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Related papers: Mechanisms for Multi-Unit Auctions

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We consider the problem of fair allocation of indivisible goods to agents with submodular valuation functions, where agents may have either equal entitlements or arbitrary (possibly unequal) entitlements. We focus on share-based fairness…

Computer Science and Game Theory · Computer Science 2023-03-23 Gilad Ben Uziahu , Uriel Feige

In this note we study the greedy algorithm for combinatorial auctions with submodular bidders. It is well known that this algorithm provides an approximation ratio of $2$ for every order of the items. We show that if the valuations are…

Computer Science and Game Theory · Computer Science 2015-02-10 Shahar Dobzinski , Ami Mor

The maximin share (MMS) guarantee is a desirable fairness notion for allocating indivisible goods. While MMS allocations do not always exist, several approximation techniques have been developed to ensure that all agents receive a fraction…

Computer Science and Game Theory · Computer Science 2021-05-21 Hadi Hosseini , Andrew Searns

We study a general allocation setting where agent valuations are concave additive. In this model, a collection of items must be uniquely distributed among a set of agents, where each agent-item pair has a specified utility. The objective is…

Data Structures and Algorithms · Computer Science 2022-03-15 Nathaniel Kell , Kevin Sun

In approval-based multiwinner voting, voters express approval preferences over a set of candidates, and the goal is to return a winning committee. This model captures a broad range of subset selection problems under preferences. Prior work…

Computer Science and Game Theory · Computer Science 2026-04-28 Niclas Boehmer , Luca Kreisel , Jannik Peters

We present a general framework for proving polynomial sample complexity bounds for the problem of learning from samples the best auction in a class of "simple" auctions. Our framework captures all of the most prominent examples of "simple"…

Machine Learning · Computer Science 2016-04-13 Jamie Morgenstern , Tim Roughgarden

We study a classical Bayesian mechanism design problem where a seller is selling multiple items to multiple buyers. We consider the case where the seller has costs to produce the items, and these costs are private information to the seller.…

Computer Science and Game Theory · Computer Science 2020-04-20 Yang Cai , Mingfei Zhao

We study approximation algorithms for revenue maximization based on static item pricing, where a seller chooses prices for various goods in the market, and then the buyers purchase utility-maximizing bundles at these given prices. We…

Computer Science and Game Theory · Computer Science 2017-05-03 Elliot Anshelevich , Shreyas Sekar

We consider (approximate) revenue maximization in auctions where the distribution on input valuations is given via "black box" access to samples from the distribution. We observe that the number of samples required -- the sample complexity…

Computer Science and Game Theory · Computer Science 2014-04-04 Shaddin Dughmi , Li Han , Noam Nisan

Quantitative games are two-player zero-sum games played on directed weighted graphs. Total-payoff games (that can be seen as a refinement of the well-studied mean-payoff games) are the variant where the payoff of a play is computed as the…

Computer Science and Game Theory · Computer Science 2015-07-15 Thomas Brihaye , Gilles Geeraerts , Axel Haddad , Benjamin Monmege

For Bayesian combinatorial auctions, we present a general framework for approximately reducing the mechanism design problem for multiple buyers to single buyer sub-problems. Our framework can be applied to any setting which roughly…

Computer Science and Game Theory · Computer Science 2012-06-18 Saeed Alaei

We establish efficient algorithms for weakly-interacting quantum spin systems at arbitrary temperature. In particular, we obtain a fully polynomial-time approximation scheme for the partition function and an efficient approximate sampling…

Quantum Physics · Physics 2026-01-30 Ryan L. Mann , Gabriel Waite

Diffusion auction is a new model in auction design. It can incentivize the buyers who have already joined in the auction to further diffuse the sale information to others via social relations, whereby both the seller's revenue and the…

Computer Science and Game Theory · Computer Science 2020-04-28 Bin Li , Dong Hao , Dengji Zhao

We consider fair allocation of indivisible items under additive utilities. When the utilities can be negative, the existence and complexity of an allocation that satisfies Pareto optimality and proportionality up to one item (PROP1) is an…

Computer Science and Game Theory · Computer Science 2020-06-30 Haris Aziz , Herve Moulin , Fedor Sandomirskiy

We consider the precedence-constrained scheduling problem to minimize the total weighted completion time. For a single machine several $2$-approximation algorithms are known, which are based on linear programming and network flows. We show…

Data Structures and Algorithms · Computer Science 2023-09-22 Sven Jäger , Philipp Warode

Mechanism design is addressed in the context of fair allocations of indivisible goods with monetary compensation. Motivated by a real-world social choice problem, mechanisms with verification are considered in a setting where (i) agents'…

Computer Science and Game Theory · Computer Science 2012-09-18 Gianluigi Greco , Francesco Scarcello

We study the problem of a budget limited buyer who wants to buy a set of items, each from a different seller, to maximize her value. The budget feasible mechanism design problem aims to design a mechanism which incentivizes the sellers to…

Computer Science and Game Theory · Computer Science 2017-04-03 Pooya Jalaly , Eva Tardos

Previous works suggested the use of Branch and Bound techniques for finding the optimal allocation in (multi-unit) combinatorial auctions. They remarked that Linear Programming could provide a good upper-bound to the optimal allocation, but…

Computer Science and Game Theory · Computer Science 2007-05-23 Rica Gonen , Daniel Lehmann

To address the demand of exponentially increasing end users efficient use of limited spectrum is a necessity. For this, spectrum allocation among co-existing operators in licensed and unlicensed spectrum band is required to cater to the…

Computer Science and Game Theory · Computer Science 2018-12-04 Indu Yadav , Ankur A. Kulkarni , Abhay Karandikar

We study the problem of stochastic combinatorial pure exploration (CPE), where an agent sequentially pulls a set of single arms (a.k.a. a super arm) and tries to find the best super arm. Among a variety of problem settings of the CPE, we…

Machine Learning · Computer Science 2021-10-26 Yuko Kuroki , Liyuan Xu , Atsushi Miyauchi , Junya Honda , Masashi Sugiyama