Related papers: Zenoness for Timed Pushdown Automata
The problem if a given configuration of a pushdown automaton (PDA) is bisimilar with some (unspecified) finite-state process is shown to be decidable. The decidability is proven in the framework of first-order grammars, which are given by…
Boolean programs with multiple recursive threads can be captured as pushdown automata with multiple stacks. This model is Turing complete, and hence, one is often interested in analyzing a restricted class that still captures useful…
In (DLT 2016) we studied timed context sensitive languages characterized by multiple stack push down automata (MPA), with an explicit bound on number of stages where in each stage at most one stack is used (k-round MPA). In this paper, we…
We explore the notion of history-determinism in the context of timed automata (TA) over infinite timed words. History-deterministic (HD) automata are those in which nondeterminism can be resolved on the fly, based on the run constructed…
Interrupt Timed Automata (ITA) form a subclass of stopwatch automata where reachability and some variants of timed model checking are decidable even in presence of parameters. They are well suited to model and analyze real-time operating…
We present a unified framework for designing deterministic monotone polynomial time approximation schemes (PTAS's) for a wide class of scheduling problems on uniformly related machines. This class includes (among others) minimizing the…
Alternating timed automata on infinite words are considered. The main result is a characterization of acceptance conditions for which the emptiness problem for these automata is decidable. This result implies new decidability results for…
Parametric timed automata (PTAs) extend the concept of timed automata, by allowing timing delays not only specified by concrete values but also by parameters, allowing the analysis of systems with uncertainty regarding timing behaviors. The…
We consider the model checking problem of infinite state systems given in the form of parameterized discrete timed networks with multiple clocks. We show that this problem is decidable with respect to specifications given by B- or…
Games on recursive game graphs can be used to reason about the control flow of sequential programs with recursion. In games over recursive game graphs, the most natural notion of strategy is the modular strategy, i.e., a strategy that is…
In this paper, we study thetime-bounded reachability problem for rectangular hybrid automata with non-negative rates (RHA+). This problem was recently shown to be decidable [Brihaye et al, ICALP11] (even though the unbounded reachability…
There has been a growing interest in defining models of automata enriched with time, such as finite automata extended with clocks (timed automata). In this paper, we study deterministic timed finite state machines (TFSMs), i.e., finite…
In this paper, we introduce a restriction of Timed Automata (TA), called non-resetting test Timed Automata (nrtTA). An nrtTA does not allow to test and reset the same clock on the same transition. The model has the same expressive power of…
Pushdown systems (PDSs) are a natural model for sequential programs, but they can fail to accurately represent the way an assembly stack actually operates. Indeed, one may want to access the part of the memory that is below the current…
We consider the decidability of state-to-state reachability in linear time-invariant control systems over continuous time. We analyse this problem with respect to the allowable control sets, which are assumed to be the image under a linear…
Timed automata have been introduced by Rajeev Alur and David Dill in the early 90's. In the last decades, timed automata have become the de facto model for the verification of real-time systems. Algorithms for timed automata are based on…
Opacity is a property of privacy and security applications asking whether, given a system model, a passive intruder that makes online observations of system's behaviour can ascertain some "secret" information of the system. Deciding opacity…
A nondeterministic automaton is history-deterministic if its nondeterminism can be resolved by only considering the prefix of the word read so far. Due to their good compositional properties, history-deterministic automata are useful in…
This paper investigates the decidability of opacity in timed automata (TA), a property that has been proven to be undecidable in general. First, we address a theoretical gap in recent work by J. An et al. (FM 2024) by providing necessary…
Timed languages contain sequences of discrete events ("letters'') separated by real-valued delays, they can be recognized by timed automata, and represent behaviors of various real-time systems. The notion of bandwidth of a timed language…