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Related papers: Actions and Events in Concurrent Systems Design

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Concurrent strategies based on event structures are examined from the viewpoint of 'may' and 'must' testing in traditional process calculi. In their pure form concurrent strategies fail to expose the deadlocks and divergences that can arise…

Logic in Computer Science · Computer Science 2021-08-25 Simon Castellan , Pierre Clairambault , Glynn Winskel

Software is now ubiquitous and involved in complex interactions with the human users and the physical world in so-called cyber-physical systems where the management of time is a major issue. Separation of concerns is a key asset in the…

Logic in Computer Science · Computer Science 2018-10-24 Mathieu Montin , Marc Pantel

We introduce a basic model for contracts. Our model extends event structures with a new relation, which faithfully captures the circular dependencies among contract clauses. We establish whether an agreement exists which respects all the…

Logic in Computer Science · Computer Science 2013-02-27 Massimo Bartoletti , Tiziana Cimoli , G. Michele Pinna , Roberto Zunino

To analyse and verify the safety and security properties of interactive systems, a formal specification might be necessary. There are many types of formal languages and frameworks. The decision regarding what type of formal specification…

Formal Languages and Automata Theory · Computer Science 2025-05-15 Maria Spichkova

AI agents -- systems that combine foundation models with reasoning, planning, memory, and tool use -- are rapidly becoming a practical interface between natural-language intent and real-world computation. This survey synthesizes the…

Artificial Intelligence · Computer Science 2026-01-06 Bin Xu

We propose and study the notions of behaviour type and composition operator making a first step towards the definition of a formal framework for studying behaviour composition in a setting sufficiently general to provide insight into how…

Logic in Computer Science · Computer Science 2012-12-18 Simon Bliudze

We study categories for reversible computing, focussing on reversible forms of event structures. Event structures are a well-established model of true concurrency. There exist a number of forms of event structures, including prime event…

Logic in Computer Science · Computer Science 2017-04-12 Eva Graversen , Iain Phillips , Nobuko Yoshida

Multi-agent approach has become popular in computer science and technology. However, the conventional models of multi-agent and multicomponent systems implicitly or explicitly assume existence of absolute time or even do not include time in…

Multiagent Systems · Computer Science 2017-11-23 Mark Burgin

Is there a characteristic of coordination languages that makes them qualitatively different from general programming languages and deserves special academic attention? This report proposes a nuanced answer in three parts. The first part…

Software Engineering · Computer Science 2013-06-17 Raphael 'kena' Poss

We present assume-guarantee contracts for continuous-time linear dynamical systems with inputs and outputs. These contracts are used to express specifications on the dynamic behaviour of a system. Contrary to existing approaches, we use…

Dynamical Systems · Mathematics 2022-09-07 B. M. Shali , H. M. Heidema , A. J. van der Schaft , B. Besselink

By representing an event as the joint state of a detector-timer couple that interact with a system, we recover the familiar tensor product structure, used to describe spatially separated systems, in the context of timelike events.…

Quantum Physics · Physics 2022-03-03 Aditya Iyer , Eduardo O. Dias , Vlatko Vedral

This paper presents an investigation on the structure of conditional events and on the probability measures which arise naturally in this context. In particular we introduce a construction which defines a (finite) {\em Boolean algebra of…

Logic · Mathematics 2020-06-11 Tommaso Flaminio , Lluis Godo , Hykel Hosni

We consider concurrent systems consisting of a finite but unknown number of components, that are replicated instances of a given set of finite state automata. The components communicate by executing interactions which are simultaneous…

Formal Languages and Automata Theory · Computer Science 2019-02-08 Marius Bozga , Radu Iosif , Joseph Sifakis

In many cases we need to represent on the same abstraction level not only system components but also processes within the system, and if for both representation different frameworks are used, the system model becomes hard to read and to…

Software Engineering · Computer Science 2015-03-12 Maria Spichkova , Heinz Schmidt

In this report, we have explored the issues associated with the specification of event-based systems in a mobile environment using Unity \cite{unity}. We used a few constructs and concepts from Mobile UNITY which was proposed as an…

Programming Languages · Computer Science 2019-09-09 Prashant Kumar , R. K. Ghosh

Models are centrally important in many scientific fields. A model is a representation of a selected part of the world, which is the model s target system. Here, a system consists of a software portion as a component among many others.…

Software Engineering · Computer Science 2020-05-22 Sabah Al-Fedaghi

In this paper, we propose a neural architecture and a set of training methods for ordering events by predicting temporal relations. Our proposed models receive a pair of events within a span of text as input and they identify temporal…

We introduce a notion of compatibility between constraint encoding and compositional structure. Phrased in the language of category theory, it is given by a "composable constraint encoding". We show that every composable constraint encoding…

Category Theory · Mathematics 2021-12-14 Matt Wilson , Augustin Vanrietvelde

Graph rewrite formalisms are a powerful approach to modeling complex molecular systems. They capture the intrinsic concurrency of molecular interactions, thereby enabling a formal notion of mechanism (a partially ordered set of events) that…

Logic in Computer Science · Computer Science 2019-01-04 Ioana Cristescu , Walter Fontana , Jean Krivine

We propose a method to systematically represent both the static and the dynamic components of environments, i.e. objects and agents, as well as the changes that are happening in the environment, i.e. the actions and skills performed by…

Artificial Intelligence · Computer Science 2024-09-16 Andrei Costinescu , Luis Figueredo , Darius Burschka