Related papers: Collaborative learning model with virtual team in …
Teacher-Student Curriculum Learning (TSCL) is a curriculum learning framework that draws inspiration from human cultural transmission and learning. It involves a teacher algorithm shaping the learning process of a learner algorithm by…
Computational Thinking (CT) has emerged as a critical component in modern education, essential to equip students with the skills necessary to thrive in a technology-driven world. This survey provides a comprehensive analysis of the presence…
Analyzed models of learning, which take into account that: 1) the rate of increase of student's knowledge is proportional to the difference between levels of teacher's requirements and prior knowledge; 2) if the requirements are too high,…
Computer-supported collaborative learning (CSCL) has been a steady topic of research since the early 1990s, and the trend has continued to this date. The basic benefits of CSCL in the classroom have been established in many fields of…
Modeling is a key activity in conceptual design and system design. Through collaborative modeling, end-users, stakeholders, experts, and entrepreneurs are able to create a shared understanding of a system representation. While the Unified…
This paper presents the course design titled "Learning Management" of which the goal is to "learn collaborative learning" for a first-year undergraduate student. The objective of the class design is to help transform the student's belief of…
One of the key components of designing usable and useful collaborative information retrieval systems is to understand the needs of the users of these systems. Our research team has been exploring collaborative information behavior in a…
Background: Software modelling is a creative yet challenging task. Modellers often find themselves lost in the process, from understanding the modelling problem to solving it with proper modelling strategies and modelling tools. Students…
Problem: The involvement of external stakeholders in capstone projects and project courses is desirable due to its potential positive effects on the students. Capstone projects particularly profit from the inclusion of an industrial partner…
Collaboration is identified as a required and necessary skill for students to be successful in the fields of Science, Technology, Engineering and Mathematics (STEM). However, due to growing student population and limited teaching staff it…
Early software effort estimation is a hallmark of successful software project management. Building a reliable effort estimation model usually requires historical data. Unfortunately, since the information available at early stages of…
Active learning in computer experiments aims at allocating resources in an intelligent manner based on the already observed data to satisfy certain objectives such as emulating or optimizing a computationally expensive function. There are…
Contribution: This secondary study examines the literature on immersive learning frameworks and reviews their state of the art. Frameworks have been categorized according to their purpose. In addition, the elements that compose them were…
Generative, ML-driven interactive systems have the potential to change how people interact with computers in creative processes - turning tools into co-creators. However, it is still unclear how we might achieve effective human-AI…
Nowadays, there is increasing interest in the development of teamwork skills in the educational context. This growing interest is motivated by its pedagogical effectiveness and the fact that, in labour contexts, enterprises organize their…
The aim of this study is to construct and compose an instructional design in combinatorial learning, particularly in the concept of counting. A composed design is expected to optimize students' combinatorial-thinking skill. This research…
The problem addressed in this paper is the challenge arising in enabling collaborative learning in the context distance education models. While research has made quantum leaps in the development of both effective collaborative pedagogical…
The modern engineering landscape increasingly requires a range of skills to successfully integrate complex systems. Project-based learning is used to help students build professional skills. However, it is typically applied to small teams…
Exploration is crucial in the design process and is known for its essential role in fostering creativity and enhancing design outcomes. Within design teams, exploration evolves into co-exploration, a collaborative and dynamic practice that…
Our aim is to propose a collaborative methodological approach centred on learners and based on the Web 2.0 tools in order to make E-learning 2.0. It is based on a process consisting of four iterative steps which are: grouping,…