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The development of cluster computing frameworks has allowed practitioners to scale out various statistical estimation and machine learning algorithms with minimal programming effort. This is especially true for machine learning problems…

Machine Learning · Statistics 2019-06-24 Robin Vogel , Aurélien Bellet , Stephan Clémençon , Ons Jelassi , Guillaume Papa

The complexity of computing equilibrium refinements has been at the forefront of algorithmic game theory research, but it has remained open in the seminal class of potential games; we close this fundamental gap in this paper. We first show…

Computer Science and Game Theory · Computer Science 2026-02-11 Ioannis Anagnostides , Maria-Florina Balcan , Kiriaki Fragkia , Tuomas Sandholm , Emanuel Tewolde , Brian Hu Zhang

We provide a learning-based technique for guessing a winning strategy in a parity game originating from an LTL synthesis problem. A cheaply obtained guess can be useful in several applications. Not only can the guessed strategy be applied…

Artificial Intelligence · Computer Science 2023-05-25 Jan Kretinsky , Tobias Meggendorfer , Maximilian Prokop , Sabine Rieder

While neural networks have achieved high performance in different learning tasks, their accuracy drops significantly in the presence of small adversarial perturbations to inputs. Defenses based on regularization and adversarial training are…

Machine Learning · Computer Science 2019-02-07 Sahil Singla , Soheil Feizi

We consider numerical certification of approximate solutions to a system of polynomial equations with more equations than unknowns by first certifying solutions to a square subsystem. We give several approaches that certifiably select which…

Algebraic Geometry · Mathematics 2020-07-07 Timothy Duff , Nickolas Hein , Frank Sottile

Concurrent multi-player mean-payoff games are important models for systems of agents with individual, non-dichotomous preferences. Whilst these games have been extensively studied in terms of their equilibria in non-cooperative settings,…

Computer Science and Game Theory · Computer Science 2023-11-28 Julian Gutierrez , Anthony W. Lin , Muhammad Najib , Thomas Steeples , Michael Wooldridge

Mean-payoff games are important quantitative models for open reactive systems. They have been widely studied as games of full observation. In this paper we investigate the algorithmic properties of several sub-classes of mean-payoff games…

Computer Science and Game Theory · Computer Science 2017-10-10 Paul Hunter , Arno Pauly , Guillermo A. Pérez , Jean-François Raskin

Learning rational behaviors in open-world games like Minecraft remains to be challenging for Reinforcement Learning (RL) research due to the compound challenge of partial observability, high-dimensional visual perception and delayed reward.…

Machine Learning · Computer Science 2021-12-10 Zichuan Lin , Junyou Li , Jianing Shi , Deheng Ye , Qiang Fu , Wei Yang

We continue the line of work initiated by Kalai et al. (STOC '23), studying "compiled" nonlocal games played between a classical verifier and a single quantum prover, with cryptography simulating the spatial separation between the players.…

Quantum Physics · Physics 2025-07-24 David Cui , Chirag Falor , Anand Natarajan , Tina Zhang

We consider the problem of minimizing a polynomial $f$ over the binary hypercube. We show that, for a specific set of polynomials, their binary non-negativity can be checked in a polynomial time via minimum cut algorithms, and we construct…

Optimization and Control · Mathematics 2024-05-24 Liding Xu , Leo Liberti

Equivalence checking is used to verify whether two programs produce equivalent outputs when given equivalent inputs. Research in this field mainly focused on improving equivalence checking accuracy and runtime performance. However, for…

Software Engineering · Computer Science 2024-09-04 Johann Glock , Josef Pichler , Martin Pinzger

Given an $n$-point metric space $(\mathcal{X},d)$ where each point belongs to one of $m=O(1)$ different categories or groups and a set of integers $k_1, \ldots, k_m$, the fair Max-Min diversification problem is to select $k_i$ points…

Data Structures and Algorithms · Computer Science 2022-01-19 Raghavendra Addanki , Andrew McGregor , Alexandra Meliou , Zafeiria Moumoulidou

We introduce a formal notion of masking fault-tolerance between probabilistic transition systems based on a variant of probabilistic bisimulation (named masking simulation). We also provide the corresponding probabilistic game…

Logic in Computer Science · Computer Science 2022-07-06 Pablo F. Castro , Pedro D'Argenio , Luciano Putruele , Ramiro Demasi

Traditional coding theory guarantees valid decoding only if a minority of symbols are adversarially manipulated. In contrast, the game of coding framework ensures reliable decoding, even in the presence of an adversarial majority. This…

Information Theory · Computer Science 2026-04-13 Hanzaleh Akbari Nodehi , Parsa Moradi , Soheil Mohajer , Mohammad Ali Maddah-Ali

We settle the computational complexity of fundamental questions related to multicriteria integer linear programs, when the dimensions of the strategy space and of the outcome space are considered fixed constants. In particular we construct:…

Optimization and Control · Mathematics 2017-01-03 Jesús A. De Loera , Raymond Hemmecke , Matthias Köppe

We consider two-player games over graphs and give tight bounds on the memory size of strategies ensuring safety objectives. More specifically, we show that the minimal number of memory states of a strategy ensuring a safety objective is…

Computer Science and Game Theory · Computer Science 2024-08-07 Thomas Colcombet , Nathanaël Fijalkow , Florian Horn

The author has long enjoyed using the CSP refinement checker FDR to solve puzzles, as witnessed by examples in \cite{tpc,ucs}. Recent experiments have shown that a number of games of patience (card games for one) are now well within bounds.…

Software Engineering · Computer Science 2016-11-28 A. W. Roscoe

Multipoint polynomial evaluation and interpolation are fundamental for modern symbolic and numerical computing. The known algorithms solve both problems over any field of constants in nearly linear arithmetic time, but the cost grows to…

Numerical Analysis · Mathematics 2017-04-19 Victor Y. Pan

It is pointed out that separability problem for arbitrary multi-partite states can be fully solved by a finite size, elementary recursive algorithm. In the worse case scenario, the underlying numerical procedure, may grow doubly…

Quantum Physics · Physics 2007-05-23 Piotr Badziag , Pawel Horodecki , Ryszard Horodecki

Searching the space of policies directly for the optimal policy has been one popular method for solving partially observable reinforcement learning problems. Typically, with each change of the target policy, its value is estimated from the…

Artificial Intelligence · Computer Science 2007-05-23 Leonid Peshkin , Christian R. Shelton
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