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In this paper we suggest an architecture for a software agent which operates a physical device and is capable of making observations and of testing and repairing the device's components. We present simplified definitions of the notions of…

Artificial Intelligence · Computer Science 2007-05-23 Marcello Balduccini , Michael Gelfond

Scientific studies of consciousness rely on objects whose existence is assumed to be independent of any consciousness. On the contrary, we assume consciousness to be fundamental, and that one of the main features of consciousness is…

Neurons and Cognition · Quantitative Biology 2021-02-26 Camilo Miguel Signorelli , Quanlong Wang , Ilyas Khan

A fundamental question in system design is to decide how much of the design of one component must be known in order to successfully design another component of the system. We study this question in the setting of reactive synthesis, where…

Logic in Computer Science · Computer Science 2016-11-24 Werner Damm , Bernd Finkbeiner , Astrid Rakow

Causality serves as an abstract notion of time for concurrent systems. A computation is causal, or simply valid, if each observation of a computation event is preceded by the observation of its causes. The present work establishes that this…

Logic in Computer Science · Computer Science 2026-03-03 Clément Aubert , Jean Krivine

In this position paper, we would like to offer and defend a new template to study equivalences between programs -- in the particular framework of process algebras for concurrent computation.We believe that our layered model of development…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-10-06 Clément Aubert , Daniele Varacca

Composition is an important feature of a specification language, as it enables the design of a complex system in terms of a product of its parts. Decomposition is equally important in order to reason about structural properties of a system.…

Logic in Computer Science · Computer Science 2022-07-05 Benjamin Lion , Farhad Arbab , Carolyn Talcott

An epistemic model for decentralized discrete-event systems with non-binary control is presented. This framework combines existing work on conditional control decisions with existing work on formal reasoning about knowledge in…

Artificial Intelligence · Computer Science 2023-01-27 K. Ritsuka , Karen Rudie

In the following writing we discuss a conceptual framework for representing events and scenarios from the perspective of a novel form of causal analysis. This causal analysis is applied to the events and scenarios so as to determine…

Artificial Intelligence · Computer Science 2018-07-06 Anton Kolonin

Event management in sensor networks is a multidisciplinary field involving several steps across the processing chain. In this paper, we discuss the major steps that should be performed in real- or near real-time event handling including…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-03-16 Vassilis Papataxiarhis , Stathes Hadjiefthymiades

Involving humans directly for the benefit of AI agents' training is getting traction thanks to several advances in reinforcement learning and human-in-the-loop learning. Humans can provide rewards to the agent, demonstrate tasks, design a…

Artificial Intelligence · Computer Science 2021-06-23 AI Redefined , Sai Krishna Gottipati , Sagar Kurandwad , Clodéric Mars , Gregory Szriftgiser , François Chabot

This paper presents a modular approach to discover process models for multi-agent systems from event logs. System event logs are filtered according to individual agent behavior. We discover workflow nets for each agent using existing…

Multiagent Systems · Computer Science 2018-06-13 Luca Bernardinello , Irina Lomazova , Roman Nesterov , Lucia Pomello

Traces and their extension called combined traces (comtraces) are two formal models used in the analysis and verification of concurrent systems. Both models are based on concepts originating in the theory of formal languages, and they are…

Logic in Computer Science · Computer Science 2015-07-01 Lukasz Mikulski

We consider the setting of component-based design for real-time systems with critical timing constraints. Based on our earlier work, we propose a compositional specification theory for timed automata with I/O distinction, which supports…

Software Engineering · Computer Science 2012-06-21 Chris Chilton , Marta Kwiatkowska , Xu Wang

Scenario-Based Programming is a methodology for modeling and constructing complex reactive systems from simple, stand-alone building blocks, called scenarios. These scenarios are designed to model different traits of the system, and can be…

Software Engineering · Computer Science 2020-10-13 Guy Katz , Assaf Marron , Aviran Sadon , Gera Weiss

We summarise some of the key statements made at the workshop Form Follows Function at ISC High Performance 2016. The summary highlights what type of co-design the presented projects experience; often in the absence of an explicit co-design…

Mathematical Software · Computer Science 2016-07-12 Tobias Weinzierl

Collective Adaptive Systems (CAS) consist of a large number of spatially distributed heterogeneous entities with decentralised control and varying degrees of complex autonomous behaviour that may be competing for shared resources even when…

Logic in Computer Science · Computer Science 2016-07-08 Maurice H. ter Beek , Michele Loreti

This paper presents a framework to recognize temporal compositions of atomic actions in videos. Specifically, we propose to express temporal compositions of actions as semantic regular expressions and derive an inference framework using…

Computer Vision and Pattern Recognition · Computer Science 2020-04-29 Rodrigo Santa Cruz , Anoop Cherian , Basura Fernando , Dylan Campbell , Stephen Gould

A natural and very important development of constrained system theory is a detail study of the relation between the constraint structure in the Hamiltonian formulation with specific features of the theory in the Lagrangian formulation,…

High Energy Physics - Theory · Physics 2015-06-26 D. M. Gitman , I. V. Tyutin

In this study, we define interaction components of different orders between two input variables based on game theory. We further prove that interaction components of different orders satisfy several desirable properties.

Machine Learning · Computer Science 2021-02-04 Hao Zhang , Xu Cheng , Yiting Chen , Quanshi Zhang

We explore using latent natural language instructions as an expressive and compositional representation of complex actions for hierarchical decision making. Rather than directly selecting micro-actions, our agent first generates a latent…

Artificial Intelligence · Computer Science 2019-10-03 Hengyuan Hu , Denis Yarats , Qucheng Gong , Yuandong Tian , Mike Lewis
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