first two of those senses, sight and sound.…
Personalized learning (PL) aspires to provide an alternative to the one-size-fits-all approach in education. Technology-based PL solutions have shown notable effectiveness in enhancing learning performance. However, their alignment with the…
Gamification is widely used in digital learning. However, most systems neglect age-related differences. This paper investigates how gamification can be designed in an age-aware way to address learners' diverse motivational and cognitive…
Artificial intelligence (AI), which enables machines to learn to perform a task by training on diverse datasets, is one of the most revolutionary developments in scientific history. Although AI and especially deep learning is relatively…
Teachers hold a prominent place in modern societies, particularly where education is compulsory and widely institutionalized. This ubiquity obscures an underlying question: why do societies designate certain individuals exclusively for the…
In the info-tech age E-Methods of learning are becoming the most important vehicle in disseminating knowledge in higher education institutions. This sector is growing and changing at a rapid speed due to developments in technologies. But…
With a trend toward becoming more and more information and communication based, learning services and processes were also evolved. E-learning comprises all forms of electronically supported learning and teaching. The information and…
Information Technology (IT) has had a number of positive impacts in various fields. In the world of education, IT provides its own style with various modes that may be used. Modern education in the era of globalization and based on…
Education is poised for a transformative shift with the advent of neurosymbolic artificial intelligence (NAI), which will redefine how we support deeply adaptive and personalized learning experiences. NAI-powered education systems will be…
In the popular imagination, science and technology are often seen as fields of knowledge production critical to social progress and a cooperative future. This optimistic portrayal of technological advancement also features prominently in…
Human cognition is profoundly shaped by the environments in which it unfolds. Yet, it remains an open question whether learning and decision making can be explained as a principled adaptation to the statistical structure of real-world…
Human beings are considered as the most intelligent species on Earth. The ability to think, to create, to innovate, are the key elements which make humans superior over other existing species on Earth. Machines lack all those elements,…
This research introduces an innovative artificial intelligence-driven educational concept designed to optimize self-directed learning through personalized course delivery and automated teaching assistance. The system leverages fine-tuned AI…
Human education transcends mere knowledge transfer, it relies on co-adaptation dynamics -- the mutual adjustment of teaching and learning strategies between agents. Despite its centrality, computational models of co-adaptive teacher-student…
If spreadsheets are not erroneous then who, or what, is? Research has found that end-users are. If end-users are erroneous then why are they? Research has found that responsibility lies with human beings' fast and slow thinking modes and…
This article explores the evolution of constructionism as an educational framework, tracing its relevance and transformation across three pivotal eras: the advent of personal computing, the networked society, and the current era of…
This paper explores educational interactions involving humans and artificial intelligences not as sequences of prompts and responses, but as a social process of conversation and exploration. In this conception, learners continually converse…