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Computing has revolutionised the study of complex nonlinear systems, both by allowing us to solve previously intractable models and through the ability to visualise solutions in different ways. Using ubiquitous computing infrastructure, we…

Physics Education · Physics 2023-10-18 Benjamin J. Walker , Adam K. Townsend , Alexander K. Chudasama , Andrew L. Krause

In virtual reality (VR) educational scenarios, Pedagogical agents (PAs) enhance immersive learning through realistic appearances and interactive behaviors. However, most existing PAs rely on static speech and simple gestures. This…

Human-Computer Interaction · Computer Science 2026-03-11 Ninghao Wan , Jiarun Song , Fuzheng Yang

Interactive computational environments can help students explore algorithmic concepts through collaborative hands-on experimentation. However, static and instructor controlled demos in lectures limit engagement. Even when interactive…

Human-Computer Interaction · Computer Science 2026-02-02 Sumedh Karajagi , Sampad Bhusan Mohanty , Bhaskar Krishnamachari

We present Programmable-Room, a framework which interactively generates and edits a 3D room mesh, given natural language instructions. For precise control of a room's each attribute, we decompose the challenging task into simpler steps such…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 Jihyun Kim , Junho Park , Kyeongbo Kong , Suk-Ju Kang

Geometric Algebra (GA) presents challenges to learners due to its highly abstract mathematical structure and complex operational rules, as translating algebraic manipulations into concrete geometric interpretations is a non-intuitive…

Machine Learning · Computer Science 2026-05-05 Wang Jian , Zhou Jianbo , Xiong Yuhao , Liu Zhenxia , Luo Wen , Yuan LinWang , Yu ZhaoYuan

Virtual reality(VR) is a hot research topic, and it has been effectively applied in military, education and other fields. The application prospect of virtual reality in education is very broad. It can effectively reduce labor cost, resource…

Human-Computer Interaction · Computer Science 2022-07-18 Zhang Jiayu

In this paper, we provide an overview of our attempts to harness data physicalizations as pedagogical tools for enhancing the understanding of visual channels. We first elaborate the research goals that we have crafted for the…

Human-Computer Interaction · Computer Science 2024-10-25 Siqi Xie , Yu Liu , Lingyun Yu

This study examines the integration of digital collaborative tools and structured peer evaluation in the Machine Learning for Health master's program, through the redesign of a Biomedical Image Processing course over two academic years. The…

Machine Learning · Computer Science 2025-09-03 Caterina Fuster-Barcelo , Gonzalo R. Rios-Munoz , Arrate Munoz-Barrutia

The ExploreSTEM Summer Camps 2023 were designed to deliver inclusive STEM education to students aged 14 to 22 years with disabilities. This paper presents a thorough examination of the 2023 camp program, emphasizing the pivotal role of…

Interactive segmentation is a promising strategy for building robust, generalisable algorithms for volumetric medical image segmentation. However, inconsistent and clinically unrealistic evaluation hinders fair comparison and misrepresents…

Computer Vision and Pattern Recognition · Computer Science 2025-10-13 Parhom Esmaeili , Virginia Fernandez , Pedro Borges , Eli Gibson , Sebastien Ourselin , M. Jorge Cardoso

Virtual reality (VR) and interactive 3D visualization systems have enhanced educational experiences and environments, particularly in complicated subjects such as anatomy education. VR-based systems surpass the potential limitations of…

Seamless integration of virtual and physical worlds in augmented reality benefits from the system semantically "understanding" the physical environment. AR research has long focused on the potential of context awareness, demonstrating novel…

Human-Computer Interaction · Computer Science 2024-10-08 Chengyuan Xu , Radha Kumaran , Noah Stier , Kangyou Yu , Tobias Höllerer

We introduce Breaking the Plane, an augmented reality (AR) application built for AR headsets that enables users to visualize 3D mathematical functions using handwritten input. Researchers have demonstrated overlaying 3D visualizations of…

Human-Computer Interaction · Computer Science 2025-07-09 Liam Franco Esparraguera , Kristoffer Selberg , Brian Lou , Jenny Sun , Beza Desta , Andrés Monroy-Hernández , Parastoo Abtahi

Inspired by the leading industry practices, this paper describes an innovative learning activity that combines data visualization and collaboration structured around sharing, co-creation and negotiation of departmental/disciplinary insights…

Computers and Society · Computer Science 2016-06-07 Olivera Marjanovic

This paper develops an autonomous agentic framework called V-Math that aims to assist Vietnamese high school students in preparing for the National High School Graduation Mathematics Exams (NHSGMEs). The salient framework integrates three…

Artificial Intelligence · Computer Science 2025-09-17 Duong Q. Nguyen , Quy P. Nguyen , Nguyen Van Nhon , Quang-Thinh Bui , H. Nguyen-Xuan

Dynamic Scene Graphs (DSGs) provide a structured representation of hierarchical, interconnected environments, but current approaches struggle to capture stochastic dynamics, partial observability, and multi-agent activity. These aspects are…

Robotics · Computer Science 2025-10-13 Lars Ohnemus , Nils Hantke , Max Weißer , Kai Furmans

Assembly of multi-part physical structures is both a valuable end product for autonomous robotics, as well as a valuable diagnostic task for open-ended training of embodied intelligent agents. We introduce a naturalistic physics-based…

The advent of cyber-physical systems, such as robots and autonomous vehicles (AVs), brings new opportunities and challenges for the domain of interaction design. Though there is consensus about the value of human-centred development, there…

Human-Computer Interaction · Computer Science 2024-06-14 Marius Hoggenmuller , Martin Tomitsch , Callum Parker , Trung Thanh Nguyen , Dawei Zhou , Stewart Worrall , Eduardo Nebot

Physical visualizations (i.e., data representations by means of physical objects) have been used for many centuries in medical and anatomical education. Recently, 3D printing techniques started also to emerge. Still, other medical…

Human-Computer Interaction · Computer Science 2020-11-12 Marwin Schindler , Hsiang-Yun Wu , Renata Georgia Raidou

We introduce a new challenge to test the STEM skills of neural models. The problems in the real world often require solutions, combining knowledge from STEM (science, technology, engineering, and math). Unlike existing datasets, our dataset…

Computation and Language · Computer Science 2024-05-24 Jianhao Shen , Ye Yuan , Srbuhi Mirzoyan , Ming Zhang , Chenguang Wang
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