Related papers: Dialectica models of additive-free linear logic
We use a reformulation of compositional game theory to reunite game theory with game semantics, by viewing an open game as the System and its choice of contexts as the Environment. Specifically, the system is jointly controlled by $n \geq…
A category used by de Paiva to model linear logic also occurs in Vojtas's analysis of cardinal characteristics of the continuum. Its morphisms have been used in describing reductions between search problems in complexity theory. We describe…
Models of dependent type theories are contextual categories with some additional structure. We prove that if a theory $T$ has enough structure, then the category $T\text{-}\mathbf{Mod}$ of its models carries the structure of a model…
G\"odel's Dialectica interpretation was designed to obtain a relative consistency proof for Heyting arithmetic, to be used in conjunction with the double negation interpretation to obtain the consistency of Peano arithmetic. In recent…
This paper considers KLM-style preferential non-monotonic reasoning in the setting of propositional team semantics. We show that team-based propositional logics naturally give rise to cumulative non-monotonic entailment relations. Motivated…
Dialogue games are two-player logic games between a Proponent who puts forward a logical formula A as valid or true and an Opponent who disputes this. An advantage of the dialogical approach is that it is a uniform framework from which…
The categorical models of the differential lambda-calculus are additive categories because of the Leibniz rule which requires the summation of two expressions. This means that, as far as the differential lambda-calculus and differential…
Propositional term modal logic is interpreted over Kripke structures with unboundedly many accessibility relations and hence the syntax admits variables indexing modalities and quantification over them. This logic is undecidable, and we…
By operations on models we show how to relate completeness with respect to permissive-nominal models to completeness with respect to nominal models with finite support. Models with finite support are a special case of permissive-nominal…
Type-free systems of logic are designed to consistently handle significant instances of self-reference. Some consistent type-free systems also have the feature of allowing the sort of general abstraction or comprehension principle that…
Goedel's completeness theorem is concerned with provability, while Girard's theorem in ludics (as well as full completeness theorems in game semantics) are concerned with proofs. Our purpose is to look for a connection between these two…
Predicate intuitionistic logic is a well established fragment of dependent types. According to the Curry-Howard isomorphism proof construction in the logic corresponds well to synthesis of a program the type of which is a given formula. We…
We construct a symmetric monoidal closed category of polynomial endofunctors (as objects) and simulation cells (as morphisms). This structure is defined using universal properties without reference to representing polynomial diagrams and is…
Logics with team semantics provide alternative means for logical characterization of complexity classes. Both dependence and independence logic are known to capture non-deterministic polynomial time, and the frontiers of tractability in…
Tarski gave a general semantics for deductive reasoning: a formula a may be deduced from a set A of formulas iff a holds in all models in which each of the elements of A holds. A more liberal semantics has been considered: a formula a may…
We extend the open games framework for compositional game theory to encompass also mixed strategies, making essential use of the discrete probability distribution monad. We show that the resulting games form a symmetric monoidal category,…
This paper presents an abstract, mathematical formulation of classical propositional logic. It proceeds layer by layer: (1) abstract, syntax-free propositions; (2) abstract, syntax-free contraction-weakening proofs; (3) distribution; (4)…
We propose a categorial grammar based on classical multiplicative linear logic. This can be seen as an extension of abstract categorial grammars (ACG) and is at least as expressive. However, constituents of {\it linear logic grammars (LLG)}…
In previous work on higher-order games, we accounted for finite games of unbounded length by working with continuous outcome functions, which carry implicit game trees. In this work we make such trees explicit. We use concepts from…
Argumentation is one of the most popular approaches of defining a~non-monotonic formalism and several argumentation based semantics were proposed for defeasible logic programs. Recently, a new approach based on notions of conflict…