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In the context of 3D mapping, larger and larger point clouds are acquired with LIDAR sensors. The Iterative Closest Point (ICP) algorithm is used to align these point clouds. However, its complexity is directly dependent of the number of…

Robotics · Computer Science 2019-01-29 Mathieu Labussiere , Johann Laconte , François Pomerleau

We tackle the problem of retrieving high-resolution (HR) texture maps of objects that are captured from multiple view points. In the multi-view case, model-based super-resolution (SR) methods have been recently proved to recover high…

Computer Vision and Pattern Recognition · Computer Science 2019-06-05 Yawei Li , Vagia Tsiminaki , Radu Timofte , Marc Pollefeys , Luc van Gool

Self-supervised Object Segmentation (SOS) aims to segment objects without any annotations. Under conditions of multi-camera inputs, the structural, textural and geometrical consistency among each view can be leveraged to achieve…

Computer Vision and Pattern Recognition · Computer Science 2025-01-20 Xiaoyun Zheng , Liwei Liao , Jianbo Jiao , Feng Gao , Ronggang Wang

The three-dimensional reconstruction of scenes from multiple views has made impressive strides in recent years, chiefly by methods correlating isolated feature points, intensities, or curvilinear structure. In the general setting, i.e.,…

Computer Vision and Pattern Recognition · Computer Science 2017-07-14 Anil Usumezbas , Ricardo Fabbri , Benjamin Kimia

In this work, we study the perception problem for sampled surfaces (possibly with boundary) using tools from computational topology, specifically, how to identify their underlying topology starting from point-cloud samples in space, such as…

Computational Geometry · Computer Science 2024-10-17 Franco Coltraro , Jaume Amorós , Maria Alberich-Carramiñana , Carme Torras

Existing 3D surface representation approaches are unable to accurately classify pixels and their orientation lying on the boundary of an object. Thus resulting in coarse representations which usually require post-processing steps to extract…

Computer Vision and Pattern Recognition · Computer Science 2019-01-23 Mateusz Michalkiewicz , Jhony K. Pontes , Dominic Jack , Mahsa Baktashmotlagh , Anders Eriksson

Image smoothing is a fundamental procedure in applications of both computer vision and graphics. The required smoothing properties can be different or even contradictive among different tasks. Nevertheless, the inherent smoothing nature of…

Computer Vision and Pattern Recognition · Computer Science 2021-08-05 Wei Liu , Pingping Zhang , Yinjie Lei , Xiaolin Huang , Jie Yang , Michael Ng

In this paper, we present a patch-based representation of surfaces, PolyFit, which is obtained by fitting jet functions locally on surface patches. Such a representation can be learned efficiently in a supervised fashion from both analytic…

Computer Vision and Pattern Recognition · Computer Science 2026-01-09 Ruochen Chen , Thuy Tran , Shaifali Parashar

In this paper we describe an algorithm for implicitizing rational hypersurfaces in case there exists at most a finite number of base points. It is based on a technique exposed in math.AG/0210096, where implicit equations are obtained as…

Algebraic Geometry · Mathematics 2007-05-23 Laurent Buse , Marc Chardin

We propose a symmetric low-rank representation (SLRR) method for subspace clustering, which assumes that a data set is approximately drawn from the union of multiple subspaces. The proposed technique can reveal the membership of multiple…

Computer Vision and Pattern Recognition · Computer Science 2015-11-24 Jie Chen , Haixian Zhang , Hua Mao , Yongsheng Sang , Zhang Yi

In the process of projecting the surface of a three-dimensional object onto a two-dimensional surface, due to the perspective distortion, the image on the surface of the object will have different degrees of distortion according to the…

Image and Video Processing · Electrical Eng. & Systems 2022-12-29 Yuhan Xu , Renqing Luo

We propose a novel iterative numerical method to solve the three-dimensional inverse obstacle scattering problem of recovering the shape of the obstacle from far-field measurements. To address the inherent ill-posed nature of the inverse…

Numerical Analysis · Mathematics 2024-04-18 Junqing Chen , Bangti Jin , Haibo Liu

Converting quad meshes to smooth manifolds, guided subdivision offers a way to combine the good highlight line distributions of recent G-spline constructions with the refinability of subdivision surfaces. Specifically, we present a C2…

Numerical Analysis · Mathematics 2017-05-30 Kestutis Karciauskas , Jörg Peters

Surface reconstruction and novel view rendering from sparse-view images are challenging. Signed Distance Function (SDF)-based methods struggle with fine details, while 3D Gaussian Splatting (3DGS)-based approaches lack global geometry…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Zihui Gao , Jia-Wang Bian , Guosheng Lin , Hao Chen , Chunhua Shen

Implicit 3D surface reconstruction of an object from its partial and noisy 3D point cloud scan is the classical geometry processing and 3D computer vision problem. In the literature, various 3D shape representations have been developed,…

Computer Vision and Pattern Recognition · Computer Science 2024-02-13 Atharva Pandey , Vishal Yadav , Rajendra Nagar , Santanu Chaudhury

A high-order quadrature algorithm is presented for computing integrals over curved surfaces and volumes whose geometry is implicitly defined by the level sets of (one or more) multivariate polynomials. The algorithm recasts the implicitly…

Numerical Analysis · Mathematics 2021-11-24 Robert I. Saye

Convolutional neural networks (CNNs) have made great breakthroughs in 2D computer vision. However, their irregular structure makes it hard to harness the potential of CNNs directly on meshes. A subdivision surface provides a hierarchical…

Computer Vision and Pattern Recognition · Computer Science 2022-04-14 Shi-Min Hu , Zheng-Ning Liu , Meng-Hao Guo , Jun-Xiong Cai , Jiahui Huang , Tai-Jiang Mu , Ralph R. Martin

Attaining animal-like legged locomotion on rough outdoor terrain with sparse foothold affordances -a primary use-case for legs vs other forms of locomotion- is a largely open problem. New advancements in control and perception have enabled…

Robotics · Computer Science 2016-12-20 Dimitrios Kanoulas

We propose SDFDiff, a novel approach for image-based shape optimization using differentiable rendering of 3D shapes represented by signed distance functions (SDFs). Compared to other representations, SDFs have the advantage that they can…

Computer Vision and Pattern Recognition · Computer Science 2022-02-23 Yue Jiang , Dantong Ji , Zhizhong Han , Matthias Zwicker

Many computational algorithms applied to geometry operate on discrete representations of shape. It is sometimes necessary to first simplify, or coarsen, representations found in modern datasets for practicable or expedited processing. The…

Computational Geometry · Computer Science 2023-02-10 Alexandros Dimitrios Keros , Kartic Subr
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