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Reallocating resources to get mutually beneficial outcomes is a fundamental problem in various multi-agent settings. While finding an arbitrary Pareto optimal allocation is generally easy, checking whether a particular allocation is Pareto…

Computer Science and Game Theory · Computer Science 2018-05-18 Haris Aziz , Peter Biro , Jerome Lang , Julien Lesca , Jerome Monnot

We study the problem of eliciting and aggregating probabilistic information from multiple agents. In order to successfully aggregate the predictions of agents, the principal needs to elicit some notion of confidence from agents, capturing…

Computer Science and Game Theory · Computer Science 2014-10-03 Rafael M. Frongillo , Yiling Chen , Ian A. Kash

We analyze the winning coalitions that arise under Bloc voting when voters preferences are single-peaked. For small numbers of candidates and numbers of winners, we determine conditions under which candidates in winning coalitions are…

Computer Science and Game Theory · Computer Science 2026-02-20 Ariel Calver , Serena Pallan , Alice , Park , Jennifer Wilson

In some preference aggregation scenarios, voters' preferences are highly structured: e.g., the set of candidates may have one-dimensional structure (so that voters' preferences are single-peaked) or be described by a binary decision tree…

Computer Science and Game Theory · Computer Science 2022-02-02 Sonja Kraiczy , Edith Elkind

A key distinguishing feature of conversational recommender systems over traditional recommender systems is their ability to elicit user preferences using natural language. Currently, the predominant approach to preference elicitation is to…

Information Retrieval · Computer Science 2025-04-09 Ivica Kostric , Krisztian Balog , Filip Radlinski

We study the problem of aggregating individual preferences over alternatives into a collective ranking. A distinctive feature of our setting is that agents are matched to alternatives. Applications include rankings of colleges or academic…

Theoretical Economics · Economics 2026-02-11 Gaurab Aryal , Thayer Morrill , Peter Troyan

A preference profile is single-peaked on a tree if the candidate set can be equipped with a tree structure so that the preferences of each voter are decreasing from their top candidate along all paths in the tree. This notion was introduced…

Computer Science and Game Theory · Computer Science 2022-01-24 Dominik Peters , Lan Yu , Hau Chan , Edith Elkind

Lu and Boutilier proposed a novel approach based on "minimax regret" to use classical score based voting rules in the setting where preferences can be any partial (instead of complete) orders over the set of alternatives. We show here that…

Multiagent Systems · Computer Science 2017-11-13 Palash Dey

Many hard computational social choice problems are known to become tractable when voters' preferences belong to a restricted domain, such as those of single-peaked or single-crossing preferences. However, to date, all algorithmic results of…

Computer Science and Game Theory · Computer Science 2016-02-12 Edith Elkind , Martin Lackner

Selecting a set of alternatives based on the preferences of agents is an important problem in committee selection and beyond. Among the various criteria put forth for the desirability of a committee, Pareto optimality is a minimal and…

Computer Science and Game Theory · Computer Science 2018-03-20 Haris Aziz , Jerome Lang , Jerome Monnot

We discuss voting scenarios in which the set of voters (agents) and the set of alternatives are the same; that is, voters select a single representative from among themselves. Such a scenario happens, for instance, when a committee selects…

Computer Science and Game Theory · Computer Science 2019-07-23 Yakov Babichenko , Oren Dean , Moshe Tennenholtz

Several elections run in the last years have been characterized by attempts to manipulate the result of the election through the diffusion of fake or malicious news over social networks. This problem has been recognized as a critical issue…

Computer Science and Game Theory · Computer Science 2023-08-22 Vincenzo Auletta , Francesco Carbone , Diodato Ferraioli

Shortlisting is the task of reducing a long list of alternatives to a (smaller) set of best or most suitable alternatives. Shortlisting is often used in the nomination process of awards or in recommender systems to display featured objects.…

Computer Science and Game Theory · Computer Science 2022-11-22 Martin Lackner , Jan Maly

When faced with complex choices, users refine their own preference criteria as they explore the catalogue of options. In this paper we propose an approach to preference elicitation suited for this scenario. We extend Coactive Learning,…

Artificial Intelligence · Computer Science 2016-12-07 Stefano Teso , Paolo Dragone , Andrea Passerini

Bidders in combinatorial auctions face significant challenges when describing their preferences to an auctioneer. Classical work on preference elicitation focuses on query-based techniques inspired from proper learning--often via proxies…

Computer Science and Game Theory · Computer Science 2025-12-23 David Huang , Francisco Marmolejo-Cossío , Edwin Lock , David Parkes

Fuzzy constraints are a popular approach to handle preferences and over-constrained problems in scenarios where one needs to be cautious, such as in medical or space applications. We consider here fuzzy constraint problems where some of the…

Artificial Intelligence · Computer Science 2009-09-25 Mirco Gelain , Maria Pini , Francesca Rossi , Brent Venable , Toby Walsh

In this work we are concerned with the design of efficient mechanisms while eliciting limited information from the agents. First, we study the performance of sampling approximations in facility location games. Our key result is to show that…

Computer Science and Game Theory · Computer Science 2022-08-26 Ioannis Anagnostides , Dimitris Fotakis , Panagiotis Patsilinakos

In multi-objective decision planning and learning, much attention is paid to producing optimal solution sets that contain an optimal policy for every possible user preference profile. We argue that the step that follows, i.e, determining…

Machine Learning · Computer Science 2018-02-22 Luisa M Zintgraf , Diederik M Roijers , Sjoerd Linders , Catholijn M Jonker , Ann Nowé

We consider interactive tools that help users search for their most preferred item in a large collection of options. In particular, we examine example-critiquing, a technique for enabling users to incrementally construct preference models…

Artificial Intelligence · Computer Science 2011-10-04 B. Faltings , P. Pu , P. Viappiani

We investigate preference profiles for a set $\mathcal{V}$ of voters, where each voter $i$ has a preference order $\succ_i$ on a finite set $A$ of alternatives (that is, a linear order on $A$) such that for each two alternatives $a,b\in A$,…

Combinatorics · Mathematics 2018-01-09 Jiehua Chen , Ugo P. Finnendahl