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Related papers: Theta*: Any-Angle Path Planning on Grids

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In this research, we investigate the subject of path-finding. A pruned version of visibility graph based on Candidate Vertices is formulated, followed by a new visibility check technique. Such combination enables us to quickly identify the…

Artificial Intelligence · Computer Science 2018-10-30 Pei Cao , Zhaoyan Fan , Robert X. Gao , Jiong Tang

Path planning for wheeled mobile robots is a critical component in the field of automation and intelligent transportation systems. Car-like vehicles, which have non-holonomic constraints on their movement capability impose additional…

Robotics · Computer Science 2024-11-28 Lukas Schichler , Karin Festl , Selim Solmaz , Daniel Watzenig

Square grids are commonly used in robotics and game development as spatial models and well known in AI community heuristic search algorithms (such as A*, JPS, Theta* etc.) are widely used for path planning on grids. A lot of research is…

Artificial Intelligence · Computer Science 2015-08-26 Konstantin Yakovlev , Egor Baskin , Ivan Hramoin

Heuristic search algorithms, e.g. A*, are the commonly used tools for pathfinding on grids, i.e. graphs of regular structure that are widely employed to represent environments in robotics, video games etc. Instance-independent heuristics…

Artificial Intelligence · Computer Science 2022-12-23 Daniil Kirilenko , Anton Andreychuk , Aleksandr Panov , Konstantin Yakovlev

We study a path planning problem where the possible move actions are represented as a finite set of motion primitives aligned with the grid representation of the environment. That is, each primitive corresponds to a short…

Robotics · Computer Science 2025-12-09 Marat Agranovskiy , Konstantin Yakovlev

Theta graphs are important geometric graphs that have many applications, including wireless networking, motion planning, real-time animation, and minimum-spanning tree construction. We give closed form expressions for the average degree of…

Computational Geometry · Computer Science 2013-04-12 Pat Morin , Sander Verdonschot

Both geometric and semantic information of the search space is imperative for a good plan. We encode those properties in a weighted colored graph (geometric information in terms of edge weight and semantic information in terms of edge and…

Robotics · Computer Science 2020-12-25 Jaein Lim , Panagiotis Tsiotras

Essential tasks in autonomous driving includes environment perception, detection and tracking, path planning and action control. This paper focus on path planning, which is one of the challenging task as it needs to find optimal path in…

Robotics · Computer Science 2024-02-20 Sugirtha T , Pranav S , Nitin Benjamin Dasiah , Sridevi M

This paper introduces a novel algorithm for solving the point-to-point shortest path problem in a static regular 8-neighbor connectivity (G8) grid. This algorithm can be seen as a generalization of Hadlock algorithm to G8 grids, and is…

Artificial Intelligence · Computer Science 2023-08-23 Adel Ammar

Proper path planning is the first step of robust and efficient autonomous navigation for mobile robots. Meanwhile, it is still challenging for robots to work in a complex environment without complete prior information. This paper presents…

Robotics · Computer Science 2020-09-17 Wenjian Hao , Rongyao Wang , Alexander Krolicki , Yiqiang Han

We consider the problem of computing shortest paths in hybrid networks, in which nodes can make use of different communication modes. For example, mobile phones may use ad-hoc connections via Bluetooth or Wi-Fi in addition to the cellular…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-11-24 Michael Feldmann , Kristian Hinnenthal , Christian Scheideler

We advertise the use of tetrahedral grids constructed via the longest edge bisection algorithm for rendering volumetric data with path tracing. The key benefits of such grids is two-fold. First, they provide a highly adaptive…

Graphics · Computer Science 2025-06-16 Anis Benyoub , Jonathan Dupuy

Given a graph of which the n vertices form a regular two-dimensional grid, and in which each (possibly weighted and/or directed) edge connects a vertex to one of its eight neighbours, the following can be done in O(scan(n)) I/Os, provided M…

Data Structures and Algorithms · Computer Science 2012-11-12 Herman Haverkort

Reasoning on large-scale knowledge graphs has been long dominated by embedding methods. While path-based methods possess the inductive capacity that embeddings lack, their scalability is limited by the exponential number of paths. Here we…

Artificial Intelligence · Computer Science 2023-11-10 Zhaocheng Zhu , Xinyu Yuan , Mikhail Galkin , Sophie Xhonneux , Ming Zhang , Maxime Gazeau , Jian Tang

Path finding is a well-studied problem in AI, which is often framed as graph search. Any-angle path finding is a technique that augments the initial graph with additional edges to build shorter paths to the goal. Indeed, optimal algorithms…

Artificial Intelligence · Computer Science 2021-04-15 Konstantin Yakovlev , Anton Andreychuk

Motion-planning problems, such as manipulation in cluttered environments, often require a collision-free shortest path to be computed quickly given a roadmap graph. Typically, the computational cost of evaluating whether an edge of the…

Robotics · Computer Science 2018-03-16 Aditya Mandalika , Oren Salzman , Siddhartha Srinivasa

We propose PROPAGATE, a fast approximation framework to estimate distance-based metrics on very large graphs such as the (effective) diameter, the (effective) radius, or the average distance within a small error. The framework assigns seeds…

Data Structures and Algorithms · Computer Science 2023-08-23 Giambattista Amati , Antonio Cruciani , Daniele Pasquini , Paola Vocca , Simone Angelini

Path planning is an active area of research essential for many applications in robotics. Popular techniques include graph-based searches and sampling-based planners. These approaches are powerful but have limitations. This paper continues…

Robotics · Computer Science 2020-12-10 Marlin P. Strub , Jonathan D. Gammell

In this paper, we propose a 3D path planning method that integrates the A* algorithm with the octree structure. Unmanned Ground Vehicles (UGVs) and legged robots have been extensively studied, enabling locomotion across a variety of…

Robotics · Computer Science 2025-09-08 Byeong-Il Ham , Hyun-Bin Kim , Kyung-Soo Kim

Path planning plays a crucial role in various autonomy applications, and RRT* is one of the leading solutions in this field. In this paper, we propose the utilization of vertex-based networks to enhance the sampling process of RRT*, leading…

Artificial Intelligence · Computer Science 2023-07-17 Yuanhang Zhang , Jundong Liu
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