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Cellular automata (CA) captivate researchers due to teh emergent, complex individualized behavior that simple global rules of interaction enact. Recent advances in the field have combined CA with convolutional neural networks to achieve…
This paper describes a new concept of cellular automaton (CA). XCA consists of a set of arcs (edges) that correspond to cells in CA. At a particular time, the arcs are connected to a directed graph. With each time step, the arcs exchange…
Neural cellular automata (Neural CA) are a recent framework used to model biological phenomena emerging from multicellular organisms. In these systems, artificial neural networks are used as update rules for cellular automata. Neural CA are…
This paper is both an introduction and an invitation. It is an introduction to CARLE, a Life-like cellular automata simulator and reinforcement learning environment. It is also an invitation to Carle's Game, a challenge in open-ended…
Layered Cellular Automata (LCA) extends the concept of traditional cellular automata (CA) to model complex systems and phenomena. In LCA, each cell's next state is determined by the interaction of two layers of computation, allowing for…
Cellular automata have long been celebrated for their ability to generate complex behaviors from simple, local rules, with well-known discrete models like Conway's Game of Life proven capable of universal computation. Recent advancements…
Cellular automata and their differentiable counterparts, Neural Cellular Automata (NCA), are highly expressive and capable of surprisingly complex behaviors. This paper explores how NCAs perform when applied to tasks requiring precise…
A minimalistic model for chimera states is presented. The model is a cellular automaton (CA) which depends on only one adjustable parameter, the range of the nonlocal coupling, and is built from elementary cellular automata and the majority…
Cellular automata (CAs) are dynamical systems which exhibit complex global behavior from simple local interaction and computation. Since the inception of cellular automaton (CA) by von Neumann in 1950s, it has attracted the attention of…
This paper presents a classification of Cellular Automata rules based on its properties at the nth iteration. Elaborate computer program has been designed to get the nth iteration for arbitrary 1-D or 2-D CA rules. Studies indicate that the…
This paper explores the use of 2D cellular automata (CA) to generate 3D terrains through a simple additive approach. Experimenting with multiple CA transition rules produced aesthetically interesting, navigable landscapes, suggesting…
The basis for most of the ideas mentioned in this paper is the theory of cellular automata. A cellular automata contains a regular grid of cells, with each cell having a pre-defined set of finite states. The initial state is determined at…
We present a spectral representation of any computation performed by a Cellular Automaton (CA) of arbitrary topology and dimensionality via an appropriate coding scheme in Fourier space that can be implemented in an analog machine ideally…
A Cellular Automata (CA) rule is presented that can generate "loop patterns" in a 2D grid under fixed boundary conditions. A loop is a cyclically closed path represented by one-cells enclosed by zero-cells. A loop pattern can contain…
A new kind of cellular automaton (CA) for the study of the dynamics of urban systems is proposed. The state of a cell is not described using a finite set, but by means of continuum variables. A population sector is included, taking into…
A cellular automaton is a deterministic and exactly computable dynamical system which mimics certain fundamental aspects of physical dynamics such as spatial locality and finite entropy. CA systems can be constructed which have additional…
We present ongoing work on a tool that consists of two parts: (i) A raw micro-level abstract world simulator with an interface to (ii) a 3D game engine, translator of raw abstract simulator data to photorealistic graphics. Part (i)…
In this paper, the author aims to establish a mathematical model for a mimic computer. To this end, a novel automaton is proposed. First, a one-dimensional cellular automaton is used for expressing some dynamic changes in the structure of a…
In this exploratory paper we introduce the problem of cognitive agents that learn how to modify their environment according to local sensing to reach a global goal. We concentrate on discrete dynamics (cellular automata) on a…
Cellular automata have been useful artificial models for exploring how relatively simple rules combined with spatial memory can give rise to complex emergent patterns. Moreover, studying the dynamics of how rules emerge under artificial…