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A variety of constructive manipulation, control, and bribery problems for approval-based multiwinner voting have been extensively studied recently. However, their destructive counterparts seem to be less explored. This paper investigates…

Computer Science and Game Theory · Computer Science 2025-03-19 Yongjie Yang

We study the computational complexity of committee selection problem for several approval-based voting rules in the presence of outliers. Our first result shows that outlier consideration makes committee selection problem intractable for…

Multiagent Systems · Computer Science 2015-11-16 Palash Dey , Neeldhara Misra , Y. Narahari

Although manipulation and bribery have been extensively studied under weighted voting, there has been almost no work done on election control under weighted voting. This is unfortunate, since weighted voting appears in many important…

Computer Science and Game Theory · Computer Science 2013-05-07 Piotr Faliszewski , Edith Hemaspaandra , Lane A. Hemaspaandra

Typical voting rules do not work well in settings with many candidates. If there are just several hundred candidates, then even a simple task such as choosing a top candidate becomes impractical. Motivated by the hope of developing group…

Computer Science and Game Theory · Computer Science 2012-10-03 Ashish Goel , David Lee

Justified Representation (JR)/Extended Justified Representation (EJR) is a desirable axiom in multiwinner approval voting. In contrast to that (E)JR only requires at least \emph{one} voter to be represented in every cohesive group, we study…

Computer Science and Game Theory · Computer Science 2025-02-19 Biaoshuai Tao , Chengkai Zhang , Houyu Zhou

Building on the blueprint from Goemans and Williamson (1995) for the Max-Cut problem, we construct a polynomial-time approximation algorithm for orthogonally constrained quadratic optimization problems. First, we derive a semidefinite…

Optimization and Control · Mathematics 2026-03-17 Ryan Cory-Wright , Jean Pauphilet

We consider a committee voting setting in which each voter approves of a subset of candidates and based on the approvals, a target number of candidates are to be selected. In particular we focus on the axiomatic property called extended…

Computer Science and Game Theory · Computer Science 2017-03-31 Haris Aziz , Shenwei Huang

We study the problem of minimizing metric distortion in multi-winner elections, where a committee of size $k$ is selected from a set of candidates based on voters' ordinal preferences. We assume that voters and candidates are embedded on a…

Computer Science and Game Theory · Computer Science 2026-02-18 Negar Babashah , Hasti Karimi , Masoud Seddighin , Golnoosh Shahkarami

In multiwinner approval voting, the goal is to select $k$-member committees based on voters' approval ballots. A well-studied concept of proportionality in this context is the justified representation (JR) axiom, which demands that no large…

Computer Science and Game Theory · Computer Science 2024-09-10 Edith Elkind , Piotr Faliszewski , Ayumi Igarashi , Pasin Manurangsi , Ulrike Schmidt-Kraepelin , Warut Suksompong

Two prominent objectives in social choice are utilitarian - maximizing the sum of agents' utilities, and leximin - maximizing the smallest agent's utility, then the second-smallest, etc. Utilitarianism is typically computationally easier to…

Computer Science and Game Theory · Computer Science 2025-09-29 Eden Hartman , Yonatan Aumann , Avinatan Hassidim , Erel Segal-Halevi

In this work we are concerned with the design of efficient mechanisms while eliciting limited information from the agents. First, we study the performance of sampling approximations in facility location games. Our key result is to show that…

Computer Science and Game Theory · Computer Science 2022-08-26 Ioannis Anagnostides , Dimitris Fotakis , Panagiotis Patsilinakos

We view voting rules as classifiers that assign a winner (a class) to a profile of voters' preferences (an instance). We propose to apply techniques from formal explainability, most notably abductive and contrastive explanations, to…

Artificial Intelligence · Computer Science 2024-08-27 Clément Contet , Umberto Grandi , Jérôme Mengin

We study proportional representation in the temporal voting model, where collective decisions are made repeatedly over time over a fixed horizon. Prior work has extensively investigated how proportional representation axioms from…

Computer Science and Game Theory · Computer Science 2026-05-13 Nicholas Teh

We discuss voting scenarios in which the set of voters (agents) and the set of alternatives are the same; that is, voters select a single representative from among themselves. Such a scenario happens, for instance, when a committee selects…

Computer Science and Game Theory · Computer Science 2019-07-23 Yakov Babichenko , Oren Dean , Moshe Tennenholtz

A method is given for quantitatively rating the social acceptance of different options which are the matter of a preferential vote. In contrast to a previous article, here the individual votes are allowed to be incomplete, that is, they…

Optimization and Control · Mathematics 2012-03-09 Rosa Camps , Xavier Mora , Laia Saumell

Shortlisting of candidates--selecting a group of "best" candidates--is a special case of multiwinner elections. We provide the first in-depth study of the computational complexity of strategic voting for shortlisting based on the perhaps…

Multiagent Systems · Computer Science 2019-08-15 Robert Bredereck , Andrzej Kaczmarczyk , Rolf Niedermeier

Low-rank matrix approximations are often used to help scale standard machine learning algorithms to large-scale problems. Recently, matrix coherence has been used to characterize the ability to extract global information from a subset of…

Machine Learning · Statistics 2010-09-07 Mehryar Mohri , Ameet Talwalkar

We consider (approximate) revenue maximization in auctions where the distribution on input valuations is given via "black box" access to samples from the distribution. We observe that the number of samples required -- the sample complexity…

Computer Science and Game Theory · Computer Science 2014-04-04 Shaddin Dughmi , Li Han , Noam Nisan

We focus on a generalization of the classic Minisum approval voting rule, introduced by Barrot and Lang (2016), and referred to as Conditional Minisum (CMS), for multi-issue elections with preferential dependencies. Under this rule, voters…

Computer Science and Game Theory · Computer Science 2025-06-10 Evangelos Markakis , Georgios Papasotiropoulos

Majority vote is a basic method for amplifying correct outcomes that is widely used in computer science and beyond. While it can amplify the correctness of a quantum device with classical output, the analogous procedure for quantum output…

Quantum Physics · Physics 2022-11-22 Harry Buhrman , Noah Linden , Laura Mančinska , Ashley Montanaro , Maris Ozols
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