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We design the first polynomial time approximation schemes (PTASs) for the Minimum Betweenness problem in tournaments and some related higher arity ranking problems. This settles the approximation status of the Betweenness problem in…

Data Structures and Algorithms · Computer Science 2010-07-12 Marek Karpinski , Warren Schudy

We study concurrent graph games where n players cooperate against an opponent to reach a set of target states. Unlike traditional settings, we study distributed randomisation: team players do not share a source of randomness, and their…

Computer Science and Game Theory · Computer Science 2026-05-14 Léonard Brice , Thomas A. Henzinger , Alipasha Montaseri , Ali Shafiee , K. S. Thejaswini

Multiple TSP ($\mathrm{mTSP}$) is a important variant of $\mathrm{TSP}$ where a set of $k$ salesperson together visit a set of $n$ cities. The $\mathrm{mTSP}$ problem has applications to many real life applications such as vehicle routing.…

Data Structures and Algorithms · Computer Science 2023-08-24 Aditya Pillai , Mohit Singh

We study the traffic routing game among a large number of selfish drivers over a traffic network. We consider a specific scenario where the strategic drivers can be classified into teams, where drivers in the same team have identical payoff…

Optimization and Control · Mathematics 2019-10-03 Ali Reza Pedram , Takashi Tanaka

The Tree Augmentation Problem (TAP) is a fundamental network design problem in which we are given a tree and a set of additional edges, also called \emph{links}. The task is to find a set of links, of minimum size, whose addition to the…

Data Structures and Algorithms · Computer Science 2018-04-09 Fabrizio Grandoni , Christos Kalaitzis , Rico Zenklusen

We present a 4-approximation algorithm for the problem of placing a fewest guards on a 1.5D terrain so that every point of the terrain is seen by at least one guard. This improves on the currently best approximation factor of 5. Our method…

Computational Geometry · Computer Science 2008-09-02 K. Elbassioni , D. Matijevic , J. Mestre , D. Severdija

Given a set of points $P = (P^+ \sqcup P^-) \subset \mathbb{R}^d$ for some constant $d$ and a supply function $\mu:P\to \mathbb{R}$ such that $\mu(p) > 0~\forall p \in P^+$, $\mu(p) < 0~\forall p \in P^-$, and $\sum_{p\in P}{\mu(p)} = 0$,…

Computational Geometry · Computer Science 2023-09-29 Emily Fox , Jiashuai Lu

We develop polynomial-size LP-relaxations for {\em orienteering} and the {\em regret-bounded vehicle routing problem} (\rvrp) and devise suitable LP-rounding algorithms that lead to various new insights and approximation results for these…

Data Structures and Algorithms · Computer Science 2017-08-07 Zachary Friggstad , Chaitanya Swamy

The Traveling Salesman Problem (TSP) is among the most famous NP-hard optimization problems. We design for this problem a randomized polynomial-time algorithm that computes a (1+eps)-approximation to the optimal tour, for any fixed eps>0,…

Computational Complexity · Computer Science 2016-09-09 Yair Bartal , Lee-Ad Gottlieb , Robert Krauthgamer

Temporal graphs represent networks in which connections change over time, with edges available only at specific moments. Motivated by applications in logistics, multi-agent information spreading, and wireless networks, we introduce the…

Data Structures and Algorithms · Computer Science 2026-02-13 Daniele Carnevale , Gianlorenzo D'Angelo

In this paper, we develop a Topological Approximate Dynamic Programming (TADP) method for planningin stochastic systems modeled as Markov Decision Processesto maximize the probability of satisfying high-level systemspecifications expressed…

Optimization and Control · Mathematics 2020-08-04 Lening Li , Jie Fu

In the NP-hard continuous 1.5D Terrain Guarding Problem (TGP) we are given an $x$-monotone chain of line segments in $\mathbb{R}^2$ (the terrain $T$) and ask for the minimum number of guards (located anywhere on $T$) required to guard all…

Computational Geometry · Computer Science 2016-06-28 Stephan Friedrichs , Michael Hemmer , James King , Christiane Schmidt

The Travelling Salesman Problem (TSP) is a well known and challenging combinatorial optimisation problem. Its computational intractability has attracted a number of heuristic approaches to generate satisfactory, if not optimal, candidate…

Emerging Technologies · Computer Science 2013-03-27 Jeff Jones , Andrew Adamatzky

The Team Orienteering Problem (TOP) is an attractive variant of the Vehicle Routing Problem (VRP). The aim is to select customers and at the same time organize the visits for a vehicle fleet so as to maximize the collected profits and…

Robotics · Computer Science 2016-04-12 Racha El-Hajj , Duc-Cuong Dang , Aziz Moukrim

We investigate semi-streaming algorithms for the Traveling Salesman Problem (TSP). Specifically, we focus on a variant known as the $(1,2)$-TSP, where the distances between any two vertices are either one or two. Our primary emphasis is on…

Data Structures and Algorithms · Computer Science 2025-01-30 Sharareh Alipour , Ermiya Farokhnejad , Tobias Mömke

We introduce multiple symmetric LP relaxations for minimum cut problems. The relaxations give optimal and approximate solutions when the input is a Hamiltonian cycle. We show that this leads to one of two interesting results. In one case,…

Data Structures and Algorithms · Computer Science 2020-05-26 Robert D. Carr , Jennifer Iglesias , Giuseppe Lanciac , Benjamin Moseley

Many recent approximation algorithms for different variants of the traveling salesman problem (asymmetric TSP, graph TSP, s-t-path TSP) exploit the well-known fact that a solution of the natural linear programming relaxation can be written…

Discrete Mathematics · Computer Science 2016-01-06 Jens Vygen

Applications in machine learning and data mining require computing pairwise Lp distances in a data matrix A. For massive high-dimensional data, computing all pairwise distances of A can be infeasible. In fact, even storing A or all pairwise…

Machine Learning · Computer Science 2008-12-18 Ping Li

The generalized traveling salesman problem (GTSP) is an extension of the well-known traveling salesman problem. In GTSP, we are given a partition of cities into groups and we are required to find a minimum length tour that includes exactly…

Data Structures and Algorithms · Computer Science 2010-03-30 Gregory Gutin , Daniel Karapetyan

In routing games, agents pick their routes through a network to minimize their own delay. A primary concern for the network designer in routing games is the average agent delay at equilibrium. A number of methods to control this average…

Computer Science and Game Theory · Computer Science 2013-11-12 Umang Bhaskar , Katrina Ligett , Leonard J. Schulman