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Among sub-optimal MAPF solvers, rule-based algorithms are particularly appealing since they are complete. Even in crowded scenarios, they allow finding a feasible solution that brings each agent to its target, preventing deadlock…

Optimization and Control · Mathematics 2024-04-10 S. Ardizzoni , I. Saccani , L. Consolini , M. Locatelli

In tasks like summarization and open-book question answering (QA), Large Language Models (LLMs) often encounter "contextual hallucination", where they produce irrelevant or incorrect responses despite having access to accurate source…

Computation and Language · Computer Science 2025-07-08 Yu Wang , Kamalika Das , Xiang Gao , Wendi Cui , Peng Li , Jiaxin Zhang

Many traditional algorithms for solving combinatorial optimization problems involve using hand-crafted heuristics that sequentially construct a solution. Such heuristics are designed by domain experts and may often be suboptimal due to the…

Machine Learning · Computer Science 2020-12-25 Nina Mazyavkina , Sergey Sviridov , Sergei Ivanov , Evgeny Burnaev

Optimization of heuristic functions for the A* algorithm, realized by deep neural networks, is usually done by minimizing square root loss of estimate of the cost to goal values. This paper argues that this does not necessarily lead to a…

Machine Learning · Computer Science 2022-09-13 Leah Chrestien , Tomas Pevny , Antonin Komenda , Stefan Edelkamp

Randomized linear algebra (RLA) algorithms are a modern class of numerical linear algebra techniques that play an essential role in scientific computing and machine learning, with broad and growing adoption. However, their discovery remains…

Machine Learning · Computer Science 2026-05-19 Jinglong Xiong , Xiaotian Liu , Ruoxin Wang , Zihang Liu , Yefan Zhou , Yujun Yan , Yaoqing Yang

Augmenting large language models (LLMs) with browsing tools substantially improves their potential as deep search agents to solve complex, real-world tasks. Yet, open LLMs still perform poorly in such settings due to limited long-horizon…

Computation and Language · Computer Science 2025-10-15 Rui Lu , Zhenyu Hou , Zihan Wang , Hanchen Zhang , Xiao Liu , Yujiang Li , Shi Feng , Jie Tang , Yuxiao Dong

In this paper, we describe the hyper-parameter search problem in the field of machine learning and present a heuristic approach in an attempt to tackle it. In most learning algorithms, a set of hyper-parameters must be determined before…

Machine Learning · Computer Science 2020-01-14 Wei Hao Khoong

This paper proposes a method for prioritizing the replay experience referred to as Hindsight Goal Ranking (HGR) in overcoming the limitation of Hindsight Experience Replay (HER) that generates hindsight goals based on uniform sampling. HGR…

Machine Learning · Computer Science 2021-10-29 Tung M. Luu , Chang D. Yoo

This paper introduces a new paradigm for minimax game-tree search algo- rithms. MT is a memory-enhanced version of Pearls Test procedure. By changing the way MT is called, a number of best-first game-tree search algorithms can be simply and…

Artificial Intelligence · Computer Science 2014-04-08 Aske Plaat , Jonathan Schaeffer , Wim Pijls , Arie de Bruin

While large vision-language models (VLMs) show promise for object goal navigation, current methods still struggle with low success rates and inefficient localization of unseen objects--failures primarily attributed to weak temporal-spatial…

Robotics · Computer Science 2026-02-11 Zixuan Wang , Huang Fang , Shaoan Wang , Yuanfei Luo , Heng Dong , Wei Li , Yiming Gan

Large language models (LLMs) have enabled rapid progress in automatic heuristic discovery (AHD), yet most existing methods are predominantly limited by static evaluation against fixed instance distributions, leading to potential overfitting…

Artificial Intelligence · Computer Science 2026-02-10 Xinyi Ke , Kai Li , Junliang Xing , Yifan Zhang , Jian Cheng

Recent advances in bandit tools and techniques for sequential learning are steadily enabling new applications and are promising the resolution of a range of challenging related problems. We study the game tree search problem, where the goal…

Machine Learning · Statistics 2017-11-07 Emilie Kaufmann , Wouter Koolen

Real Time Strategy (RTS) games require macro strategies as well as micro strategies to obtain satisfactory performance since it has large state space, action space, and hidden information. This paper presents a novel hierarchical…

Machine Learning · Computer Science 2019-06-24 Zhijian Zhang , Haozheng Li , Luo Zhang , Tianyin Zheng , Ting Zhang , Xiong Hao , Xiaoxin Chen , Min Chen , Fangxu Xiao , Wei Zhou

The conventional supervised hashing methods based on classification do not entirely meet the requirements of hashing technique, but Linear Discriminant Analysis (LDA) does. In this paper, we propose to perform a revised LDA objective over…

Computer Vision and Pattern Recognition · Computer Science 2018-10-09 Di Hu , Feiping Nie , Xuelong Li

Large language models (LLMs) offer strong high-level planning capabilities for reinforcement learning (RL) by decomposing tasks into subgoals. However, their practical utility is limited by poor planning-execution alignment, which reflects…

Machine Learning · Computer Science 2025-12-09 Shanwei Fan , Bin Zhang , Zhiwei Xu , Yingxuan Teng , Siqi Dai , Lin Cheng , Guoliang Fan

Lookahead search has been a critical component of recent AI successes, such as in the games of chess, go, and poker. However, the search methods used in these games, and in many other settings, are tabular. Tabular search methods do not…

Artificial Intelligence · Computer Science 2021-10-01 Arnaud Fickinger , Hengyuan Hu , Brandon Amos , Stuart Russell , Noam Brown

Many AI problems, in robotics and other domains, are goal-directed, essentially seeking a trajectory leading to some goal state. In such problems, the way we choose to represent a trajectory underlies algorithms for trajectory prediction…

Machine Learning · Computer Science 2019-06-14 Tom Jurgenson , Edward Groshev , Aviv Tamar

In the past few years, deep reinforcement learning has been proven to solve problems which have complex states like video games or board games. The next step of intelligent agents would be able to generalize between tasks, and using prior…

Machine Learning · Computer Science 2018-09-05 Shu-Hsuan Hsu , I-Chao Shen , Bing-Yu Chen

Reinforcement Learning (RL) in games has gained significant momentum in recent years, enabling the creation of different agent behaviors that can transform a player's gaming experience. However, deploying RL agents in production…

Artificial Intelligence · Computer Science 2025-07-01 António Afonso , Iolanda Leite , Alessandro Sestini , Florian Fuchs , Konrad Tollmar , Linus Gisslén

Vehicle routing problems (VRPs) form a class of combinatorial problems with wide practical applications. While previous heuristic or learning-based works achieve decent solutions on small problem instances of up to 100 cities, their…

Machine Learning · Computer Science 2021-10-29 Sirui Li , Zhongxia Yan , Cathy Wu