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Automata representing game-semantic models of programs are meant to operate in environments whose input-output behaviour is constrained by the rules of a game. This can lead to a notion of equivalence between states which is weaker than the…

Programming Languages · Computer Science 2012-12-18 Dan R. Ghica , Zaid Al-Zobaidi

Most slowly synchronizing automata over binary alphabets are circular, i.e., containing a letter permuting the states in a single cycle, and their set of synchronizing words has maximal state complexity, which also implies complete…

Formal Languages and Automata Theory · Computer Science 2020-12-01 Stefan Hoffmann

State machines are popular models to model and visualize discrete systems such as software systems, and to represent regular grammars. Most algorithms that passively learn state machines from data assume all the data to be available from…

Formal Languages and Automata Theory · Computer Science 2022-07-05 Robert Baumgartner , Sicco Verwer

We prove that a random automaton with $n$ states and any fixed non-singleton alphabet is synchronizing with high probability (modulo an unpublished result about unique highest trees of random graphs). Moreover, we also prove that the…

Formal Languages and Automata Theory · Computer Science 2024-07-10 Mikhail V. Berlinkov

This paper situates itself in the theory of variable length codes and of finite automata where the concepts of completeness and synchronization play a central role. In this theoretical setting, we investigate the problem of finding upper…

Formal Languages and Automata Theory · Computer Science 2016-12-26 Arturo Carpi , Flavio D'Alessandro

Worst-case input generation aims to automatically generate inputs that exhibit the worst-case performance of programs. It has several applications, and can, for example, detect vulnerabilities to denial-of-service (DoS) attacks. However, it…

Programming Languages · Computer Science 2025-01-01 Long Pham , Jan Hoffmann

Stochastic Processing Networks (SPNs) can be used to model communication networks, manufacturing systems, service systems, etc. We consider a real-time SPN where tasks generate jobs with strict deadlines according to their traffic patterns.…

Networking and Internet Architecture · Computer Science 2012-04-23 I-Hong Hou , Rahul Singh

The detection of sequential patterns in data is a basic functionality of modern data processing systems for complex event processing (CEP), OLAP, and retrieval-augmented generation (RAG). In practice, pattern matching is challenging, since…

Databases · Computer Science 2025-11-07 Cong Yu , Tuo Shi , Matthias Weidlich , Bo Zhao

In this paper we show that approximation can help reduce the space used for self-stabilization. In the classic \emph{state model}, where the nodes of a network communicate by reading the states of their neighbors, an important measure of…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-10-22 Lélia Blin , Swan Dubois , Laurent Feuilloley

The synchronization problem is investigated for the class of locally strongly transitive automata introduced in a previous work of the authors. Some extensions of this problem related to the notions of stable set and word of minimal rank of…

Formal Languages and Automata Theory · Computer Science 2011-11-24 Arturo Carpi , Flavio D'Alessandro

This paper examines scheduling problem denoted as $P|seq, ser|C_{max}$ in Graham's notation; in other words, scheduling of tasks on parallel identical machines ($P$) with sequence-dependent setups ($seq$) each performed by one of the…

Computer Science and Game Theory · Computer Science 2023-06-01 Vilém Heinz , Antonín Novák , Marek Vlk , Zdeněk Hanzálek

Suppose that we are given two independent sets I_b and I_r of a graph such that |I_b|=|I_r|, and imagine that a token is placed on each vertex in |I_b|. Then, the sliding token problem is to determine whether there exists a sequence of…

Data Structures and Algorithms · Computer Science 2015-11-03 Takeshi Yamada , Ryuhei Uehara

We present an algorithmic method for the quantitative, performance-aware synthesis of concurrent programs. The input consists of a nondeterministic partial program and of a parametric performance model. The nondeterminism allows the…

Programming Languages · Computer Science 2015-03-19 Pavol Cerny , Krishnendu Chatterjee , Thomas Henzinger , Arjun Radhakrishna , Rohit Singh

Automatic synthesis of hardware components from declarative specifications is an ambitious endeavor in computer aided design. Existing synthesis algorithms are often implemented with Binary Decision Diagrams (BDDs), inheriting their…

Logic in Computer Science · Computer Science 2013-11-15 Roderick Bloem , Robert Koenighofer , Martina Seidl

A forcing set $S$ in a combinatorial problem is a set of elements such that there is a unique solution that contains all the elements in $S$. An anti-forcing set is the symmetric concept: a set $S$ of elements is called an anti-forcing set…

Data Structures and Algorithms · Computer Science 2025-12-18 Tatsuya Gima , Yasuaki Kobayashi , Yota Otachi , Takumi Sato

Answer Set Planning refers to the use of Answer Set Programming (ASP) to compute plans, i.e., solutions to planning problems, that transform a given state of the world to another state. The development of efficient and scalable answer set…

Artificial Intelligence · Computer Science 2022-02-14 Tran Cao Son , Enrico Pontelli , Marcello Balduccini , Torsten Schaub

The firing squad synchronization problem (FSSP) on cellular automata has been studied extensively for more than forty years, and a rich variety of synchronization algorithms have been proposed for not only one-dimensional arrays but…

Formal Languages and Automata Theory · Computer Science 2012-08-15 Hiroshi Umeo , Kinuo Nishide , Keisuke Kubo

Although Boolean Constraint Technology has made tremendous progress over the last decade, the efficacy of state-of-the-art solvers is known to vary considerably across different types of problem instances and is known to depend strongly on…

Artificial Intelligence · Computer Science 2014-01-07 Holger Hoos , Roland Kaminski , Marius Lindauer , Torsten Schaub

The minimum-time control problem consists in finding a control policy that will drive a given dynamic system from a given initial state to a given target state (or a set of states) as quickly as possible. This is a well-known challenging…

Systems and Control · Computer Science 2015-03-19 Laurent Bako , Dulin Chen , Stéphane Lecoeuche

We introduce a novel paradigm for reducing the size of finite automata by compressing repeating sub-graphs. These repeating sub-graphs can be viewed as invocations of a single procedure. Instead of representing each invocation explicitly,…

Formal Languages and Automata Theory · Computer Science 2025-03-18 Michal Šedý , Lukáš Holík