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Related papers: Determinising Parity Automata

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In this paper, we are interested in automata over infinite words and infinite duration games, that we view as general transition systems. We study transformations of systems using a Muller condition into ones using a parity condition,…

Formal Languages and Automata Theory · Computer Science 2023-10-20 Antonio Casares , Thomas Colcombet , Nathanaël Fijalkow

History-determinism is a restricted notion of nondeterminism in automata, where the nondeterminism can be successfully resolved based solely on the prefix read so far. History-deterministic automata still allow for exponential succinctness…

Formal Languages and Automata Theory · Computer Science 2026-05-28 Karoliina Lehtinen , Keya Prakash

The determinisation problem for min-plus (tropical) weighted automata was recently shown to be decidable. However, the proof is purely existential, relying on several non-constructive arguments. Our contribution in this work is twofold:…

Formal Languages and Automata Theory · Computer Science 2026-05-06 Shaull Almagor , Guy Arbel , Sarai Sheinvald

We introduce a natural notion of limit-deterministic parity automata and present a method that uses such automata to construct satisfiability games for the weakly aconjunctive fragment of the $\mu$-calculus. To this end we devise a method…

Logic in Computer Science · Computer Science 2018-03-16 Daniel Hausmann , Lutz Schröder , Hans-Peter Deifel

We study alternating parity good-for-games (GFG) automata, i.e., alternating parity automata where both conjunctive and disjunctive choices can be resolved in an online manner, without knowledge of the suffix of the input word still to be…

Formal Languages and Automata Theory · Computer Science 2020-10-01 Udi Boker , Denis Kuperberg , Karoliina Lehtinen , Michał Skrzypczak

We present a new algorithm to construct a deterministic Rabin automaton for an LTL formula $\varphi$. The automaton is the product of a master automaton and an array of slave automata, one for each $G$-subformula of $\varphi$. The slave…

Logic in Computer Science · Computer Science 2014-09-26 Javier Esparza , Jan Křetínský

A nondeterministic automaton is semantically deterministic (SD) if different nondeterministic choices in the automaton lead to equivalent states. Semantic determinism is interesting as it is a natural relaxation of determinism, and as some…

Formal Languages and Automata Theory · Computer Science 2023-05-26 Bader Abu Radi , Orna Kupferman

We study the strength of set-theoretic axioms needed to prove Rabin's theorem on the decidability of the MSO theory of the infinite binary tree. We first show that the complementation theorem for tree automata, which forms the technical…

Logic · Mathematics 2015-08-28 Leszek Aleksander Kołodziejczyk , Henryk Michalewski

In this work, we present multiple new optimizations and heuristics for the determinization of B\"uchi automata that exploit a number of semantic and structural properties, most of which may be applied together with any determinization…

Formal Languages and Automata Theory · Computer Science 2020-04-30 Christof Löding , Anton Pirogov

We show that the determinization problem for min-plus (tropical) weighted automata is decidable, thus resolving this long-standing open problem. In doing so, we develop a new toolbox for analyzing and reasoning about the run-structure of…

Formal Languages and Automata Theory · Computer Science 2025-04-01 Shaull Almagor , Guy Arbel , Sarai Sheinvald

Probabilistic timed automata are a suitable formalism to model systems with real-time, nondeterministic and probabilistic behaviour. We study two-player zero-sum games on such automata where the objective of the game is specified as the…

Logic in Computer Science · Computer Science 2016-04-18 Vojtěch Forejt , Marta Kwiatkowska , Gethin Norman , Ashutosh Trivedi

Parity games are abstract infinite-round games that take an important role in formal verification. In the basic setting, these games are two-player, turn-based, and played under perfect information on directed graphs, whose nodes are…

Computer Science and Game Theory · Computer Science 2019-10-31 Antonio Di Stasio , Aniello Murano , Giuseppe Perelli , Moshe Y. Vardi

Probabilistic automata are an extension of nondeterministic finite automata in which transitions are annotated with probabilities. Despite its simplicity, this model is very expressive and many of the associated algorithmic questions are…

Formal Languages and Automata Theory · Computer Science 2022-05-20 Nathanaël Fijalkow , Cristian Riveros , James Worrell

This paper presents a new exponential lower bound for the two most popular deterministic variants of the strategy improvement algorithms for solving parity, mean payoff, discounted payoff and simple stochastic games. The first variant…

Computer Science and Game Theory · Computer Science 2015-07-01 Oliver Friedmann

For a given regular language of infinite trees, one can ask about the minimal number of priorities needed to recognize this language with a non-deterministic, alternating, or weak alternating parity automaton. These questions are known as,…

Formal Languages and Automata Theory · Computer Science 2016-06-01 Alessandro Facchini , Filip Murlak , Michał Skrzypczak

In this paper, we introduce rerailing automata for $\omega$-regular languages. They generalize both deterministic parity (DPW) and minimized history-deterministic co-B\"uchi automata (with transition based acceptance, HdTbcBW) while…

Formal Languages and Automata Theory · Computer Science 2025-03-12 Rüdiger Ehlers

History-deterministic automata are those in which nondeterministic choices can be correctly resolved stepwise: there is a strategy to select a continuation of a run given the next input letter so that if the overall input word admits some…

Formal Languages and Automata Theory · Computer Science 2026-04-01 Soumyajit Paul , David Purser , Sven Schewe , Qiyi Tang , Patrick Totzke , Di-De Yen

We study the descriptive complexity of parity games by taking into account the coloring of their game graphs whilst ignoring their ownership structure. Colored game graphs are identified if they determine the same winning regions and…

Computer Science and Game Theory · Computer Science 2013-07-18 Michael Huth , Jim Huan-Pu Kuo , Nir Piterman

In automata theory, while determinisation provides a standard route to solving many common problems in automata theory, some weak forms of nondeterminism can be dealt with in some problems without costly determinisation. For example, the…

Formal Languages and Automata Theory · Computer Science 2026-05-29 Thomas A. Henzinger , Keya Prakash , K. S. Thejaswini

We define the class of explorable automata on finite or infinite words. This is a generalization of History-Deterministic (HD) automata, where this time non-deterministic choices can be resolved by building finitely many simultaneous runs…

Formal Languages and Automata Theory · Computer Science 2025-11-26 Emile Hazard , Olivier Idir , Denis Kuperberg