Related papers: Dialectica models of additive-free linear logic
We describe a notion of categorical model for unitless fragments of (multiplicative) linear logic. The basic definition uses promonoidal categories, and we also give an equivalent elementary axiomatisation.
In this paper a conditional logic is defined and studied. This conditional logic, DmBL, is constructed as close as possible to the Bayesian and is unrestricted, that is one is able to use any operator without restriction. A notion of…
We refine a model for linear logic based on two well-known ingredients: games and simulations. We have already shown that usual simulation relations form a sound notion of morphism between games; and that we can interpret all linear logic…
The classical propositional logic is known to be sound and complete with respect to the set semantics that interprets connectives as set operations. The paper extends propositional language by a new binary modality that corresponds to…
This article is devoted to the tactical game theoretical interpretation of dialectics. Dialectical games are considered as abstractly as well as models of the internal dialogue and reflection. The models related to the representation theory…
Modal dependence logics are modal logics defined on the basis of team semantics and have the downward closure property. In this paper, we introduce sound and complete deduction systems for the major modal dependence logics, especially those…
We present a process semantics for the purely additive fragment of linear logic in which formulas denote protocols and (equivalence classes of) proofs denote multi-channel concurrent processes. The polycategorical model induced by this…
Compositional Game Theory is a new, recently introduced model of economic games based upon the computer science idea of compositionality. In it, complex and irregular games can be built up from smaller and simpler games, and the equilibria…
This paper is part of a project that is based on the notion of dialectical system, introduced by Magari as a way of capturing trial and error mathematics. In previous work, we investigated the expressive and computational power of…
We present a type theory combining both linearity and dependency by stratifying typing rules into a level for logics and a level for programs. The distinction between logics and programs decouples their semantics, allowing the type system…
A system of linear dependent types for the lambda calculus with full higher-order recursion, called dlPCF, is introduced and proved sound and relatively complete. Completeness holds in a strong sense: dlPCF is not only able to precisely…
The languages of logics based on team semantics typically only allow atomic negation or restricted negation. In this paper, we explore propositional team-based logics with full (intuitionistic) negation. We demonstrate that including full…
In this paper we present a transformation of finite propositional default theories into so-called propositional argumentation systems. This transformation allows to characterize all notions of Reiter's default logic in the framework of…
In this paper a conditional logic is defined and studied. This conditional logic, Deterministic Bayesian Logic, is constructed as a deterministic counterpart to the (probabilistic) Bayesian conditional. The logic is unrestricted, so that…
In this paper a conditional logic is defined and studied. This conditional logic, DmBL, is constructed as a deterministic counterpart to the Bayesian conditional. The logic is unrestricted, so that any logical operations are allowed. A…
We study a conservative extension of classical propositional logic distinguishing between four modes of statement: a proposition may be affirmed or denied, and it may be strong or classical. Proofs of strong propositions must be…
The multiplicative fragment of Linear Logic is the formal system in this family with the best understood proof theory, and the categorical models which best capture this theory are the fully complete ones. We demonstrate how the Hyland-Tan…
Two families of denotational models have emerged from the semantic analysis of linear logic: dynamic models, typically presented as game semantics, and static models, typically based on a category of relations. In this paper we introduce a…
Traditional economic models typically treat private information, or signals, as generated from some underlying state. Recent work has explicated alternative models, where signals correspond to interpretations of available information. We…
We study positional properties in the context of game-based reactive synthesis. Our motivation stems from having a usable specification logic, for which tractable synthesis is guaranteed. We demonstrate that every $\omega$-regular…